[{"min_cooldown":10,"effect":"Inflict damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense. Attacker & Dragon type cards ATK x2.5 for 2 turns.","max_cooldown":15,"name":"\u304c\u3042\u3063!!!!!"},{"min_cooldown":10,"effect":"50% damage reduction for 1 turn.","max_cooldown":25,"name":"\u30d0\u30ea\u30a2\u30fc"},{"min_cooldown":15,"effect":"Reduce 25% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":25,"name":"\u30c7\u30b9\u30dc\u30fc\u30eb"},{"min_cooldown":5,"effect":"Change Jammer, Poison & Mortal Poison orbs to Heart orbs. Bind recovery for 5 turns.","max_cooldown":9,"name":"\u30cd\u30ed\u30d5\u30a7\u30a4\u30b9"},{"min_cooldown":6,"effect":"Reshuffle all orbs.","max_cooldown":11,"name":"\u30de\u30c3\u30cf\u30ad\u30c3\u30af"},{"min_cooldown":3,"effect":"Removes lock status on orbs. Randomly spawn 2 Heart orbs from non Light & Heart orbs.","max_cooldown":8,"name":"\u3053\u3053\u3069\u3053\u306a\u3093\uff1f"},{"min_cooldown":10,"effect":"Give 5 seconds to move orbs without triggering matches.","max_cooldown":17,"name":"\u30b5\u30a4\u30b3\u30ad\u30cd\u30b7\u30b9"},{"min_cooldown":11,"effect":"Change all orbs to Water, Wood & Light & Heart orbs. Deals damage equal to 5% of enemies' max HP.","max_cooldown":16,"name":"\u30b5\u30f3\u30c0\u30fc\u30af\u30ed\u30a6"},{"min_cooldown":9,"effect":"Inflict Water damage equal to ATK x80 to 1 enemy. Affected by enemy element and defense. Change all orbs to Water, Wood & Light orbs.","max_cooldown":13,"name":"\u30d1\u30ef\u30fc\u30d6\u30ea\u30c3\u30c4"},{"min_cooldown":17,"effect":"Reduce 30% of all enemies' HP. Ignore enemy element and defense. Recover 7000 HP.","max_cooldown":24,"name":"\u30d2\u30ec\u30d5\u30bb\u30fc\u30c3\uff01"},{"min_cooldown":5,"effect":"Inflict Fire damage equal to ATK x1-100 to all enemies. Affected by enemy element and defense.","max_cooldown":20,"name":"\u30d6\u30ec\u30a4\u30ba\u30d6\u30ec\u30b9"},{"min_cooldown":6,"effect":"Inflict Wood damage equal to ATK x80 to 1 enemy. Affected by enemy element and defense. Enhance Wood orbs. +6% per orb, up to +180% for full board.","max_cooldown":10,"name":"\u30ed\u30b1\u30c3\u30c8\u30d1\u30f3\u30c1"},{"min_cooldown":11,"effect":"Inflict Fire damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. Machine type cards ATK x1.5 for 1 turn.","max_cooldown":11,"name":"\u30a2\u30a4\u3001\u30a2\u30a4\u30b5\u30fc\uff01"},{"min_cooldown":7,"effect":"Increases time limit of orb movement by 300% for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":22,"name":"\u30a2\u30d3\u30b9\u30f4\u30a3\u30b8\u30e7\u30f3"},{"min_cooldown":20,"effect":"Inflict Fire damage equal to ATK x250 to all enemies. Affected by enemy element and defense.","max_cooldown":24,"name":"\u30a8\u30cd\u30eb\u30ae\u30fc\u30dc\u30fc\u30eb"},{"min_cooldown":14,"effect":"Inflict Dark damage equal to ATK x80 to 1 enemy. Affected by enemy element and defense.","max_cooldown":29,"name":"\u30b9\u30ca\u30a4\u30d7\u30b7\u30e7\u30c3\u30c8"},{"min_cooldown":8,"effect":"All attacks become multi-target for 3 turns. Devil type cards ATK x1.2 for 3 turns.","max_cooldown":15,"name":"\u30c7\u30fc\u30e2\u30f3\u30fb\u30c0\u30f3\u30b9"},{"min_cooldown":10,"effect":"Randomly spawn 7 Light orbs from non Light orbs.","max_cooldown":15,"name":"\u30c9\u30e9\u30b4\u30f3\u30ec\u30fc\u30c0\u30fc"},{"min_cooldown":10,"effect":"Inflict damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense. Change Poison orbs to Heart orbs.","max_cooldown":17,"name":"\u30df\u30eb\u30ad\u30fc\u30ad\u30e3\u30ce\u30f3"},{"min_cooldown":15,"effect":"Light attribute ATK x5 for 1 turn. Reduces cooldown of other skills by 2 turns.","max_cooldown":15,"name":"\u30a2\u30dd\u30eb\u30a9\u30a8\u30f3\u30cf\u30f3\u30b9"},{"min_cooldown":7,"effect":"Counter 5x damage taken with Fire for 4 turns. Change Wood, Jammer, Poison & Mortal Poison orbs to Fire orbs.","max_cooldown":11,"name":"\u30a4\u30f3\u30d5\u30a1\u30ca\u30eb\u30d2\u30fc\u30c8"},{"min_cooldown":8,"effect":"Reduce enemies' defense by 25% for 1 turn. Effects carry forward on sweep. Inflict damage equal to ATK x20 to 1 enemy. Affected by enemy element and defense.","max_cooldown":15,"name":"\u30af\u30e9\u30c3\u30b7\u30e3\u30fc\u30dc\u30fc\u30eb"},{"min_cooldown":9,"effect":"Randomly spawn 4 Light & Heart orbs from non Light & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"\u30b5\u30a4\u30f3\u30fb\u30aa\u30d6\u30fb\u30d8\u30e9"},{"min_cooldown":7,"effect":"Randomly spawn 5 Light orbs from non Light & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":22,"name":"\u30b7\u30e3\u30a4\u30f3\u30f4\u30a3\u30b8\u30e7\u30f3"},{"min_cooldown":9,"effect":"Delay 2 turns to all enemies. Inflict damage equal to ATK x1 to 1 enemy. Affected by enemy element and defense.","max_cooldown":14,"name":"\u30c0\u30a4\u30ca\u30de\u30a4\u30c8\u30ad\u30c3\u30af"},{"min_cooldown":15,"effect":"Dark attribute ATK x5 for 1 turn. Reduces cooldown of other skills by 2 turns.","max_cooldown":15,"name":"\u30c7\u30a3\u30a8\u30ca\u30a8\u30f3\u30cf\u30f3\u30b9"},{"min_cooldown":7,"effect":"Dragon type cards ATK x1.5 for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"\u30c9\u30e9\u30b4\u30f3\u30fb\u30b5\u30dd\u30fc\u30c8"},{"min_cooldown":15,"effect":"Fire attribute ATK x5 for 1 turn. Reduces cooldown of other skills by 2 turns.","max_cooldown":15,"name":"\u30cd\u30eb\u30f4\u30a1\u30a8\u30f3\u30cf\u30f3\u30b9"},{"min_cooldown":7,"effect":"Increase skyfall chance of Dark orbs by 25% for 1 turns. Randomly spawn 3 Dark orbs from non Dark orbs.","max_cooldown":22,"name":"\u30ce\u30a4\u30ba\u30fb\u30aa\u30d6\u30fb\u30d8\u30eb"},{"min_cooldown":15,"effect":"Wood attribute ATK x5 for 1 turn. Reduces cooldown of other skills by 2 turns.","max_cooldown":15,"name":"\u30d0\u30c3\u30b1\u30b9\u30a8\u30f3\u30cf\u30f3\u30b9"},{"min_cooldown":11,"effect":"Increases time limit of orb movement by 5 seconds for 1 turn. Devil type cards ATK x1.5 for 1 turn.","max_cooldown":14,"name":"\u30d1\u30ba\u30eb\uff06\u30c7\u30fc\u30e2\u30f3\u30ba"},{"min_cooldown":7,"effect":"Increase skyfall chance of Fire orbs by 25% for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":22,"name":"\u30d6\u30ec\u30a4\u30ba\u30f4\u30a3\u30b8\u30e7\u30f3"},{"min_cooldown":7,"effect":"Change Light orbs to Wood orbs, Water orbs to Poison orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":22,"name":"\u30ab\u30e1\u30ec\u30aa\u30f3\u30f4\u30a3\u30b8\u30e7\u30f3"},{"min_cooldown":12,"effect":"Devil type cards ATK x2 for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":17,"name":"\u30b9\u30da\u30eb\u30fb\u30b7\u30e5\u30c8\u30ed\u30fc\u30e0"},{"min_cooldown":8,"effect":"Inflict damage equal to ATK x80 to 1 enemy. Affected by enemy element and defense. Change Fire, Jammer, Poison & Mortal Poison orbs to Dark orbs.","max_cooldown":13,"name":"\u30d5\u30a1\u30a4\u30ca\u30eb\u30d5\u30e9\u30c3\u30b7\u30e5"},{"min_cooldown":15,"effect":"Water attribute ATK x5 for 1 turn. Reduces cooldown of other skills by 2 turns.","max_cooldown":15,"name":"\u30e1\u30eb\u30af\u30ea\u30a2\u30a8\u30f3\u30cf\u30f3\u30b9"},{"min_cooldown":13,"effect":"Dragon type cards ATK x1.5 for 1 turn. Inflict damage equal to ATK x20 to 1 enemy. Affected by enemy element and defense.","max_cooldown":20,"name":"\u30ea\u30af\u30fc\u30e0\u2026\u30a6\u30eb\u30c8\u30e9\u2026"},{"min_cooldown":8,"effect":"Change left-most column into Light orbs and the right-most column into Dark orbs. Counter 5x damage taken with Light for 1 turn.","max_cooldown":13,"name":"\u30aa\u30fc\u30d0\u30fc\u30ea\u30d5\u30ec\u30af\u30b7\u30e7\u30f3"},{"min_cooldown":7,"effect":"Change Wood orbs to Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":22,"name":"\u30d8\u30eb\u30d6\u30ec\u30a4\u30ba\u30f4\u30a3\u30b8\u30e7\u30f3"},{"min_cooldown":6,"effect":"Change Dark & Jammer orbs to Wood orbs. Recover 30% of max HP.","max_cooldown":11,"name":"\u307b\u3093\u3063\u3068\u306b\u30d0\u30ab\u306a\u3093\u3060\u304b\u3089"},{"min_cooldown":18,"effect":"Reduce 30% of all enemies' HP. Ignore enemy element and defense. Full HP recovery.","max_cooldown":22,"name":"\u30d3\u30c3\u30b0\u30bb\u30a4\u30f3\u30c8\u30b0\u30e9\u30d3\u30c6\u30a3"},{"min_cooldown":7,"effect":"Change right-most column into Fire orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"\u30dc\u30eb\u30b7\u30e3\u30c3\u30af\u30fb\u30d5\u30a1\u30a4\u30a2\u30fc"},{"min_cooldown":6,"effect":"Deal 1000 damage to all enemies. Ignore enemy element and defense.","max_cooldown":6,"name":"1,000 Day Anniversary TAMA!"},{"min_cooldown":8,"effect":"Attacker type cards ATK x2 for 1 turn. Reduce enemies' defense by 75% for 1 turn. Effects carry forward on sweep.","max_cooldown":12,"name":"100 Victories in 100 Battles"},{"min_cooldown":7,"effect":"Randomly spawn 6 Fire orbs from non Fire orbs. Enhance Fire orbs. +6% per orb.","max_cooldown":12,"name":"3\u9023\u708e\u30d6\u30ec\u30b9"},{"min_cooldown":23,"effect":"Deals damage equal to 25% of enemies' max HP.","max_cooldown":28,"name":"Abandon your prayers."},{"min_cooldown":4,"effect":"Randomly spawn 3 Water orbs from non Water orbs.","max_cooldown":14,"name":"A Break in the Clouds"},{"min_cooldown":8,"effect":"Deal Dark damage to all enemies based on player's HP %. ATK x40 at 100% HP up to ATK x200 at 1 HP. Affected by enemy element and defense. Dark attribute ATK x2 for 1 turn.","max_cooldown":12,"name":"Abyssal Strike"},{"min_cooldown":8,"effect":"Change left-most column into Water orbs. Bind recovery for 3 turns.","max_cooldown":16,"name":"Abyssal Stroke"},{"min_cooldown":10,"effect":"Change all orbs to Water, Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":15,"name":"Abyss Dark Ring"},{"min_cooldown":10,"effect":"Change Wood, Heart, Jammer, Poison & Mortal Poison orbs to Dark orbs. Increase skyfall chance of Dark orbs by 15% for 4 turns.","max_cooldown":15,"name":"Aero Wake - Dark"},{"min_cooldown":10,"effect":"Change Wood, Heart, Jammer, Poison & Mortal Poison orbs to Fire orbs. Increase skyfall chance of Fire orbs by 15% for 4 turn.","max_cooldown":15,"name":"Aero Wake - Flare"},{"min_cooldown":5,"effect":"Increase skyfall chance of Dark orbs by 15% for 1 turns. Randomly spawn 2 Dark orbs from non Dark orbs.","max_cooldown":15,"name":"Ah... How refreshing"},{"min_cooldown":8,"effect":"Randomly spawn 4 Fire & Water orbs from non Fire & Water orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Akane's MY fianc\u00e9e!!"},{"min_cooldown":7,"effect":"35% damage reduction for 2 turns. Inflict Fire damage equal to ATK x10 to all enemies. Affected by enemy element and defense.","max_cooldown":17,"name":"Alchemical Forging"},{"min_cooldown":14,"effect":"ATK x1 + ( 0.3x for every Extend Time on the team ) for 2 turns.","max_cooldown":19,"name":"Alexandrite of Calmness"},{"min_cooldown":9,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"All Orbs Charge"},{"min_cooldown":5,"effect":"Increase skyfall chance of Fire & Dark orbs by 10% for 5 turn.","max_cooldown":10,"name":"All right! Let's settle this!"},{"min_cooldown":7,"effect":"Inflict damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense. Attacker & Machine type cards ATK x1.5 for 2 turns.","max_cooldown":12,"name":"All right, understood!"},{"min_cooldown":10,"effect":"Change left-most column into Dark orbs and the right-most column into Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":15,"name":"All that shall remain... is Evil!!"},{"min_cooldown":8,"effect":"Recover 25% of max HP. Increase skyfall chance of Wood & Heart orbs by 10% for 4 turn.","max_cooldown":18,"name":"Amanotamuzake"},{"min_cooldown":7,"effect":"Counter 5x damage taken with Water for 4 turns. Change Fire, Jammer, Poison & Mortal Poison orbs to Water orbs.","max_cooldown":11,"name":"Amon Cross"},{"min_cooldown":5,"effect":"25% damage reduction for 2 turns.","max_cooldown":9,"name":"Ancient Chain Vine"},{"min_cooldown":6,"effect":"Enhance Water, Wood & Light orbs. +6% per orb.","max_cooldown":11,"name":"Angel"},{"min_cooldown":16,"effect":"Give 12 seconds to move orbs without triggering matches.","max_cooldown":26,"name":"Another Dimension"},{"min_cooldown":6,"effect":"Inflict damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense. Balanced type cards ATK x1.5 for 1 turn.","max_cooldown":10,"name":"Apple Power!"},{"min_cooldown":5,"effect":"Change Wood orbs to Dark orbs, Light orbs to Poison orbs.","max_cooldown":15,"name":"APTX4869"},{"min_cooldown":8,"effect":"Change top-most row into Water orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Aqua Charge"},{"min_cooldown":8,"effect":"Change Light orbs to Water orbs, Heart orbs to Wood orbs. Increases time limit of orb movement by 2 seconds for 1 turn.","max_cooldown":11,"name":"Aqua Leaf Prism"},{"min_cooldown":10,"effect":"Inflict Water damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Recover 1000 HP.","max_cooldown":20,"name":"Aqua Seed Breath"},{"min_cooldown":5,"effect":"Change bottom-most row into Water orbs.","max_cooldown":9,"name":"Aqua Spell"},{"min_cooldown":5,"effect":"Increase skyfall chance of Light & Dark orbs by 10% for 5 turn.","max_cooldown":15,"name":"Arcane Evil Witch"},{"min_cooldown":8,"effect":"Change left-most column into Light orbs and the right-most column into Water orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Arctic Breath"},{"min_cooldown":7,"effect":".. 35% damage reduction for 1 turn.","max_cooldown":12,"name":"Are you ok!?"},{"min_cooldown":6,"effect":"Dark attribute ATK x1.5 for 1 turn.","max_cooldown":16,"name":"Are you ready?"},{"min_cooldown":10,"effect":"Reduce enemies' defense by 75% for 5 turns. Effects carry forward on sweep. 20% damage reduction for 5 turns.","max_cooldown":17,"name":"Armor Break"},{"min_cooldown":12,"effect":"Recover 30% of max HP. Wood & Light attribute cards ATK x1.5 for 4 turns.","max_cooldown":17,"name":"Armor Chink nya!"},{"min_cooldown":10,"effect":"Physical type cards ATK x2 for 1 turn. Delay 1 turn to all enemies.","max_cooldown":15,"name":"Armourer Queen"},{"min_cooldown":8,"effect":"Change Light orbs to Wood orbs, Water orbs to Dark orbs. Change Jammer orbs to Fire orbs.","max_cooldown":18,"name":"As an Abomination"},{"min_cooldown":22,"effect":"Reduce 40% of all enemies' HP. Ignore enemy element and defense. Reduces cooldown of other skills by 1 turn.","max_cooldown":27,"name":"Astral Blast"},{"min_cooldown":11,"effect":"Reduce enemies' defense to 0 for 1 turn. Effects carry forward on sweep. 50% damage reduction for 1 turn.","max_cooldown":16,"name":"Astray Mist"},{"min_cooldown":7,"effect":"Change Heart, Jammer, Poison & Mortal Poison orbs to Water orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Astrocharge - Aqua"},{"min_cooldown":7,"effect":"Change Heart, Jammer, Poison & Mortal Poison orbs to Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Astrocharge - Dark"},{"min_cooldown":7,"effect":"Change Heart, Jammer, Poison & Mortal Poison orbs to Fire orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Astrocharge - Flare"},{"min_cooldown":7,"effect":"Change Heart, Jammer, Poison & Mortal Poison orbs to Wood orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Astrocharge - Land"},{"min_cooldown":7,"effect":"Change Heart, Jammer, Poison & Mortal Poison orbs to Light orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Astrocharge - Light"},{"min_cooldown":12,"effect":"Inflict damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. Attacker type cards ATK x3 for 1 turn.","max_cooldown":17,"name":"Attack Enhancement"},{"min_cooldown":5,"effect":"Change Heart orbs to Dark orbs.","max_cooldown":11,"name":"Attack Stance - Dark"},{"min_cooldown":5,"effect":"Change Heart orbs to Fire orbs.","max_cooldown":11,"name":"Attack Stance - Fire"},{"min_cooldown":5,"effect":"Change Heart orbs to Light orbs.","max_cooldown":11,"name":"Attack Stance - Light"},{"min_cooldown":6,"effect":"Change Heart orbs to Light orbs. Enhance Light orbs. +6% per orb.","max_cooldown":10,"name":"Attack Stance - Light X"},{"min_cooldown":5,"effect":"Change Heart orbs to Water orbs.","max_cooldown":11,"name":"Attack Stance - Water"},{"min_cooldown":5,"effect":"Change Heart orbs to Wood orbs.","max_cooldown":11,"name":"Attack Stance - Wood"},{"min_cooldown":12,"effect":"Change all orbs to Wood & Light orbs.","max_cooldown":19,"name":"Aubade Gaia"},{"min_cooldown":5,"effect":"Inflict Water damage equal to ATK x20 to 1 enemy. Affected by enemy element and defense. 30% damage reduction for 1 turn.","max_cooldown":18,"name":"Azure Sea Dragon Broadside"},{"min_cooldown":15,"effect":"Inflict Poison damage equal to ATK x2 to all enemies every turn. Ignore enemy element and defense.","max_cooldown":20,"name":"Bad Breath"},{"min_cooldown":12,"effect":"Inflict damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. Balanced type cards ATK x3 for 1 turn.","max_cooldown":17,"name":"Balanced Enhancement"},{"min_cooldown":16,"effect":"Change all orbs to Fire & Dark orbs. Dragon & Machine type cards ATK x2.5 for 1 turn.","max_cooldown":21,"name":"Baldin's Eyes"},{"min_cooldown":8,"effect":"Balanced type cards ATK x2 for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Batarang Blitz"},{"min_cooldown":11,"effect":"Deal 999 damage to 1 enemy. Ignore enemy element and defense. Dark attribute ATK x2.5 for 1 turn.","max_cooldown":14,"name":"Batwing"},{"min_cooldown":11,"effect":"Inflict Light damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. God type cards ATK x1.5 for 1 turn.","max_cooldown":11,"name":"BEAMS Beam"},{"min_cooldown":11,"effect":"Inflict damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. Devil type cards ATK x1.5 for 1 turn.","max_cooldown":11,"name":"BEAMS DeviBeam"},{"min_cooldown":6,"effect":"Change Heart, Jammer, Poison & Mortal Poison orbs to Light orbs. Bind recovery for 3 turns.","max_cooldown":12,"name":"Beast Spear"},{"min_cooldown":4,"effect":"Enhance Light orbs. +6% per orb, up to +180% for full board. Increases time limit of orb movement by 2 seconds for 1 turn.","max_cooldown":9,"name":"Beautiful World"},{"min_cooldown":10,"effect":"Delay 1 turn to all enemies. Attacker type cards ATK x2 for 1 turn.","max_cooldown":15,"name":"Behold: True brotherhood!"},{"min_cooldown":6,"effect":"Change Dark, Poison & Mortal Poison orbs to Water orbs. Increases time limit of orb movement by 1 second for 2 turns.","max_cooldown":11,"name":"Be my friend."},{"min_cooldown":7,"effect":"Change Heart orbs to Poison orbs. Dragon type cards ATK x2 for 1 turn.","max_cooldown":12,"name":"Berserk"},{"min_cooldown":20,"effect":"Inflict Dark damage equal to ATK x200 to all enemies. Affected by enemy element and defense. Reduces cooldown of other skills by 1 turn.","max_cooldown":30,"name":"Big Bang"},{"min_cooldown":6,"effect":"Increase skyfall chance of Water orbs by 15% for 4 turns.","max_cooldown":21,"name":"Big Whale's Sea Spray"},{"min_cooldown":3,"effect":"Deal 99 damage to 1 enemy. Ignore enemy element and defense. Balanced type cards ATK x1.2 for 6 turns.","max_cooldown":6,"name":"Birdarangs"},{"min_cooldown":11,"effect":"Inflict Dark nuke damage equal to team Light ATK x10 to 1 enemy. Avoid all Dark  damage for 1 turn.","max_cooldown":21,"name":"Black Ruin"},{"min_cooldown":5,"effect":"Deal 30000 Fire damage to all enemies. Affected by enemy element and defense. Enhance Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":20,"name":"Blast Cannon"},{"min_cooldown":7,"effect":"Change left-most column into Fire orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Blast Signal"},{"min_cooldown":3,"effect":"Deal 25000 Fire damage to all enemies. Affected by enemy element and defense.","max_cooldown":9,"name":"Blaze Ball"},{"min_cooldown":13,"effect":"Enhance Fire orbs. +6% per orb, up to +180% for full board. Reduces cooldown of other skills by 2 turns.","max_cooldown":23,"name":"Blaze Charge"},{"min_cooldown":10,"effect":"Avoid all Wood  damage for 3 turns. Enhance Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":20,"name":"Blazing Field"},{"min_cooldown":11,"effect":"50% damage reduction for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":15,"name":"Blazing Storm Barricade"},{"min_cooldown":13,"effect":"Reduce enemies' defense to 0 for 1 turn. Effects carry forward on sweep. Inflict Wood damage equal to ATK x20 to 1 enemy, and drain 100% of the damage you dealt. Affected by enemy element and defense.","max_cooldown":23,"name":"Blessed Blade of the Hero"},{"min_cooldown":10,"effect":"75% damage reduction for 1 turn. +1 combo count for 1 turn.","max_cooldown":14,"name":"Blessed Protection"},{"min_cooldown":8,"effect":"Deal 40000 Water damage to all enemies. Affected by enemy element and defense. Delay 1 turn to all enemies.","max_cooldown":13,"name":"Blizzaga"},{"min_cooldown":6,"effect":"Deal 20000 Water damage to all enemies. Affected by enemy element and defense. Change Light orbs to Water orbs.","max_cooldown":15,"name":"Blizzard Ball"},{"min_cooldown":7,"effect":"Inflict Water damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Water attribute ATK x1.5 for 2 turns.","max_cooldown":29,"name":"Blizzard Breath"},{"min_cooldown":5,"effect":"Deal 30000 Water damage to all enemies. Affected by enemy element and defense. Enhance Water orbs. +6% per orb, up to +180% for full board.","max_cooldown":20,"name":"Blizzard Cannon"},{"min_cooldown":7,"effect":"Change right-most column into Water orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Blizzard Signal"},{"min_cooldown":6,"effect":"Enhance Dark orbs. +6% per orb, up to +180% for full board. 35% damage reduction for 2 turns.","max_cooldown":15,"name":"Blood Howl"},{"min_cooldown":8,"effect":"Reduce 10% of all enemies' HP. Ignore enemy element and defense. Enhance Wood orbs. +6% per orb, up to +180% for full board.","max_cooldown":14,"name":"Blowing Gravity"},{"min_cooldown":6,"effect":"Recover 30% of max HP. Change Fire orbs to Heart orbs.","max_cooldown":13,"name":"Blueberry Shower"},{"min_cooldown":10,"effect":"God type cards ATK x2.5 for 2 turns. Deal 100000 damage to 1 enemy. Ignore enemy element and defense.","max_cooldown":15,"name":"Blue Crest"},{"min_cooldown":7,"effect":"Attacker type cards ATK x1.5 for 1 turn. Randomly spawn 3 Water orbs from non Water orbs.","max_cooldown":12,"name":"Blue Season"},{"min_cooldown":10,"effect":"Reduce 20% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":15,"name":"Boisterous Dance"},{"min_cooldown":5,"effect":"Inflict damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. Reduce enemies' defense by 25% for 1 turn. Effects carry forward on sweep.","max_cooldown":30,"name":"Bomb"},{"min_cooldown":6,"effect":"Inflict Wood damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense. Wood attribute ATK x1.5 for 1 turn.","max_cooldown":12,"name":"Boost"},{"min_cooldown":12,"effect":"Delay 1 turn to all enemies. Change bottom-most row into Heart orbs.","max_cooldown":16,"name":"Break Time"},{"min_cooldown":7,"effect":"Inflict damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense. God type cards ATK x2 for 1 turn.","max_cooldown":11,"name":"Breath of Creation"},{"min_cooldown":10,"effect":"Enhance Light & Dark orbs. +6% per orb, up to +180% for full board. Bind recovery for 1 turn.","max_cooldown":15,"name":"Breath of the Demon God"},{"min_cooldown":10,"effect":"Counter 10x damage taken with Dark for 1 turn.","max_cooldown":20,"name":"Bring it On!!"},{"min_cooldown":7,"effect":"Enhance Wood & Heart orbs. +6% per orb, up to +180% for full board. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Broken Arrow"},{"min_cooldown":4,"effect":"Switch places with leader card. Use again to switch back.","max_cooldown":20,"name":"Browning Shift"},{"min_cooldown":8,"effect":"Change Wood & Dark orbs to Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Bumper Crop Prayer"},{"min_cooldown":4,"effect":"Switch places with leader card. Use again to switch back.","max_cooldown":16,"name":"Burning Shift"},{"min_cooldown":5,"effect":"Inflict damage equal to ATK x50 to 1 enemy. Affected by enemy element and defense. Reduce enemies' defense by 75% for 2 turns. Effects carry forward on sweep.","max_cooldown":20,"name":"Burst Bomb"},{"min_cooldown":15,"effect":"Reduce 15% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":25,"name":"Butcher Knife"},{"min_cooldown":9,"effect":"Change all orbs to Fire, Water & Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Byakko Seven-Star Formation"},{"min_cooldown":6,"effect":"Increase skyfall chance of Light orbs by 15% for 2 turns. Randomly spawn 3 Light orbs from non Light orbs.","max_cooldown":11,"name":"By the honor of the Quincy..."},{"min_cooldown":5,"effect":"Change Water orbs to Heart orbs. Enhance Wood & Heart orbs. +6% per orb, up to +180% for full board.","max_cooldown":9,"name":"Calming Mountain Wind"},{"min_cooldown":9,"effect":"Delay 1 turn to all enemies. Change Water orbs to Fire orbs.","max_cooldown":14,"name":"Carving One's Own Path"},{"min_cooldown":8,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark orbs. Enhance Fire orbs. +6% per orb.","max_cooldown":12,"name":"Celestial Eye of Wadjet X"},{"min_cooldown":4,"effect":"Change left-most column into Water orbs.","max_cooldown":9,"name":"Celestial Sign"},{"min_cooldown":6,"effect":"Change Water orbs to Heart orbs, Light orbs to Mortal Poison orbs. Balanced & Dragon type cards ATK x2 for 1 turn.","max_cooldown":21,"name":"Chameleon Blast"},{"min_cooldown":13,"effect":"God type cards ATK x2.5 for 1 turn. Give 10 seconds to move orbs without triggering matches.","max_cooldown":20,"name":"Change the World"},{"min_cooldown":8,"effect":"God type cards ATK x2 for 1 turn. Increases time limit of orb movement by 200% for 1 turn.","max_cooldown":13,"name":"Change the World X"},{"min_cooldown":10,"effect":"Deal 3000 Dark damage to all enemies. Affected by enemy element and defense.","max_cooldown":25,"name":"Chaos Ball"},{"min_cooldown":10,"effect":"Inflict Dark damage equal to ATK x5 to all enemies. Affected by enemy element and defense.","max_cooldown":20,"name":"Chaos Breath"},{"min_cooldown":8,"effect":"Change all orbs to Fire, Wood & Dark orbs.","max_cooldown":14,"name":"Chaotic Call"},{"min_cooldown":6,"effect":"Inflict Fire damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. Fire & Water attribute cards ATK x1.3 for 5 turns.","max_cooldown":15,"name":"Charge!!"},{"min_cooldown":16,"effect":"Reduce 30% of all enemies' HP. Ignore enemy element and defense. Reduces cooldown of other skills by 1 turn.","max_cooldown":31,"name":"Charge Gravity-G"},{"min_cooldown":21,"effect":"Reduce 35% of all enemies' HP. Ignore enemy element and defense. Reduces cooldown of other skills by 1 turn.","max_cooldown":36,"name":"Charge Gravity-H"},{"min_cooldown":7,"effect":"Enhance Wood, Light & Heart orbs. +6% per orb. Reduces cooldown of other skills by 1 turn.","max_cooldown":22,"name":"Charge of Aegis"},{"min_cooldown":8,"effect":"Healer type cards ATK x2 for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":11,"name":"Cheering nya!"},{"min_cooldown":15,"effect":"Inflict Light damage equal to ATK x40 to 1 enemy. Affected by enemy element and defense.","max_cooldown":15,"name":"Choco Attack"},{"min_cooldown":8,"effect":"Recover RCV x15 HP.","max_cooldown":8,"name":"Choco Cure"},{"min_cooldown":8,"effect":"50% damage reduction for 1 turn.","max_cooldown":8,"name":"Choco Guard"},{"min_cooldown":8,"effect":"Inflict Fire damage equal to ATK x10-100 to all enemies. Affected by enemy element and defense.","max_cooldown":8,"name":"Choco Meteor"},{"min_cooldown":11,"effect":"Change all orbs to Fire, Water & Light & Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"Choose whatever you'll regret the least"},{"min_cooldown":8,"effect":"Enhance Water & Light orbs. +6% per orb, up to +180% for full board. Recover RCV x20 HP. Bind recovery for 2 turns. Awoken Bind recovery for 2 turns.","max_cooldown":15,"name":"Clear Water Star Astrology"},{"min_cooldown":5,"effect":"Deal 1000 Water damage to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Cold Ball"},{"min_cooldown":5,"effect":"Inflict Water damage equal to ATK x3 to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Cold Breath"},{"min_cooldown":5,"effect":"Enhance Water & Wood orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Cold Wave"},{"min_cooldown":10,"effect":"Change all orbs to Water, Wood & Light orbs. Delay 1 turn to all enemies.","max_cooldown":15,"name":"Conan Edogawa... Detective..."},{"min_cooldown":8,"effect":"Change Fire orbs to Dark orbs, Water orbs to Heart orbs. Enhance Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":13,"name":"Confusing Strategy"},{"min_cooldown":11,"effect":"Change Heart orbs to Fire orbs. Fire attribute ATK x1.5 for 2 turns.","max_cooldown":17,"name":"Corona Blast"},{"min_cooldown":5,"effect":"Change Wood orbs to Dark orbs.","max_cooldown":10,"name":"Costume Changing Technique-Dark"},{"min_cooldown":13,"effect":"Change Light orbs to Fire orbs, Dark orbs to Jammer orbs. Reduces cooldown of other skills by 2 turns.","max_cooldown":28,"name":"Create Routine"},{"min_cooldown":15,"effect":"Inflict Fire damage equal to ATK x50 to 1 enemy. Affected by enemy element and defense.","max_cooldown":30,"name":"Crimson Bomb"},{"min_cooldown":8,"effect":"Change Water orbs to Fire orbs, Light orbs to Heart orbs. Enhance Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":13,"name":"Crimson Cross Spear"},{"min_cooldown":5,"effect":"Inflict Fire damage equal to ATK x20 to 1 enemy. Affected by enemy element and defense. 30% damage reduction for 1 turn.","max_cooldown":18,"name":"Crimson Sea Dragon Broadside"},{"min_cooldown":7,"effect":"Randomly spawn 6 Heart orbs from non Fire & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Crimson Season"},{"min_cooldown":10,"effect":"Deal 15000 damage to 1 enemy. Ignore enemy element and defense.","max_cooldown":20,"name":"Critical Rejection"},{"min_cooldown":10,"effect":"Recover RCV x10 HP. Bind recovery for 3 turns. All attribute cards RCV x1.5 for 7 turns.","max_cooldown":20,"name":"Cure"},{"min_cooldown":4,"effect":"Deal 25000 Dark damage to all enemies. Affected by enemy element and defense.","max_cooldown":9,"name":"Curse Ball"},{"min_cooldown":3,"effect":"Inflict Dark damage equal to ATK x5 to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Curse Breath"},{"min_cooldown":8,"effect":"Counter 3x damage taken with Dark for 4 turns. Change Wood orbs to Dark orbs.","max_cooldown":18,"name":"Curse of the Darkness"},{"min_cooldown":7,"effect":"Counter 3x damage taken with Fire for 4 turns. Change Wood orbs to Fire orbs.","max_cooldown":17,"name":"Curse of the Flame"},{"min_cooldown":7,"effect":"Counter 3x damage taken with Water for 4 turns. Change Fire orbs to Water orbs.","max_cooldown":17,"name":"Curse of the Ice"},{"min_cooldown":8,"effect":"Counter 3x damage taken with Light for 4 turns. Change Water orbs to Light orbs.","max_cooldown":18,"name":"Curse of the Lightning"},{"min_cooldown":7,"effect":"Counter 3x damage taken with Wood for 4 turns. Change Fire orbs to Wood orbs.","max_cooldown":17,"name":"Curse of the Tree"},{"min_cooldown":4,"effect":"Switch places with leader card. Use again to switch back.","max_cooldown":16,"name":"Dance of the Great Tengu"},{"min_cooldown":5,"effect":"Deal 1000 Dark damage to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Dark Ball"},{"min_cooldown":12,"effect":"Reduce 20% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":22,"name":"Dark Blaster"},{"min_cooldown":5,"effect":"Inflict Dark damage equal to ATK x3 to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Dark Breath"},{"min_cooldown":9,"effect":"Reduces cooldown of other skills by 1 turn. Dark attribute ATK x1.5 for 3 turns.","max_cooldown":17,"name":"Dark Enhancement"},{"min_cooldown":13,"effect":"Inflict Dark damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense.","max_cooldown":13,"name":"Dark Gift"},{"min_cooldown":6,"effect":"Change Light & Jammer orbs to Dark orbs. Change Heart, Poison & Mortal Poison orbs to Light orbs.","max_cooldown":13,"name":"Dark&Light Orbs Change"},{"min_cooldown":6,"effect":"Change own attribute to Dark for 2 turns. Machine type cards ATK x1.5 for 1 turn.","max_cooldown":16,"name":"Darkness Mode"},{"min_cooldown":5,"effect":"Change Light orbs to Dark orbs.","max_cooldown":9,"name":"Dark Orb Change"},{"min_cooldown":10,"effect":"Inflict Dark damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Recover 1000 HP.","max_cooldown":20,"name":"Dark Seed Breath"},{"min_cooldown":5,"effect":"Change right-most column into Dark orbs. Enhance Dark orbs. +6% per orb.","max_cooldown":9,"name":"Dark Spell"},{"min_cooldown":10,"effect":"Deal 35000 Dark damage to all Light enemies. Affected by enemy element and defense.","max_cooldown":15,"name":"Dark Strike"},{"min_cooldown":8,"effect":"Dark attribute ATK x1.5 for 2 turns. Enhance Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":17,"name":"Dark Terror Mist"},{"min_cooldown":6,"effect":"God & Balanced type cards ATK x2 for 1 turn. Deal 100000 Light damage to 1 enemy in exchange for reducing HP by 50%. Affected by enemy element and defense.","max_cooldown":10,"name":"Dawn of the Celestial Ocean"},{"min_cooldown":9,"effect":"Change all orbs to Fire, Light & Heart orbs.","max_cooldown":14,"name":"Daydream Flame Attack"},{"min_cooldown":5,"effect":"Enhance Dark & Water orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Deadly Drive"},{"min_cooldown":5,"effect":"Enhance Wood & Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Deadrise"},{"min_cooldown":7,"effect":"Change Light orbs to Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":22,"name":"Deathgazer"},{"min_cooldown":7,"effect":"Change Fire, Jammer, Poison & Mortal Poison orbs to Light orbs. Increases time limit of orb movement by 5 seconds for 2 turns.","max_cooldown":12,"name":"Dedicate your heart!"},{"min_cooldown":10,"effect":"Inflict Dark damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Dragon type cards ATK x1.3 for 2 turns.","max_cooldown":20,"name":"Deep Shadow Breath"},{"min_cooldown":6,"effect":"Randomly spawn 5 Heart orbs from non Water & Heart orbs.","max_cooldown":11,"name":"Deep Spiral"},{"min_cooldown":15,"effect":"50% damage reduction for 3 turns.","max_cooldown":20,"name":"Defensive Stance"},{"min_cooldown":2,"effect":"Inflict Dark damage equal to ATK x10 to all enemies. Affected by enemy element and defense.","max_cooldown":6,"name":"Demon Slash"},{"min_cooldown":10,"effect":"Inflict Wood damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense. Wood attribute ATK x1.5 for 4 turns.","max_cooldown":15,"name":"Demon Strike"},{"min_cooldown":8,"effect":"Change all orbs to Fire, Water & Wood & Dark orbs. Deal 100000 damage to all enemies. Ignore enemy element and defense.","max_cooldown":14,"name":"Demon-Vanquishing Hymn"},{"min_cooldown":15,"effect":"Inflict Dark damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Inflict Poison damage equal to ATK x10 to all enemies every turn. Ignore enemy element and defense.","max_cooldown":20,"name":"Destroying Lance, Gungnir"},{"min_cooldown":15,"effect":"Inflict Dark damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Inflict Poison damage equal to ATK x10 to all enemies every turn. Ignore enemy element and defense.","max_cooldown":19,"name":"Destroying Lance, Gungnir X"},{"min_cooldown":7,"effect":"Reduce enemies' defense by 75% for 1 turn. Effects carry forward on sweep. Enhance Fire & Heart orbs. +6% per orb, up to +180% for full board.","max_cooldown":13,"name":"Devastating Third Eye"},{"min_cooldown":15,"effect":"Reduce enemies' defense to 0 for 1 turn. Effects carry forward on sweep. Reduces cooldown of other skills by 2 turns.","max_cooldown":19,"name":"Devastating Wink!"},{"min_cooldown":12,"effect":"Inflict damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. Devil type cards ATK x3 for 1 turn.","max_cooldown":17,"name":"Devilish Enhancement"},{"min_cooldown":10,"effect":"Change Light orbs to Jammer orbs. Delay 1 turn to all enemies.","max_cooldown":20,"name":"Diabolical Conqueror"},{"min_cooldown":6,"effect":"Inflict Dark damage equal to ATK x50 to 1 enemy, and drain 15% of the damage you dealt. Affected by enemy element and defense. Enhance Water & Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":17,"name":"Diabolic Lance, Gungnir"},{"min_cooldown":6,"effect":"Inflict Dark damage equal to ATK x50 to 1 enemy, and drain 15% of the damage you dealt. Affected by enemy element and defense. Enhance Water & Dark orbs. +6% per orb.","max_cooldown":11,"name":"Diabolic Lance, Gungnir X"},{"min_cooldown":10,"effect":"Deal 10000 damage to 1 enemy. Ignore enemy element and defense. Balanced type cards ATK x2 for 2 turns.","max_cooldown":14,"name":"Diamond Dust"},{"min_cooldown":14,"effect":"ATK x1 + ( 0.3x for every Two-Pronged Attack on the team ) for 2 turns.","max_cooldown":19,"name":"Diamond of Fortitude"},{"min_cooldown":9,"effect":"Change all orbs to Wood, Light & Heart orbs.","max_cooldown":14,"name":"Dimensional Formation - Mountain God"},{"min_cooldown":7,"effect":"Change Water, Jammer, Poison & Mortal Poison orbs to Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Dimension Dance - Purple Sky"},{"min_cooldown":7,"effect":"Randomly spawn 3 Water & Heart orbs from non Water & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Dimension Formation - Blue Life"},{"min_cooldown":7,"effect":"Randomly spawn 3 Wood & Heart orbs from non Wood & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Dimension Formation - Green Life"},{"min_cooldown":7,"effect":"Randomly spawn 3 Fire & Light orbs from non Fire & Light orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Dimension Formation - Scarlet Sun"},{"min_cooldown":10,"effect":"Dragon & God type cards ATK x2 for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":15,"name":"Dimension Song - Holy Fang"},{"min_cooldown":5,"effect":"Enhance Dark orbs. +6% per orb, up to +180% for full board. 35% damage reduction for 1 turn.","max_cooldown":10,"name":"Dispelling Breath"},{"min_cooldown":15,"effect":"Dark attribute ATK x2 for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":20,"name":"Divine Blessing"},{"min_cooldown":2,"effect":"Inflict Fire damage equal to ATK x10 to all enemies. Affected by enemy element and defense.","max_cooldown":6,"name":"Divine Flame of the Beauty"},{"min_cooldown":10,"effect":"Change Fire & Heart orbs to Water orbs. +1 combo count for 1 turn.","max_cooldown":15,"name":"Divine Healing"},{"min_cooldown":8,"effect":"Recover 40% of max HP. Bind recovery for 4 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Divine Illumination"},{"min_cooldown":8,"effect":"God & Devil type cards ATK x2.5 for 2 turns. Inflict Dark damage equal to ATK x40 to 1 enemy in exchange for reducing HP to 1. Affected by enemy element and defense.","max_cooldown":13,"name":"Divine Instrument Strike"},{"min_cooldown":7,"effect":"+1 combo count for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Divine Luckbringer"},{"min_cooldown":18,"effect":"Deals damage equal to 20% of enemies' max HP.","max_cooldown":23,"name":"Divine Purification"},{"min_cooldown":15,"effect":"Light attribute ATK x2 for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":20,"name":"Divine Reckoning"},{"min_cooldown":5,"effect":"Enhance Fire & Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Divine Wind of Creation Flame"},{"min_cooldown":12,"effect":"+1 combo count for 1 turn. Change Light, Heart, Jammer, Poison & Mortal Poison orbs to Fire orbs.","max_cooldown":17,"name":"Dogiragon Entry"},{"min_cooldown":15,"effect":"Inflict Light damage equal to ATK x50-100 to all enemies. Affected by enemy element and defense. Light & Fire attribute cards ATK x2 for 1 turn.","max_cooldown":30,"name":"Don! Dokodon!"},{"min_cooldown":7,"effect":"Counter 10x damage taken with Dark for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Don't come any closer!"},{"min_cooldown":9,"effect":"Randomly spawn 4 Fire & Heart orbs from non Fire & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"Don't lay your hands on him!"},{"min_cooldown":8,"effect":"Recover 30% of max HP. Awoken Bind recovery for 3 turns. Change Dark, Jammer, Poison & Mortal Poison orbs to Heart orbs.","max_cooldown":13,"name":"Don't leave me here."},{"min_cooldown":10,"effect":"Increases time limit of orb movement by 1 second for 2 turns. Delay 1 turn to all enemies.","max_cooldown":15,"name":"Don't talk down to me!!"},{"min_cooldown":4,"effect":"Inflict Dark damage equal to ATK x1-50 to 1 enemy. Affected by enemy element and defense.","max_cooldown":14,"name":"Don't underestimate me!"},{"min_cooldown":7,"effect":"Change Wood orbs to Fire orbs, Dark orbs to Light orbs. Increases time limit of orb movement by 1 second for 1 turn.","max_cooldown":12,"name":"Don't underestimate me."},{"min_cooldown":8,"effect":"Change Heart & Light orbs to Dark orbs.","max_cooldown":16,"name":"Double Attack Stance-Dk"},{"min_cooldown":8,"effect":"Change Heart & Water orbs to Fire orbs.","max_cooldown":16,"name":"Double Attack Stance-Fr"},{"min_cooldown":8,"effect":"Change Heart & Dark orbs to Light orbs.","max_cooldown":16,"name":"Double Attack Stance-Lt"},{"min_cooldown":8,"effect":"Change Heart & Fire orbs to Wood orbs.","max_cooldown":16,"name":"Double Attack Stance-Wd"},{"min_cooldown":8,"effect":"Change Heart & Wood orbs to Water orbs.","max_cooldown":16,"name":"Double Attack Stance-Wt"},{"min_cooldown":7,"effect":"Change Fire, Light, Poison & Mortal Poison orbs to Heart orbs. Bind recovery for 3 turns.","max_cooldown":12,"name":"Double Dark Guard"},{"min_cooldown":7,"effect":"Change Wood, Light, Poison & Mortal Poison orbs to Heart orbs. Bind recovery for 3 turns.","max_cooldown":12,"name":"Double Fire Guard"},{"min_cooldown":7,"effect":"Change Wood, Dark, Poison & Mortal Poison orbs to Heart orbs. Bind recovery for 3 turns.","max_cooldown":12,"name":"Double Light Guard"},{"min_cooldown":7,"effect":"Change Fire, Dark, Poison & Mortal Poison orbs to Heart orbs. Bind recovery for 3 turns.","max_cooldown":12,"name":"Double Water Guard"},{"min_cooldown":7,"effect":"Change Water, Light, Poison & Mortal Poison orbs to Heart orbs. Bind recovery for 3 turns.","max_cooldown":12,"name":"Double Wood Guard"},{"min_cooldown":9,"effect":"Change all orbs to Fire, Dark & Heart orbs.","max_cooldown":14,"name":"Draco Summon - Dark, Fire & Life"},{"min_cooldown":12,"effect":"Change all orbs to Fire & Dark orbs.","max_cooldown":19,"name":"Draco Summoning Circle-Fr & Dk"},{"min_cooldown":12,"effect":"Change all orbs to Wood & Dark orbs.","max_cooldown":19,"name":"Draco Summoning Circle-Wd & Dk"},{"min_cooldown":12,"effect":"Change all orbs to Water & Dark orbs.","max_cooldown":19,"name":"Draco Summoning Circle-Wt & Dk"},{"min_cooldown":12,"effect":"Change all orbs to Light & Dark orbs.","max_cooldown":17,"name":"Draco Summon - Light & Dark"},{"min_cooldown":12,"effect":"Dragon type cards ATK x2 for 1 turn. Delay 1 turn to all enemies.","max_cooldown":17,"name":"Draggie Enhance"},{"min_cooldown":11,"effect":"Dragon type cards ATK x2.5 for 1 turn. Delay 1 turn to all enemies.","max_cooldown":21,"name":"Dragon Enhancement"},{"min_cooldown":8,"effect":"All attribute cards RCV x2 for 4 turns. Recover 3000 HP.","max_cooldown":18,"name":"Dragon Heart Sutra"},{"min_cooldown":11,"effect":"Inflict Poison damage equal to ATK x8 to all enemies every turn. Ignore enemy element and defense. Reduces cooldown of other skills by 1 turn.","max_cooldown":26,"name":"Dragon Song - The Sea Deity"},{"min_cooldown":10,"effect":"Inflict Dark damage equal to ATK x10 to 1 enemy, and drain 100% of the damage you dealt. Affected by enemy element and defense.","max_cooldown":20,"name":"Dragon Strength Spellflame"},{"min_cooldown":6,"effect":"Change Heart orbs to Dark orbs. Bind recovery for 3 turns.","max_cooldown":11,"name":"Dragon Strike Stance - Dark"},{"min_cooldown":6,"effect":"Change Heart orbs to Fire orbs. Bind recovery for 3 turns.","max_cooldown":11,"name":"Dragon Strike Stance - Fire"},{"min_cooldown":6,"effect":"Change Heart orbs to Light orbs. Bind recovery for 3 turns.","max_cooldown":11,"name":"Dragon Strike Stance - Light"},{"min_cooldown":6,"effect":"Change Heart orbs to Water orbs. Bind recovery for 3 turns.","max_cooldown":11,"name":"Dragon Strike Stance - Water"},{"min_cooldown":6,"effect":"Change Heart orbs to Wood orbs. Bind recovery for 3 turns.","max_cooldown":11,"name":"Dragon Strike Stance - Wood"},{"min_cooldown":9,"effect":"Recover 50% of max HP. Full bind recovery. Awoken Bind recovery for 9999 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"Draupnir"},{"min_cooldown":7,"effect":"Change Water, Jammer, Poison & Mortal Poison orbs to Light orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Dream Dragon Dance - White Cloud"},{"min_cooldown":8,"effect":"Change Wood & Heart orbs to Water orbs. Increase skyfall chance of Water orbs by 15% for 2 turns.","max_cooldown":12,"name":"Dream Water"},{"min_cooldown":10,"effect":"Reshuffle all orbs.","max_cooldown":10,"name":"Droidance"},{"min_cooldown":13,"effect":"Change Water, Poison & Mortal Poison orbs to Jammer orbs. Reduces cooldown of other skills by 2 turns.","max_cooldown":28,"name":"Earnest Mode"},{"min_cooldown":10,"effect":"Deal 3000 Wood damage to all enemies. Affected by enemy element and defense.","max_cooldown":25,"name":"Earth Ball"},{"min_cooldown":10,"effect":"Inflict Wood damage equal to ATK x5 to all enemies. Affected by enemy element and defense.","max_cooldown":20,"name":"Earth Breath"},{"min_cooldown":15,"effect":"Wood attribute ATK x2 for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":18,"name":"Earth Enhancement"},{"min_cooldown":9,"effect":"Reduces cooldown of other skills by 1 turn. Wood attribute ATK x1.5 for 3 turns.","max_cooldown":17,"name":"Earth Enhancement"},{"min_cooldown":10,"effect":"Avoid all Water  damage for 3 turns. Enhance Wood orbs. +6% per orb, up to +180% for full board.","max_cooldown":20,"name":"Earth Field"},{"min_cooldown":8,"effect":"Change Dark orbs to Wood orbs, Fire orbs to Light orbs. Change Wood & Light orbs into locked orbs.","max_cooldown":18,"name":"Earth Light Impact"},{"min_cooldown":8,"effect":"Change all orbs to Water, Wood & Dark orbs.","max_cooldown":14,"name":"Eastern Seven-Star Formation"},{"min_cooldown":4,"effect":"Bind recovery for 4 turns.","max_cooldown":9,"name":"Eat this!"},{"min_cooldown":5,"effect":"Inflict Dark damage equal to ATK x20 to 1 enemy. Affected by enemy element and defense. 30% damage reduction for 1 turn.","max_cooldown":18,"name":"Ebony Sea Dragon Broadside"},{"min_cooldown":10,"effect":"Avoid all Dark  damage for 1 turn.","max_cooldown":15,"name":"Egg!"},{"min_cooldown":15,"effect":"Delay 4 turns to all enemies.","max_cooldown":19,"name":"Eight-Headed Suppression"},{"min_cooldown":9,"effect":"Delay 2 turns to all enemies. Bind recovery for 2 turns.","max_cooldown":14,"name":"Electric Impact"},{"min_cooldown":9,"effect":"Deal 10000 damage to all enemies. Ignore enemy element and defense. Delay 1 turn to all enemies.","max_cooldown":13,"name":"Electric Shock Daccha"},{"min_cooldown":13,"effect":"Delay 1 turn to all enemies. Physical & Dragon type cards ATK x2 for 2 turns.","max_cooldown":18,"name":"Electric Shock Meow!"},{"min_cooldown":9,"effect":"Change all orbs to Fire, Water & Wood & Light orbs. Deal 99 damage to all enemies. Ignore enemy element and defense.","max_cooldown":14,"name":"Elegant Singing and Dancing"},{"min_cooldown":15,"effect":"Change all enemies attributes to Fire. ( Ignores status shield )","max_cooldown":20,"name":"Elemental Jammer - Fire"},{"min_cooldown":15,"effect":"Change all enemies attributes to Water. ( Ignores status shield )","max_cooldown":20,"name":"Elemental Jammer - Water"},{"min_cooldown":15,"effect":"Change all enemies attributes to Wood. ( Ignores status shield )","max_cooldown":20,"name":"Elemental Jammer - Wood"},{"min_cooldown":7,"effect":"35% damage reduction for 1 turn. Bind recovery for 2 turns.","max_cooldown":12,"name":"Elezar's Scythe"},{"min_cooldown":8,"effect":"Water attribute ATK x1.5 for 2 turns. Recover 25% of max HP.","max_cooldown":13,"name":"Ell-Heal"},{"min_cooldown":11,"effect":"30% damage reduction for 1 turn. Change all orbs to Fire, Wood & Dark orbs.","max_cooldown":22,"name":"Emerald Guard"},{"min_cooldown":14,"effect":"ATK x1 + ( 0.3x for every Enhanced Wood Attribute, Enhanced Dark Attribute on the team ) for 2 turns.","max_cooldown":19,"name":"Emerald of Clarity"},{"min_cooldown":9,"effect":"Change Dark & Heart orbs to Fire orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"Emergency Launch!"},{"min_cooldown":5,"effect":"Inflict Fire nuke damage equal to team Dark ATK x5 to all enemies. Change Light orbs to Jammer orbs.","max_cooldown":15,"name":"Energy Beams"},{"min_cooldown":10,"effect":"Inflict damage equal to ATK x15 to 1 enemy. Affected by enemy element and defense.","max_cooldown":30,"name":"Energy Bomb"},{"min_cooldown":9,"effect":"35% damage reduction for 1 turn. Change all orbs to Fire, Water & Wood & Light & Dark & Heart orbs.","max_cooldown":24,"name":"Energy Geyser"},{"min_cooldown":3,"effect":"Enhance Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Enhanced Dark Orbs"},{"min_cooldown":3,"effect":"Enhance Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Enhanced Fire Orbs"},{"min_cooldown":3,"effect":"Enhance Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Enhanced Light Orbs"},{"min_cooldown":3,"effect":"Enhance Water orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Enhanced Water Orbs"},{"min_cooldown":3,"effect":"Enhance Wood orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Enhanced Wood Orbs"},{"min_cooldown":9,"effect":"Reduces cooldown of other skills by 1 turn. Change left-most column into Fire orbs and the right-most column into Light orbs.","max_cooldown":14,"name":"Espers... Heed my call."},{"min_cooldown":8,"effect":"+1 combo count for 2 turns.","max_cooldown":13,"name":"Ether Boost"},{"min_cooldown":15,"effect":"75% damage reduction for 3 turns.","max_cooldown":20,"name":"Evasion"},{"min_cooldown":12,"effect":"Change Dark orbs to Wood orbs. +2 combo count for 1 turn.","max_cooldown":17,"name":"Even if it kills me!"},{"min_cooldown":9,"effect":"Delay 1 turn to all enemies. Change Water, Poison & Mortal Poison orbs to Fire orbs.","max_cooldown":13,"name":"Everlasting Stratagem"},{"min_cooldown":9,"effect":"Machine type cards ATK x1.2 for 8 turns.","max_cooldown":9,"name":"Everybody Dance!"},{"min_cooldown":10,"effect":"Physical type cards ATK x2.5 for 2 turns. Deal 100000 damage to 1 enemy. Ignore enemy element and defense.","max_cooldown":15,"name":"Evil Crest"},{"min_cooldown":4,"effect":"Deal 150000 Dark damage to all Light enemies. Affected by enemy element and defense. Enhance Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":19,"name":"Evil Nova"},{"min_cooldown":7,"effect":"Increase skyfall chance of Heart orbs by 15% for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Evil Will Not Be Tolerated-TAMA!"},{"min_cooldown":7,"effect":"Inflict Dark damage equal to ATK x30 to all enemies. Affected by enemy element and defense. Attacker type cards ATK x1.5 for 2 turns.","max_cooldown":19,"name":"Evil Wind"},{"min_cooldown":12,"effect":"Inflict damage equal to ATK x5 to 1 enemy, and drain 100% of the damage you dealt. Affected by enemy element and defense. Avoid all Fire  damage for 1 turn.","max_cooldown":22,"name":"Exactly as planned"},{"min_cooldown":10,"effect":"Inflict Water damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Dragon type cards ATK x1.3 for 2 turns.","max_cooldown":20,"name":"Exa-Freeze Breath"},{"min_cooldown":15,"effect":"Inflict Dark nuke damage equal to team Wood ATK x20 to 1 enemy.","max_cooldown":25,"name":"Execution"},{"min_cooldown":16,"effect":"ATK x1 + ( 0.7x for every Resistance-Dark on the team ) for 1 turn.","max_cooldown":31,"name":"Eyes of Darkness"},{"min_cooldown":23,"effect":"Reduce 30% of all enemies' HP. Ignore enemy element and defense. Randomly spawn 4 Dark & Heart orbs from non Dark & Heart orbs.","max_cooldown":38,"name":"Eyes of Hera"},{"min_cooldown":9,"effect":"Change Dark, Jammer, Poison & Mortal Poison orbs to Heart orbs. Bind recovery for 5 turns.","max_cooldown":14,"name":"Family's Medicine"},{"min_cooldown":10,"effect":"Deal 3328 damage to all enemies. Ignore enemy element and defense.","max_cooldown":10,"name":"Famitsu App Awakens"},{"min_cooldown":12,"effect":"Machine type cards ATK x3 for 1 turn.","max_cooldown":17,"name":"Famitsu App Enthusiasm"},{"min_cooldown":8,"effect":"Change Light orbs to Poison orbs. Inflict Poison damage equal to ATK x1 to all enemies every turn. Ignore enemy element and defense.","max_cooldown":18,"name":"Fear Gas"},{"min_cooldown":5,"effect":"Increase skyfall chance of Light orbs by 15% for 2 turns. Randomly spawn 2 Light orbs from non Light orbs.","max_cooldown":20,"name":"Feathers of Heaven"},{"min_cooldown":7,"effect":"25% damage reduction for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":17,"name":"Fermata"},{"min_cooldown":10,"effect":"Change all orbs to Heart, Light & Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"Final Judgement"},{"min_cooldown":6,"effect":"Increase skyfall chance of Fire orbs by 15% for 3 turn. Randomly spawn 2 Fire orbs from non Fire orbs.","max_cooldown":15,"name":"Fire Awakening"},{"min_cooldown":10,"effect":"Deal 3000 Fire damage to all enemies. Affected by enemy element and defense.","max_cooldown":25,"name":"Fire Ball"},{"min_cooldown":10,"effect":"Inflict Fire damage equal to ATK x5 to all enemies. Affected by enemy element and defense.","max_cooldown":20,"name":"Fire Breath"},{"min_cooldown":5,"effect":"Change Water orbs to Fire orbs.","max_cooldown":9,"name":"Fire Orb Change"},{"min_cooldown":5,"effect":"Change bottom-most row into Fire orbs.","max_cooldown":9,"name":"Fire Spell"},{"min_cooldown":6,"effect":"Change Fire & Jammer orbs to Water orbs. Change Heart, Poison & Mortal Poison orbs to Fire orbs.","max_cooldown":13,"name":"Fire&Water Orbs Change"},{"min_cooldown":6,"effect":"Change Wood & Jammer orbs to Fire orbs. Change Heart, Poison & Mortal Poison orbs to Wood orbs.","max_cooldown":13,"name":"Fire&Wood Orbs Change"},{"min_cooldown":8,"effect":"Attacker type cards ATK x2 for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":11,"name":"Firing up nya!"},{"min_cooldown":10,"effect":"Inflict Water nuke damage equal to team Water ATK x10 to 1 enemy. Water attribute ATK x1.5 for 4 turns.","max_cooldown":15,"name":"Five Chariots Wave Barrier"},{"min_cooldown":7,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark orbs.","max_cooldown":12,"name":"Five Colored Alchemy"},{"min_cooldown":6,"effect":"Increases time limit of orb movement by 1 second for 3 turns. Inflict Poison damage equal to ATK x1 to all enemies every turn. Ignore enemy element and defense.","max_cooldown":10,"name":"Five Flower Scales"},{"min_cooldown":2,"effect":"Inflict Fire damage equal to ATK x5 to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Flame Breath"},{"min_cooldown":5,"effect":"Deal 75000 Fire damage to all Wood enemies. Affected by enemy element and defense. Enhance Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Flame Burst"},{"min_cooldown":8,"effect":"Change top-most row into Fire orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Flame Charge"},{"min_cooldown":9,"effect":"Reduces cooldown of other skills by 1 turn. Fire attribute ATK x1.5 for 3 turns.","max_cooldown":17,"name":"Flame Enhancement"},{"min_cooldown":13,"effect":"Inflict Fire damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense.","max_cooldown":13,"name":"Flame Gift"},{"min_cooldown":8,"effect":"Change Light orbs to Fire orbs, Dark orbs to Jammer orbs. Enhance Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":18,"name":"Flame Hammer"},{"min_cooldown":16,"effect":"Change all orbs to Fire orbs.","max_cooldown":30,"name":"Flame Ocean of Destruction"},{"min_cooldown":8,"effect":"Inflict Fire damage equal to ATK x30 to all enemies. Affected by enemy element and defense. Fire attribute ATK x1.5 for 1 turn.","max_cooldown":20,"name":"Flame of Olympus"},{"min_cooldown":10,"effect":"Inflict Fire damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Recover 1000 HP.","max_cooldown":20,"name":"Flame Seed Breath"},{"min_cooldown":10,"effect":"Deal 35000 Fire damage to all Wood enemies. Affected by enemy element and defense.","max_cooldown":15,"name":"Flame Strike"},{"min_cooldown":7,"effect":"Inflict Fire damage equal to ATK x30 to all enemies. Affected by enemy element and defense. Physical type cards ATK x1.5 for 2 turns.","max_cooldown":19,"name":"Flame Wind"},{"min_cooldown":12,"effect":"Inflict Dark nuke damage equal to team Fire ATK x10 to 1 enemy. Randomly spawn 8 Fire orbs from non Fire orbs.","max_cooldown":22,"name":"Flare Star"},{"min_cooldown":12,"effect":"Deal 10000 damage to all enemies. Ignore enemy element and defense. Fire & Dark attribute cards ATK x1.5 for 4 turns.","max_cooldown":17,"name":"Flash Attack nya!"},{"min_cooldown":5,"effect":"Deal 1000 Light damage to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Flash Ball"},{"min_cooldown":5,"effect":"Inflict Light damage equal to ATK x3 to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Flash Breath"},{"min_cooldown":10,"effect":"Avoid all Dark  damage for 3 turns. Enhance Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":20,"name":"Flashing Field"},{"min_cooldown":8,"effect":"Change Dark orbs to Light orbs, Fire orbs to Heart orbs. Change Jammer, Poison & Mortal Poison orbs to Water orbs.","max_cooldown":12,"name":"Flawless Devotion"},{"min_cooldown":9,"effect":"Change Wood orbs to Dark orbs, Light orbs to Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Forbidden Box"},{"min_cooldown":20,"effect":"Delay 5 turns to all enemies.","max_cooldown":25,"name":"Force"},{"min_cooldown":8,"effect":"Deal 999 damage to 1 enemy. Ignore enemy element and defense. Change all orbs to Fire, Water & Wood & Light & Dark & Heart orbs.","max_cooldown":13,"name":"Force of All Orbs"},{"min_cooldown":4,"effect":"Change right-most column into Wood orbs.","max_cooldown":9,"name":"Forest Sign"},{"min_cooldown":15,"effect":"Reduce enemies' defense to 0 for 1 turn. Effects carry forward on sweep. Avoid all Dark  damage for 3 turns.","max_cooldown":20,"name":"Forsake"},{"min_cooldown":8,"effect":"Recover 25% of max HP. Enhance Wood & Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":18,"name":"Fortitudinous Rally"},{"min_cooldown":5,"effect":"Deal 75000 Water damage to all Fire enemies. Affected by enemy element and defense. Enhance Water orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Freeze Burst"},{"min_cooldown":5,"effect":"Randomly spawn 3 Water & Dark orbs from non Water & Dark orbs. Change Water & Dark orbs into locked orbs.","max_cooldown":15,"name":"Freeze Lock"},{"min_cooldown":10,"effect":"Deal 35000 Water damage to all Fire enemies. Affected by enemy element and defense.","max_cooldown":15,"name":"Freeze Strike"},{"min_cooldown":8,"effect":"Reduce 10% of all enemies' HP. Ignore enemy element and defense. Enhance Water orbs. +6% per orb, up to +180% for full board.","max_cooldown":14,"name":"Freezing Gravity"},{"min_cooldown":4,"effect":"Switch places with leader card. Use again to switch back.","max_cooldown":16,"name":"Freezing Shift"},{"min_cooldown":10,"effect":"Randomly spawn 5 Water & Heart orbs from non Water & Heart orbs. Change Water & Heart orbs into locked orbs.","max_cooldown":20,"name":"Freezing Zone"},{"min_cooldown":8,"effect":"Change Dark orbs to Water orbs, Wood orbs to Heart orbs.","max_cooldown":13,"name":"Fresh!"},{"min_cooldown":15,"effect":"Water attribute ATK x2 for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":18,"name":"Frost Enhancement"},{"min_cooldown":7,"effect":"Reduce enemies' defense to 0 for 1 turn. Effects carry forward on sweep. Deal 100000 Wood damage to 1 enemy in exchange for reducing HP by 50%. Affected by enemy element and defense.","max_cooldown":12,"name":"Futae no Kiwami"},{"min_cooldown":6,"effect":"Deal 20000 Wood damage to all enemies. Affected by enemy element and defense. Change Dark orbs to Wood orbs.","max_cooldown":15,"name":"Gaia Ball"},{"min_cooldown":7,"effect":"Inflict Wood damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Wood attribute ATK x1.5 for 2 turns.","max_cooldown":29,"name":"Gaia Breath"},{"min_cooldown":7,"effect":"Inflict Wood damage equal to ATK x30 to all enemies. Affected by enemy element and defense. Attacker type cards ATK x1.5 for 2 turns.","max_cooldown":19,"name":"Gaia Wind"},{"min_cooldown":13,"effect":"Delay 2 turns to all enemies. Water attribute ATK x2 for 2 turns.","max_cooldown":17,"name":"Garyou Tensei Expertise"},{"min_cooldown":10,"effect":"Deal 200000 damage to 1 enemy. Ignore enemy element and defense. Randomly spawn 5 Dark orbs from non Dark orbs.","max_cooldown":15,"name":"Gatotsu"},{"min_cooldown":10,"effect":"Deal Light damage to 1 enemy based on player's HP %. ATK x20 at 100% HP up to ATK x200 at 1 HP. Affected by enemy element and defense. Light attribute ATK x1.5 for 4 turns.","max_cooldown":15,"name":"Gekiheki Haisui Sho"},{"min_cooldown":8,"effect":"Change left-most column into Light orbs and the right-most column into Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Gemini Star Road"},{"min_cooldown":9,"effect":"Change all orbs to Wood, Light & Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Genbu Seven-Star Formation"},{"min_cooldown":8,"effect":"Randomly spawn 8 Fire orbs from non Fire orbs.","max_cooldown":15,"name":"Get out of here!! 8 Dragons!!"},{"min_cooldown":22,"effect":"Ignores enemy damage absorb effects for 1 turn ( does not include combo shield, attribute absorb, and damage void ). Randomly spawn 4 Dark orbs from non Dark orbs.","max_cooldown":27,"name":"Get outta my face!"},{"min_cooldown":13,"effect":"Change all orbs to Fire, Wood & Light orbs. Reduces cooldown of other skills by 2 turns.","max_cooldown":18,"name":"Get set for lots of special goodies!"},{"min_cooldown":8,"effect":"50% damage reduction for 1 turn. Balanced type cards ATK x1.5 for 1 turn.","max_cooldown":18,"name":"Ghost Star's Gleam"},{"min_cooldown":4,"effect":"Inflict Wood damage equal to ATK x1-50 to 1 enemy. Affected by enemy element and defense.","max_cooldown":14,"name":"Gigantic Gladiator"},{"min_cooldown":10,"effect":"Inflict Light damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Dragon type cards ATK x1.3 for 2 turns.","max_cooldown":20,"name":"Gigavolt Breath"},{"min_cooldown":5,"effect":"Inflict Light damage equal to ATK x20 to 1 enemy. Affected by enemy element and defense. 30% damage reduction for 1 turn.","max_cooldown":18,"name":"Gilded Sea Dragon Broadside"},{"min_cooldown":6,"effect":"God type cards ATK x1.2 for 3 turns. Increases time limit of orb movement by 1 second for 3 turns.","max_cooldown":16,"name":"Gjallarhorn"},{"min_cooldown":8,"effect":"Recover RCV x10 HP. Bind recovery for 2 turns.","max_cooldown":13,"name":"Gleaming Amaterasu Ring"},{"min_cooldown":8,"effect":"Reduce 10% of all enemies' HP. Ignore enemy element and defense. Enhance Light & Dark orbs. +6% per orb.","max_cooldown":13,"name":"Gleaming Gravity"},{"min_cooldown":6,"effect":"Change Water orbs to Heart orbs. All attacks become multi-target for 1 turn.","max_cooldown":16,"name":"Gleam of Sirius"},{"min_cooldown":5,"effect":"Enhance Wood & Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Glitter of Aegis"},{"min_cooldown":11,"effect":"Inflict Water damage equal to ATK x40 to all enemies. Affected by enemy element and defense. Water attribute ATK x1.5 for 4 turns.","max_cooldown":23,"name":"God Blizzard Breath"},{"min_cooldown":11,"effect":"Inflict Wood damage equal to ATK x40 to all enemies. Affected by enemy element and defense. Wood attribute ATK x1.5 for 4 turns.","max_cooldown":23,"name":"God Gaia Breath"},{"min_cooldown":23,"effect":"Reduce 45% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":38,"name":"God Gravity"},{"min_cooldown":12,"effect":"Inflict Dark damage equal to ATK x40 to all enemies. Affected by enemy element and defense. Dark attribute ATK x1.5 for 4 turns.","max_cooldown":23,"name":"God Hell Breath"},{"min_cooldown":12,"effect":"Inflict Light damage equal to ATK x40 to all enemies. Affected by enemy element and defense. Light attribute ATK x1.5 for 4 turns.","max_cooldown":23,"name":"God Holy Breath"},{"min_cooldown":11,"effect":"Inflict Fire damage equal to ATK x40 to all enemies. Affected by enemy element and defense. Fire attribute ATK x1.5 for 4 turns.","max_cooldown":23,"name":"God Magma Breath"},{"min_cooldown":8,"effect":"Change left-most column into Light orbs and the right-most column into Wood orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"God Tree's Sacred Arrow"},{"min_cooldown":8,"effect":"Change Heart orbs to Light orbs, Dark orbs to Heart orbs. Recover 30% of max HP. Awoken Bind recovery for 3 turns.","max_cooldown":12,"name":"Golden Staff"},{"min_cooldown":12,"effect":"Attacker type cards ATK x1.5 for 4 turns.","max_cooldown":22,"name":"Go on! Pulverize 'em!"},{"min_cooldown":11,"effect":"Enhance Water & Dark orbs. +6% per orb. Delay 3 turns to all enemies.","max_cooldown":16,"name":"Gorgon's Evil Gaze"},{"min_cooldown":12,"effect":"Reduces cooldown of other skills by 1 turn. Change top-most row into Light orbs and bottom-most row into Fire orbs.","max_cooldown":17,"name":"Got a surprise for you!"},{"min_cooldown":12,"effect":"Inflict Light damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Delay 1 turn to all enemies.","max_cooldown":19,"name":"Grand Cross"},{"min_cooldown":8,"effect":"Delay 1 turn to all enemies. Enhance Wood orbs. +6% per orb, up to +180% for full board.","max_cooldown":16,"name":"Grand Howl"},{"min_cooldown":6,"effect":"Recover 30% of max HP. Change Light orbs to Heart orbs.","max_cooldown":13,"name":"Grape Shower"},{"min_cooldown":15,"effect":"Reduce 15% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":25,"name":"Gravity"},{"min_cooldown":20,"effect":"Reduce 35% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":35,"name":"Gravity Breath"},{"min_cooldown":5,"effect":"Deal 30000 Dark damage to all enemies. Affected by enemy element and defense. Enhance Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":20,"name":"Gravity Cannon"},{"min_cooldown":8,"effect":"Reduce 10% of all enemies' HP. Ignore enemy element and defense. Change Jammer & Poison orbs to Heart orbs.","max_cooldown":12,"name":"Gravity Room"},{"min_cooldown":7,"effect":"Change left-most column into Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Gravity Signal"},{"min_cooldown":12,"effect":"Reduce 25% of all enemies' HP. Ignore enemy element and defense. Increases time limit of orb movement by 5 seconds for 5 turns.","max_cooldown":17,"name":"Gravity World"},{"min_cooldown":10,"effect":"Balanced type cards ATK x2.5 for 2 turns. Deal 100000 damage to 1 enemy. Ignore enemy element and defense.","max_cooldown":15,"name":"Green Crest"},{"min_cooldown":8,"effect":"Change Water orbs to Wood orbs, Fire orbs to Heart orbs. Enhance Heart orbs. +6% per orb.","max_cooldown":13,"name":"Green Star Blade"},{"min_cooldown":13,"effect":"Deal 100000 damage to all enemies. Ignore enemy element and defense. Change all orbs to Fire & Light orbs.","max_cooldown":18,"name":"Grimoire Shade"},{"min_cooldown":12,"effect":"Change all orbs to Fire & Light orbs.","max_cooldown":19,"name":"Grimoire Sphere"},{"min_cooldown":12,"effect":"Inflict damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. Balanced type cards ATK x1.5 for 2 turns.","max_cooldown":17,"name":"GROOVE COASTER"},{"min_cooldown":7,"effect":"Deal Dark damage to all enemies based on player's HP %. ATK x10 at 100% HP up to ATK x150 at 1 HP. Affected by enemy element and defense. Dark attribute ATK x1.5 for 1 turn.","max_cooldown":15,"name":"Grudge Strike"},{"min_cooldown":6,"effect":"Reduce enemies' defense by 50% for 5 turns. Effects carry forward on sweep.","max_cooldown":15,"name":"Guard Break"},{"min_cooldown":9,"effect":"Removes lock status on orbs. Change left-most column into Fire orbs and the right-most column into Heart orbs.","max_cooldown":14,"name":"Guardian of the Universe"},{"min_cooldown":9,"effect":"Recover 50% of max HP. Change top-most row into Fire orbs.","max_cooldown":14,"name":"Guardian Spirit of Core"},{"min_cooldown":7,"effect":"Removes lock status on orbs. Randomly spawn 3 Light & Dark orbs from non Light & Dark orbs.","max_cooldown":12,"name":"Guardian Spirit of Cosmos"},{"min_cooldown":6,"effect":"Wood attribute ATK x1.2 for 5 turns. Increases time limit of orb movement by 1 second for 5 turns.","max_cooldown":11,"name":"Guardian Spirit of Forest"},{"min_cooldown":10,"effect":"Deal 99 damage to all enemies. Ignore enemy element and defense. Change Dark & Jammer orbs to Light orbs.","max_cooldown":15,"name":"Guardian Spirit of Land"},{"min_cooldown":11,"effect":"Inflict Water damage equal to ATK x100 to 1 enemy. Affected by enemy element and defense. Attacker & Machine type cards ATK x2 for 2 turns.","max_cooldown":16,"name":"Guardian Spirit of Water"},{"min_cooldown":5,"effect":"Change Light orbs to Heart orbs.","max_cooldown":11,"name":"Guard Stance - Dark"},{"min_cooldown":5,"effect":"Change Wood orbs to Heart orbs.","max_cooldown":11,"name":"Guard Stance - Fire"},{"min_cooldown":5,"effect":"Change Dark orbs to Heart orbs.","max_cooldown":11,"name":"Guard Stance - Light"},{"min_cooldown":5,"effect":"Change Fire orbs to Heart orbs.","max_cooldown":11,"name":"Guard Stance - Water"},{"min_cooldown":5,"effect":"Change Water orbs to Heart orbs.","max_cooldown":11,"name":"Guard Stance - Wood"},{"min_cooldown":9,"effect":"Recover 50% of max HP. Change top-most row into Fire orbs.","max_cooldown":14,"name":"Guess I don't have a choice"},{"min_cooldown":4,"effect":"Randomly spawn 4 Light orbs from non Light orbs.","max_cooldown":9,"name":"Guiding Light Hymn"},{"min_cooldown":9,"effect":"Inflict Light damage equal to ATK x50 to 1 enemy, and drain 15% of the damage you dealt. Affected by enemy element and defense. Bind recovery for 5 turns.Awoken Bind recovery for 5 turns.","max_cooldown":17,"name":"Gungnir"},{"min_cooldown":8,"effect":"Inflict damage equal to ATK x10 to 1 enemy, and drain 100% of the damage you dealt. Affected by enemy element and defense. Bind recovery for 5 turns.","max_cooldown":12,"name":"gungnir nya!"},{"min_cooldown":9,"effect":"Inflict Light damage equal to ATK x50 to 1 enemy, and drain 15% of the damage you dealt. Affected by enemy element and defense. Bind recovery for 5 turns.","max_cooldown":13,"name":"Gungnir X"},{"min_cooldown":10,"effect":"Recover 1000 HP. Change all orbs to Fire, Water & Wood & Light & Dark & Heart orbs.","max_cooldown":11,"name":"Gysahl Greens"},{"min_cooldown":10,"effect":"Inflict Wood damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Dragon type cards ATK x1.3 for 2 turns.","max_cooldown":20,"name":"Hard Mistral Breath"},{"min_cooldown":9,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"Harmonic Feather"},{"min_cooldown":8,"effect":"Physical type cards ATK x2 for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Harpoon of Atlantis"},{"min_cooldown":7,"effect":"Removes lock status on orbs. Change Dark orbs to Fire orbs, Water orbs to Light orbs.","max_cooldown":12,"name":"Haste makes waste, yo!"},{"min_cooldown":5,"effect":"Recover RCV x5 HP. Bind recovery for 2 turns. All attribute cards RCV x1.5 for 3 turns.","max_cooldown":10,"name":"Heal"},{"min_cooldown":8,"effect":"Avoid all Dark  damage for 2 turns. Recover 25% of max HP.","max_cooldown":13,"name":"Heal Barrier"},{"min_cooldown":6,"effect":"All attribute cards RCV x1.5 for 4 turns. Bind recovery for 4 turns.","max_cooldown":11,"name":"Healing Cheer"},{"min_cooldown":5,"effect":"Change 2nd column from the right into Heart orbs.","max_cooldown":10,"name":"Healing Cut"},{"min_cooldown":5,"effect":"Recover 2500 HP.","max_cooldown":5,"name":"Healing Dance"},{"min_cooldown":5,"effect":"Change Light orbs to Heart orbs.","max_cooldown":10,"name":"Healing Hymn"},{"min_cooldown":5,"effect":"Recover 3000 HP.","max_cooldown":5,"name":"Healing Shout"},{"min_cooldown":5,"effect":"Increase skyfall chance of Heart orbs by 15% for 3 turns.","max_cooldown":10,"name":"Healing Spot"},{"min_cooldown":6,"effect":"Reshuffle all orbs.","max_cooldown":11,"name":"Hear the Cry of My Soul!!"},{"min_cooldown":5,"effect":"Deal 1000 Fire damage to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Heat Ball"},{"min_cooldown":5,"effect":"Inflict Fire damage equal to ATK x3 to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Heat Breath"},{"min_cooldown":8,"effect":"Deal 1000 damage to 1 enemy. Ignore enemy element and defense. Change all orbs to Fire, Water & Light orbs.","max_cooldown":13,"name":"Heat Vision"},{"min_cooldown":7,"effect":"Randomly spawn 3 Light & Dark orbs from non Light & Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Heaven and Earth Creation"},{"min_cooldown":7,"effect":"Change Heart, Jammer, Poison & Mortal Poison orbs to Fire orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Heavenly Destruction"},{"min_cooldown":13,"effect":"Reduce 25% of all enemies' HP. Ignore enemy element and defense. Increases time limit of orb movement by 200% for 2 turns.","max_cooldown":18,"name":"Heavenly Splash"},{"min_cooldown":13,"effect":"75% damage reduction for 2 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":17,"name":"Heaven-Shaking Lightning Wall"},{"min_cooldown":15,"effect":"Inflict Poison damage equal to ATK x10 to all enemies every turn. Ignore enemy element and defense. Attacker & Devil type cards ATK x2.5 for 1 turn.","max_cooldown":17,"name":"Heavenstrom"},{"min_cooldown":6,"effect":"Deal 20000 Dark damage to all enemies. Affected by enemy element and defense. Change Water orbs to Dark orbs.","max_cooldown":15,"name":"Hell Ball"},{"min_cooldown":9,"effect":"15% damage reduction for 9 turns.","max_cooldown":24,"name":"Hellblaze Shield"},{"min_cooldown":2,"effect":"Deal 99 damage to 1 enemy. Ignore enemy element and defense.","max_cooldown":7,"name":"Hell Fang"},{"min_cooldown":10,"effect":"Inflict Fire damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Dragon type cards ATK x1.3 for 2 turns.","max_cooldown":20,"name":"Hellfire Breath"},{"min_cooldown":5,"effect":"Reduce enemies' defense by 50% for 2 turns. Effects carry forward on sweep. Change Dark orbs to Fire orbs.","max_cooldown":7,"name":"Hellish Inferno"},{"min_cooldown":8,"effect":"for every Enhanced Light Orbs on the team ) for 0 turn.","max_cooldown":8,"name":"Hello, I'm Pepper"},{"min_cooldown":5,"effect":"Recover 4649 HP. Enhance Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":10,"name":"Hell's Charge"},{"min_cooldown":6,"effect":"Change Fire & Water orbs to Heart & Poison orbs. Increase skyfall chance of Poison orbs by 15% for 3 turns.","max_cooldown":16,"name":"Hell's Garden"},{"min_cooldown":5,"effect":"Inflict Dark nuke damage equal to team Light ATK x5 to 1 enemy. Change Heart orbs to Jammer orbs.","max_cooldown":15,"name":"Hell's Judgment"},{"min_cooldown":5,"effect":"Reduce 5% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":20,"name":"Hell's Raging Wind"},{"min_cooldown":55,"effect":"Recover 555555 HP.","max_cooldown":55,"name":"Here's to 5 years, TAMA!"},{"min_cooldown":8,"effect":"Physical type cards ATK x1.2 for 6 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Here...take half..."},{"min_cooldown":8,"effect":"Randomly spawn 4 Water, Dark & Jammer orbs from non Water, Dark & Jammer orbs.","max_cooldown":18,"name":"Heritage Sword \"Hyakka Ryoran\""},{"min_cooldown":13,"effect":"Change all orbs to Wood, Dark & Heart orbs. Reduces cooldown of other skills by 2 turns.","max_cooldown":18,"name":"Heroic Blade"},{"min_cooldown":15,"effect":"75% damage reduction for 3 turns.","max_cooldown":20,"name":"Heroic Dragon Guard"},{"min_cooldown":10,"effect":"Activate a random skill. This includes: Grimoire Shade, Aero Wake - Flare, Meteor Shot - Aqua, Baldin's Eyes, Starry Road - Flare, Healing Cut, Dimensional Formation - Mountain God","max_cooldown":10,"name":"Heroine Power"},{"min_cooldown":7,"effect":"Recover 5000 HP. Bind recovery for 4 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Hey, again."},{"min_cooldown":12,"effect":"Light & Dark attribute cards ATK x1.5 for 1 turn. Bind recovery for 2 turns.","max_cooldown":20,"name":"Hieroglyphic Carvings"},{"min_cooldown":7,"effect":"Balanced & Devil type cards ATK x1.5 for 2 turns. Increases time limit of orb movement by 150% for 2 turns.","max_cooldown":12,"name":"High King of the Seven Seas"},{"min_cooldown":6,"effect":"Increase skyfall chance of Fire & Light orbs by 10% for 2 turn. Randomly spawn 2 Fire & Light orbs from non Fire & Light orbs.","max_cooldown":11,"name":"Hiten Mitsurugi-ryu: Ryushosen"},{"min_cooldown":7,"effect":"Change own attribute to Dark for 1 turn. Inflict Dark damage equal to ATK x50 to 1 enemy. Affected by enemy element and defense.","max_cooldown":17,"name":"Hold still for me"},{"min_cooldown":14,"effect":"Change all orbs to Water & Dark orbs. Reduces cooldown of other skills by 2 turns.","max_cooldown":19,"name":"Holiday Summoning Circle-Wt & Dk"},{"min_cooldown":6,"effect":"Deal 20000 Light damage to all enemies. Affected by enemy element and defense. Change Water orbs to Light orbs.","max_cooldown":15,"name":"Holy Ball"},{"min_cooldown":8,"effect":"Inflict Light damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Light attribute ATK x1.5 for 2 turns.","max_cooldown":29,"name":"Holy Breath"},{"min_cooldown":10,"effect":"Healer type cards ATK x2.5 for 2 turns. Deal 100000 damage to 1 enemy. Ignore enemy element and defense.","max_cooldown":15,"name":"Holy Crest"},{"min_cooldown":14,"effect":"Change all orbs to Fire & Wood orbs. Reduces cooldown of other skills by 2 turns.","max_cooldown":19,"name":"Holy Draco Summoning Circle-Fr & Wd"},{"min_cooldown":13,"effect":"Inflict Light damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense.","max_cooldown":13,"name":"Holy Gift"},{"min_cooldown":10,"effect":"Balanced type cards ATK x2.5 for 1 turn. Inflict Light damage equal to ATK x100 to all enemies in exchange for reducing HP to 1. Affected by enemy element and defense.","max_cooldown":14,"name":"Holy Grail"},{"min_cooldown":7,"effect":"Change Dark orbs to Light orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":22,"name":"Holy Star"},{"min_cooldown":8,"effect":"Change all orbs to Water, Wood & Light & Dark orbs. Deal 100000 damage to all enemies. Ignore enemy element and defense.","max_cooldown":14,"name":"Holy Water Hymn"},{"min_cooldown":13,"effect":"Delay 2 turns to all enemies. Healer type cards ATK x2 for 2 turns.","max_cooldown":18,"name":"Honest Insight"},{"min_cooldown":25,"effect":"Change all orbs to Water orbs. Inflict Poison damage equal to ATK x100 to all enemies every turn. Ignore enemy element and defense.","max_cooldown":40,"name":"Hope of Noah"},{"min_cooldown":1,"effect":"Deal 500 Wood damage to all enemies. Affected by enemy element and defense. Recover 500 HP.","max_cooldown":6,"name":"Hot Spring of Kusatsu"},{"min_cooldown":9,"effect":"Deal 10000 damage to all enemies. Ignore enemy element and defense. Recover 50% of max HP. Bind recovery for 5 turns.","max_cooldown":13,"name":"Houyoku Tenshou"},{"min_cooldown":7,"effect":"Inflict Poison damage equal to ATK x8 to all enemies every turn. Ignore enemy element and defense. Randomly spawn 3 Poison orbs from non Poison orbs.","max_cooldown":17,"name":"How nice..."},{"min_cooldown":3,"effect":"Randomly spawn 2 Heart orbs from non Wood & Heart orbs. Change Jammer, Poison & Mortal Poison orbs to Wood orbs.","max_cooldown":8,"name":"Hurricane Shout"},{"min_cooldown":16,"effect":"Inflict Poison damage equal to ATK x100 to all enemies every turn. Ignore enemy element and defense. Reduces cooldown of other skills by 2 turns.","max_cooldown":21,"name":"Hydra Horn"},{"min_cooldown":15,"effect":"God type cards ATK x1.5 for 1 turn. Inflict Poison damage equal to ATK x10 to all enemies every turn. Ignore enemy element and defense.","max_cooldown":20,"name":"Hydra's Poison"},{"min_cooldown":20,"effect":"Inflict Dark damage equal to ATK x250 to 1 enemy. Affected by enemy element and defense. Reduces cooldown of other skills by 1 turn.","max_cooldown":30,"name":"Hyperdrive"},{"min_cooldown":7,"effect":"Recover RCV x7 HP. Bind recovery for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":11,"name":"Hyper Heal"},{"min_cooldown":13,"effect":"Reduces cooldown of other skills by 2 turns. Enhance Fire, Water, Wood, Light, Dark & Heart orbs. +6% per orb.","max_cooldown":18,"name":"I am the chosen one."},{"min_cooldown":7,"effect":"Increase skyfall chance of Light orbs by 15% for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"I can do it by myself"},{"min_cooldown":7,"effect":"Deal 50000 damage to 1 enemy. Ignore enemy element and defense. Randomly spawn 2 Light orbs from non Light orbs.","max_cooldown":12,"name":"I can do it too!!"},{"min_cooldown":6,"effect":"Deal Light damage to all enemies based on player's HP %. ATK x50 at 100% HP up to ATK x250 at 1 HP. Affected by enemy element and defense.","max_cooldown":11,"name":"I can't stand that!!"},{"min_cooldown":10,"effect":"Deal 3000 Water damage to all enemies. Affected by enemy element and defense.","max_cooldown":25,"name":"Ice Ball"},{"min_cooldown":10,"effect":"Inflict Water damage equal to ATK x5 to all enemies. Affected by enemy element and defense.","max_cooldown":20,"name":"Ice Breath"},{"min_cooldown":13,"effect":"Inflict Water damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense.","max_cooldown":13,"name":"Ice Gift"},{"min_cooldown":7,"effect":"Inflict Water damage equal to ATK x30 to all enemies. Affected by enemy element and defense. Attacker type cards ATK x1.5 for 2 turns.","max_cooldown":19,"name":"Ice Wind"},{"min_cooldown":15,"effect":"Fire attribute ATK x2 for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":18,"name":"Ignis Enhancement"},{"min_cooldown":9,"effect":"50% damage reduction for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"I have become a summoner!"},{"min_cooldown":10,"effect":"Randomly spawn 7 Heart orbs from non Light & Heart orbs. Increases time limit of orb movement by 7 seconds for 1 turn.","max_cooldown":15,"name":"I have nothing else."},{"min_cooldown":10,"effect":"Enhance Dark orbs. +6% per orb, up to +180% for full board. Delay 1 turn to all enemies.","max_cooldown":15,"name":"I knew you could do it."},{"min_cooldown":3,"effect":"Inflict Light damage equal to ATK x10 to 1 enemy in exchange for reducing HP to 1. Affected by enemy element and defense. Attacker & Physical type cards ATK x1.5 for 1 turn.","max_cooldown":8,"name":"I'll become a delinquent from today on!!"},{"min_cooldown":4,"effect":"Change Heart orbs to Dark orbs, Light orbs to Jammer orbs.","max_cooldown":9,"name":"I'll be the one to do it!"},{"min_cooldown":12,"effect":"Deal 1000 damage to all enemies. Ignore enemy element and defense. 35% damage reduction for 1 turn.","max_cooldown":22,"name":"I'll crush that power!!"},{"min_cooldown":20,"effect":"ATK x1 + ( 0.5x for every Enhanced Dark Attribute on the team ) for 1 turn.","max_cooldown":24,"name":"I'll end this... in an instant."},{"min_cooldown":6,"effect":"Change Light, Poison & Mortal Poison orbs to Wood orbs. Increases time limit of orb movement by 150% for 2 turns.","max_cooldown":11,"name":"I'll fulfill my goal."},{"min_cooldown":7,"effect":"30% damage reduction for 6 turns.","max_cooldown":12,"name":"I'll hold out nya!"},{"min_cooldown":7,"effect":"Recover 30% of max HP. Bind recovery for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"I'll kill them all!"},{"min_cooldown":8,"effect":"Randomly spawn 6 Light orbs from non Light orbs. Increases time limit of orb movement by 150% for 1 turn.","max_cooldown":13,"name":"I'll navigate!"},{"min_cooldown":9,"effect":"Change all orbs to Fire, Wood & Light & Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"I'll protect you with my life"},{"min_cooldown":19,"effect":"Devil type cards ATK x4 for 1 turn. Inflict Dark damage equal to ATK x50 to 1 enemy in exchange for reducing HP to 1. Affected by enemy element and defense.","max_cooldown":24,"name":"I'll put a stop to it...or die trying!"},{"min_cooldown":5,"effect":"Randomly spawn 4 Dark & Jammer orbs from non Dark & Jammer orbs.","max_cooldown":13,"name":"I'll put holes all over you!"},{"min_cooldown":13,"effect":"100% damage reduction for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":18,"name":"I'll send you to Hell!"},{"min_cooldown":10,"effect":"Deal 77 damage to 1 enemy. Ignore enemy element and defense. Randomly spawn 7 Light orbs from non Light orbs.","max_cooldown":15,"name":"I'll Send You to Hell!"},{"min_cooldown":7,"effect":"Inflict Light damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. All attribute cards RCV x1.2 for 6 turns.","max_cooldown":12,"name":"I'll support you nya!"},{"min_cooldown":7,"effect":"Randomly spawn 4 Water orbs from non Water orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"I'll survive no matter what!"},{"min_cooldown":4,"effect":"35% damage reduction for 1 turn.","max_cooldown":14,"name":"I'll take you one on one!"},{"min_cooldown":10,"effect":"Reduce enemies' defense by 35% for 1 turn. Effects carry forward on sweep. 35% damage reduction for 1 turn.","max_cooldown":20,"name":"I'll use all my strength"},{"min_cooldown":7,"effect":"Inflict Dark damage equal to ATK x10 to all enemies. Affected by enemy element and defense. Bind recovery for 3 turns.","max_cooldown":17,"name":"Illusory Spectral Sword"},{"min_cooldown":10,"effect":"Deal 50000 damage to all enemies. Ignore enemy element and defense. Delay 1 turn to all enemies.","max_cooldown":15,"name":"I'll win for sure!!"},{"min_cooldown":8,"effect":"Change Heart, Jammer, Poison & Mortal Poison orbs to Fire orbs. Increase skyfall chance of Fire orbs by 15% for 3 turn.","max_cooldown":13,"name":"I'm fine with being a crow!!"},{"min_cooldown":6,"effect":"Increase skyfall chance of Fire & Light orbs by 10% for 5 turn.","max_cooldown":11,"name":"I'm gonna crush you!!"},{"min_cooldown":13,"effect":"Enhance Light & Dark orbs. +6% per orb. Reduces cooldown of other skills by 2 turns.","max_cooldown":17,"name":"I'm gonna eat you!"},{"min_cooldown":7,"effect":"Randomly spawn 5 Water orbs from non Water orbs. Enhance Water & Heart orbs. +6% per orb, up to +180% for full board.","max_cooldown":12,"name":"I'm gonna put you out of your misery"},{"min_cooldown":6,"effect":"Enhance Dark orbs. +6% per orb. 35% damage reduction for 1 turn.","max_cooldown":16,"name":"I'm gonna smash you into pieces"},{"min_cooldown":6,"effect":"30% damage reduction for 4 turns.","max_cooldown":11,"name":"Immortal Guard"},{"min_cooldown":15,"effect":"Reduce 15% of all enemies' HP. Ignore enemy element and defense. Reduce enemies' defense to 0 for 1 turn. Effects carry forward on sweep.","max_cooldown":25,"name":"Implosion"},{"min_cooldown":15,"effect":"Inflict Light damage equal to ATK x150 to 1 enemy. Affected by enemy element and defense. Reduces cooldown of other skills by 1 turn.","max_cooldown":20,"name":"Improved Sweet Shoot"},{"min_cooldown":13,"effect":"Reduce enemies' defense by 50% for 1 turn. Effects carry forward on sweep. Delay 1 turn to all enemies.","max_cooldown":23,"name":"I'm seeing through your game!"},{"min_cooldown":7,"effect":"Inflict Dark damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. Dragon type cards ATK x1.2 for 5 turns.","max_cooldown":12,"name":"I'm serious now nya!"},{"min_cooldown":9,"effect":"Deal 100000 damage to 1 enemy. Ignore enemy element and defense. Change 2nd row from the bottom into Fire orbs.","max_cooldown":14,"name":"I'm taking on the baseball world!"},{"min_cooldown":7,"effect":"Change Wood orbs to Water orbs, Heart orbs to Dark orbs.","max_cooldown":12,"name":"I mustn't run away"},{"min_cooldown":13,"effect":"100% damage reduction for 1 turn. Enhance Fire, Water, Wood, Light, Dark & Heart orbs. +6% per orb.","max_cooldown":24,"name":"Incisive Brilliance"},{"min_cooldown":11,"effect":"Change top-most row into Fire orbs. Deal 1000 damage to all enemies. Ignore enemy element and defense.","max_cooldown":31,"name":"Inferno Blast"},{"min_cooldown":8,"effect":"Inflict Dark damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Dark attribute ATK x1.5 for 2 turns.","max_cooldown":29,"name":"Inferno Breath"},{"min_cooldown":8,"effect":"Attacker type cards ATK x2 for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Infinite Mass Punch"},{"min_cooldown":11,"effect":"Delay 1 turn to all enemies. Change Dark orbs to Wood orbs.","max_cooldown":20,"name":"Intimidating Shout"},{"min_cooldown":8,"effect":"Delay 1 turn to all enemies. Change Jammer orbs to Dark orbs.","max_cooldown":11,"name":"Intimidation"},{"min_cooldown":11,"effect":"Reduce 20% of all enemies' HP. Ignore enemy element and defense. Delay 1 turn to all enemies.","max_cooldown":15,"name":"Inversion - Boisterous Dance"},{"min_cooldown":13,"effect":"Change all orbs to Fire & Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":17,"name":"Inversion-Draco Summoning Circle-Fr & Dk"},{"min_cooldown":7,"effect":"Enhance Wood & Light orbs. +6% per orb, up to +180% for full board. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Inversion - Glitter of Aegis"},{"min_cooldown":5,"effect":"35% damage reduction for 1 turn. Randomly spawn 3 Heart orbs from non Wood & Heart orbs.","max_cooldown":10,"name":"I reject."},{"min_cooldown":15,"effect":"50% damage reduction for 5 turns.","max_cooldown":20,"name":"Iron Wall Stance"},{"min_cooldown":8,"effect":"Change Wood orbs to Dark orbs, Fire orbs to Heart orbs. Change own attribute to Dark for 4 turns.","max_cooldown":13,"name":"It only makes you look weak."},{"min_cooldown":7,"effect":"Give 7 seconds to move orbs without triggering matches.","max_cooldown":12,"name":"IT'S A SHOW TIME!"},{"min_cooldown":10,"effect":"Change left-most column into Wood orbs and the right-most column into Wood orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":15,"name":"It's just a trick I learned from my dad"},{"min_cooldown":4,"effect":"Randomly spawn 4 Dark orbs from non Dark orbs.","max_cooldown":9,"name":"It's my turn now!!"},{"min_cooldown":7,"effect":"Change right-most column into Light orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"It's not my problem."},{"min_cooldown":12,"effect":"Reduces cooldown of other skills by 2 turns. Give 8 seconds to move orbs without triggering matches.","max_cooldown":17,"name":"I want to change that future, too."},{"min_cooldown":6,"effect":"Change Heart, Poison & Mortal Poison orbs to Fire orbs. Increases time limit of orb movement by 1 second for 2 turns.","max_cooldown":11,"name":"I want to fight too"},{"min_cooldown":10,"effect":"50% damage reduction for 2 turns.","max_cooldown":15,"name":"I will protect you"},{"min_cooldown":10,"effect":"Change all orbs to Water, Light & Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":15,"name":"I will show you no mercy!"},{"min_cooldown":7,"effect":"Change Wood, Jammer, Poison & Mortal Poison orbs to Fire orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"I won't even need the push of my farts!"},{"min_cooldown":8,"effect":"Change Heart orbs to Light orbs. 35% damage reduction for 3 turns.","max_cooldown":13,"name":"I won't give up!"},{"min_cooldown":7,"effect":"Bind recovery for 4 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Jack-o'-Lantern"},{"min_cooldown":4,"effect":"Recover 4000 HP. Randomly spawn 1 Light orbs from non Light orbs.","max_cooldown":10,"name":"Japan's Top Four Udon"},{"min_cooldown":7,"effect":"Increase skyfall chance of Fire & Light orbs by 10% for 3 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":17,"name":"Jingle Bells"},{"min_cooldown":10,"effect":"Counter 3x damage taken with Light for 3 turns.","max_cooldown":20,"name":"Judgement in Holy Night"},{"min_cooldown":8,"effect":"Inflict Water damage equal to ATK x1-50 to 1 enemy. Affected by enemy element and defense. Physical type cards ATK x2 for 1 turn.","max_cooldown":13,"name":"Jump"},{"min_cooldown":16,"effect":"Change all orbs to Wood orbs.","max_cooldown":30,"name":"Jupiter Genesis"},{"min_cooldown":8,"effect":"Machine type cards ATK x1.5 for 1 turn. Bind recovery for 3 turns.","max_cooldown":23,"name":"Justice Mode"},{"min_cooldown":11,"effect":"Delay 2 turns to all enemies. Bind recovery for 2 turns.Awoken Bind recovery for 2 turns.","max_cooldown":16,"name":"Just leave it to me!"},{"min_cooldown":7,"effect":"Change Heart & Jammer orbs to Fire orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Just stay close to me."},{"min_cooldown":9,"effect":"Increase skyfall chance of Water orbs by 15% for 2 turns. Randomly spawn 6 Water orbs from non Water orbs.","max_cooldown":14,"name":"Kaiten-Kenbu Rokuren"},{"min_cooldown":6,"effect":"Change Light & Jammer orbs to Fire orbs. Recover 30% of max HP.","max_cooldown":11,"name":"Kansatsu Tobikunai"},{"min_cooldown":8,"effect":"Full bind recovery. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Keeeeeeen!"},{"min_cooldown":3,"effect":"Inflict damage equal to ATK x5 to 1 enemy, and drain 100% of the damage you dealt. Affected by enemy element and defense.","max_cooldown":7,"name":"Kerokero Attack!"},{"min_cooldown":9,"effect":"Activate a random skill. This includes: Change the World, Ultra Gravity, Orb Refresh, Southern Seven-Star Formation, Eastern Seven-Star Formation, Northern Seven-Star Formation, Western Seven-Star Formation","max_cooldown":14,"name":"Killing Joke"},{"min_cooldown":6,"effect":"35% damage reduction for 2 turns. Inflict Dark damage equal to ATK x50 to all enemies. Affected by enemy element and defense.","max_cooldown":16,"name":"Killing Sword of Shakku's"},{"min_cooldown":5,"effect":"Recover 1000 HP.","max_cooldown":5,"name":"King's Smile"},{"min_cooldown":10,"effect":"Reduce 20% of all enemies' HP. Ignore enemy element and defense. Bind recovery for 3 turns.","max_cooldown":14,"name":"Kirin's Boisterous Dance"},{"min_cooldown":5,"effect":"Enhance Dark & Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"Kiss of Demonic Fire Queen"},{"min_cooldown":7,"effect":"Reduces cooldown of other skills by 1 turn. Enhance Fire & Light orbs. +6% per orb.","max_cooldown":12,"name":"Know divine wrath!"},{"min_cooldown":10,"effect":"Change all orbs to Wood, Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":15,"name":"Kryptonite Spear"},{"min_cooldown":8,"effect":"Reduces cooldown of other skills by 1 turn. Reshuffle all orbs.","max_cooldown":13,"name":"Landscape-Patterned Cup"},{"min_cooldown":8,"effect":"Delay 1 turn to all enemies. Increases time limit of orb movement by 1 second for 1 turn.","max_cooldown":13,"name":"Lasso of Truth"},{"min_cooldown":7,"effect":"Counter 5x damage taken with Wood for 4 turns. Change Fire, Jammer, Poison & Mortal Poison orbs to Wood orbs.","max_cooldown":11,"name":"Lazy Smile"},{"min_cooldown":10,"effect":"Change Heart & Dark orbs to Wood orbs. Recover 30% of max HP.","max_cooldown":15,"name":"Leading a Comeback"},{"min_cooldown":6,"effect":"Recover 30% of max HP. Change Dark orbs to Heart orbs.","max_cooldown":13,"name":"Lemon Shower"},{"min_cooldown":7,"effect":"Randomly spawn 6 Wood orbs from non Wood orbs.","max_cooldown":12,"name":"Let me win!!"},{"min_cooldown":14,"effect":"Dragon type cards ATK x1.5 for 1 turn. Inflict damage equal to ATK x50 to 1 enemy. Affected by enemy element and defense.","max_cooldown":28,"name":"Let's do this seriously"},{"min_cooldown":9,"effect":"Reduces cooldown of other skills by 1 turn. Change Dark orbs to Water orbs, Fire orbs to Heart orbs.","max_cooldown":14,"name":"Let's go. Focus!"},{"min_cooldown":8,"effect":"Recover 30% of max HP. Bind recovery for 3 turns. Attacker & Devil type cards ATK x1.5 for 1 turn.","max_cooldown":13,"name":"Let's see what this bad boy can do!"},{"min_cooldown":9,"effect":"Deal 9999 damage to all enemies. Ignore enemy element and defense. Randomly spawn 4 Fire orbs from non Fire orbs.","max_cooldown":15,"name":"Let's walk together for all eternity...Kurei..."},{"min_cooldown":15,"effect":"Reduce enemies' defense to 0 for 1 turn. Effects carry forward on sweep. Avoid all Light  damage for 3 turns.","max_cooldown":20,"name":"Libra"},{"min_cooldown":8,"effect":"Change Wood orbs to Fire orbs, Dark orbs to Heart orbs. Enhance Fire orbs. +6% per orb.","max_cooldown":11,"name":"Life Flame X - Orb Change"},{"min_cooldown":8,"effect":"Change Water orbs to Light orbs, Dark orbs to Heart orbs. Enhance Light orbs. +6% per orb.","max_cooldown":11,"name":"Life Flash X - Orb Change"},{"min_cooldown":8,"effect":"Change Light orbs to Wood orbs, Dark orbs to Heart orbs. Enhance Wood orbs. +6% per orb.","max_cooldown":11,"name":"Life Forest X - Orb Change"},{"min_cooldown":8,"effect":"Change Wood orbs to Dark orbs, Light orbs to Heart orbs. Enhance Dark orbs. +6% per orb.","max_cooldown":11,"name":"Life Prison X - Orb Change"},{"min_cooldown":8,"effect":"Change Fire orbs to Water orbs, Light orbs to Heart orbs. Enhance Water orbs. +6% per orb.","max_cooldown":11,"name":"Life Sapphire X - Orb Change"},{"min_cooldown":5,"effect":"35% damage reduction for 1 turn. Recover 4000 HP.","max_cooldown":19,"name":"Lifestream"},{"min_cooldown":8,"effect":"Change Water orbs to Wood orbs, Fire orbs to Heart orbs. Enhance Wood orbs. +6% per orb.","max_cooldown":11,"name":"Life Tree X - Orb Change"},{"min_cooldown":8,"effect":"Inflict damage equal to ATK x50 to 1 enemy, and drain 50% of the damage you dealt. Affected by enemy element and defense. Randomly spawn 4 Heart orbs from non Water & Heart orbs.","max_cooldown":12,"name":"Life Water Lotus Blossom"},{"min_cooldown":6,"effect":"Change Dark & Jammer orbs to Light orbs. Change Heart, Poison & Mortal Poison orbs to Dark orbs.","max_cooldown":13,"name":"Light&Dark Orbs Change"},{"min_cooldown":9,"effect":"Reduces cooldown of other skills by 1 turn. Light attribute ATK x1.5 for 3 turns.","max_cooldown":17,"name":"Light Enhancement"},{"min_cooldown":8,"effect":"Change top-most row into Light orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Lightning Charge"},{"min_cooldown":8,"effect":"Delay 1 turn to all enemies. Enhance Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":16,"name":"Lightning Howl"},{"min_cooldown":7,"effect":"Inflict Light damage equal to ATK x30 to all enemies. Affected by enemy element and defense. Physical type cards ATK x1.5 for 2 turns.","max_cooldown":19,"name":"Lightning Wind"},{"min_cooldown":5,"effect":"Recover 500 HP.","max_cooldown":10,"name":"Light of Healing"},{"min_cooldown":3,"effect":"Recover 2000 HP.","max_cooldown":10,"name":"Light of Mighty Healing"},{"min_cooldown":5,"effect":"Change Dark orbs to Light orbs.","max_cooldown":9,"name":"Light Orb Change"},{"min_cooldown":5,"effect":"Change left-most column into Light orbs.","max_cooldown":9,"name":"Light Spell"},{"min_cooldown":7,"effect":"Removes lock status on orbs. Change Light orbs to Fire orbs, Water orbs to Dark orbs.","max_cooldown":12,"name":"Lively Glance"},{"min_cooldown":4,"effect":"Change bottom-most row into Wood orbs. Randomly spawn 3 Jammer orbs from non Wood & Jammer orbs.","max_cooldown":9,"name":"Looks like you're in a bind."},{"min_cooldown":5,"effect":"Inflict Dark damage equal to ATK x10-50 to all enemies. Affected by enemy element and defense.","max_cooldown":20,"name":"Lucky(?) Ribbon"},{"min_cooldown":8,"effect":"Change Fire & Heart orbs to Wood orbs. Increase skyfall chance of Wood orbs by 15% for 2 turns.","max_cooldown":12,"name":"Lunatic Storm"},{"min_cooldown":10,"effect":"Recover RCV x5 HP. Change all orbs to Fire, Water & Wood & Light & Dark orbs.","max_cooldown":15,"name":"Magical Song"},{"min_cooldown":12,"effect":"+2 combo count for 1 turn. Increases time limit of orb movement by 2 seconds for 1 turn.","max_cooldown":27,"name":"Magic Chain"},{"min_cooldown":10,"effect":"Inflict damage equal to ATK x50 to 1 enemy, and drain 50% of the damage you dealt. Affected by enemy element and defense. Enhance Water orbs. +6% per orb, up to +180% for full board.","max_cooldown":23,"name":"Magic-Draining Light"},{"min_cooldown":8,"effect":"Inflict damage equal to ATK x10 to 1 enemy, and drain 100% of the damage you dealt. Affected by enemy element and defense. Increases time limit of orb movement by 150% for 5 turns.","max_cooldown":12,"name":"Magic Spear, gungnir nya!"},{"min_cooldown":4,"effect":"Switch places with leader card. Use again to switch back.","max_cooldown":9,"name":"Magic Stone Teleportation"},{"min_cooldown":6,"effect":"Deal 20000 Fire damage to all enemies. Affected by enemy element and defense. Change Dark orbs to Fire orbs.","max_cooldown":15,"name":"Magma Ball"},{"min_cooldown":7,"effect":"Inflict Fire damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Fire attribute ATK x1.5 for 2 turns.","max_cooldown":29,"name":"Magma Breath"},{"min_cooldown":10,"effect":"Reduce 10% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":10,"name":"Malice"},{"min_cooldown":12,"effect":"Delay 1 turn to all enemies. Inflict Fire damage equal to ATK x50 to all enemies. Affected by enemy element and defense.","max_cooldown":22,"name":"Mars Daylight"},{"min_cooldown":11,"effect":"Delay 2 turns to all enemies. Dark attribute ATK x1.5 for 2 turns.","max_cooldown":15,"name":"Masterful Foundation"},{"min_cooldown":10,"effect":"Inflict damage equal to ATK x1 to 1 enemy. Affected by enemy element and defense. 75% damage reduction for 1 turn.","max_cooldown":20,"name":"Maya Kick!"},{"min_cooldown":6,"effect":"Dragon & Attacker type cards ATK x0.5 for 1 turn. Change all orbs to Fire, Water & Wood & Light & Dark orbs.","max_cooldown":16,"name":"Meditative Five Color Dragon"},{"min_cooldown":10,"effect":"Deal 9999 damage to all enemies. Ignore enemy element and defense.","max_cooldown":20,"name":"Mega Flare"},{"min_cooldown":10,"effect":"Delay 1 turn to all enemies. Enhance Fire, Water, Wood, Light, Dark & Heart orbs. +6% per orb.","max_cooldown":14,"name":"Melody Wink"},{"min_cooldown":6,"effect":"Recover 30% of max HP. Change Water orbs to Heart orbs.","max_cooldown":13,"name":"Melon Shower"},{"min_cooldown":7,"effect":"Randomly spawn 3 Fire & Heart orbs from non Fire & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Melting Masks"},{"min_cooldown":10,"effect":"Delay 3 turns to all enemies.","max_cooldown":15,"name":"Menace"},{"min_cooldown":6,"effect":"Increase skyfall chance of Heart orbs by 15% for 3 turns. Randomly spawn 3 Heart orbs from non Light & Heart orbs.","max_cooldown":11,"name":"Merciful Mother Star"},{"min_cooldown":4,"effect":"35% damage reduction for 1 turn.","max_cooldown":11,"name":"Merciful Protection"},{"min_cooldown":10,"effect":"Recover 30% of max HP. Bind recovery for 1 turn.","max_cooldown":20,"name":"Merciful Radiance"},{"min_cooldown":16,"effect":"Change all orbs to Water orbs.","max_cooldown":30,"name":"Mercury Genesis"},{"min_cooldown":9,"effect":"Change Light, Heart, Poison & Mortal Poison orbs to Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"Meteor Charge - Dark"},{"min_cooldown":9,"effect":"Change Dark, Heart, Poison & Mortal Poison orbs to Light orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"Meteor Charge - Light"},{"min_cooldown":12,"effect":"Change Dark & Heart orbs to Water orbs. +2 combo count for 1 turn.","max_cooldown":17,"name":"Meteor Shot - Aqua"},{"min_cooldown":8,"effect":"Deal 99 damage to all enemies. Ignore enemy element and defense. Increase skyfall chance of Wood orbs by 15% for 3 turns.","max_cooldown":13,"name":"Midare Benten"},{"min_cooldown":6,"effect":"Change bottom-most row into Dark orbs.","max_cooldown":11,"name":"Midnight Spell"},{"min_cooldown":8,"effect":"Reduce enemies' defense by 75% for 5 turns. Effects carry forward on sweep. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Mind if I try an experiment?"},{"min_cooldown":8,"effect":"Change Light orbs to Fire orbs, Dark orbs to Heart orbs. Enhance Heart orbs. +6% per orb, up to +180% for full board.","max_cooldown":13,"name":"Miracle of Fire"},{"min_cooldown":16,"effect":"Change all orbs to Heart orbs. 100% damage reduction for 2 turns.","max_cooldown":23,"name":"Miracle of Healing"},{"min_cooldown":8,"effect":"Change Light orbs to Water orbs, Dark orbs to Heart orbs. Enhance Heart orbs. +6% per orb, up to +180% for full board.","max_cooldown":13,"name":"Miracle of Ice"},{"min_cooldown":8,"effect":"Change Light orbs to Wood orbs, Dark orbs to Heart orbs. Enhance Heart orbs. +6% per orb, up to +180% for full board.","max_cooldown":13,"name":"Miracle of Wood"},{"min_cooldown":11,"effect":"Change top-most row into Water orbs. Deal 1000 damage to all enemies. Ignore enemy element and defense.","max_cooldown":31,"name":"Mirage Blade"},{"min_cooldown":13,"effect":"Inflict Fire damage equal to ATK x20 to 1 enemy, and drain 50% of the damage you dealt. Affected by enemy element and defense. Dragon & Devil type cards ATK x2 for 1 turn.","max_cooldown":18,"name":"Mirage Flare"},{"min_cooldown":12,"effect":"Reduce enemies' defense to 0 for 1 turn. Effects carry forward on sweep. Inflict Dark damage equal to ATK x50 to all enemies. Affected by enemy element and defense.","max_cooldown":22,"name":"Mission of Salvation"},{"min_cooldown":5,"effect":"Change right-most column into Light orbs.","max_cooldown":10,"name":"Miyomimane Ryutsuisen"},{"min_cooldown":4,"effect":"Randomly spawn 3 Wood orbs from non Wood orbs.","max_cooldown":14,"name":"Moon Blossom"},{"min_cooldown":9,"effect":"Randomly spawn 4 Dark & Heart orbs from non Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"Moon God's Arm"},{"min_cooldown":2,"effect":"Removes lock status on orbs. Increases time limit of orb movement by 2 seconds for 1 turn.","max_cooldown":7,"name":"Moonlight Serenade"},{"min_cooldown":7,"effect":"Randomly spawn 7 Heart orbs from non Light & Heart orbs. Give 7 seconds to move orbs without triggering matches.","max_cooldown":22,"name":"Moon Phase"},{"min_cooldown":12,"effect":"Inflict damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. Physical type cards ATK x3 for 1 turn.","max_cooldown":17,"name":"Muscle Enhancement"},{"min_cooldown":10,"effect":"Activate a random skill. This includes: Excalibur, Excalipoor, Masamune, Genji Shield","max_cooldown":14,"name":"My Collection"},{"min_cooldown":9,"effect":"Dragon type cards ATK x1.5 for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"My duel is not finished!"},{"min_cooldown":6,"effect":"Randomly spawn 3 Dark & Heart orbs from non Dark & Heart orbs. Bind recovery for 2 turns.","max_cooldown":11,"name":"Mysterious Words"},{"min_cooldown":6,"effect":"Deal 6666 damage to 1 enemy. Ignore enemy element and defense. Increases time limit of orb movement by 2 seconds for 1 turn.","max_cooldown":16,"name":"Mystic Lazer"},{"min_cooldown":16,"effect":"100% damage reduction for 2 turns.","max_cooldown":23,"name":"N/A"},{"min_cooldown":11,"effect":"Change all orbs to Fire, Water & Dark & Heart orbs.","max_cooldown":16,"name":"N/A"},{"min_cooldown":11,"effect":"Change all orbs to Fire, Light & Dark & Heart orbs.","max_cooldown":16,"name":"N/A"},{"min_cooldown":11,"effect":"Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"N/A"},{"min_cooldown":11,"effect":"Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"N/A"},{"min_cooldown":16,"effect":"Change all orbs to Heart orbs.","max_cooldown":23,"name":"N/A"},{"min_cooldown":6,"effect":"Attacker type cards ATK x1.25 for 1 turn.","max_cooldown":11,"name":"N/A"},{"min_cooldown":6,"effect":"Change Heart, Jammer, Poison & Mortal Poison orbs to Water orbs.","max_cooldown":11,"name":"N/A"},{"min_cooldown":7,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark & Heart & Poison orbs.","max_cooldown":17,"name":"Natural Blossom"},{"min_cooldown":10,"effect":"Deal 10000 damage to 1 enemy. Ignore enemy element and defense. Healer type cards ATK x2 for 2 turns.","max_cooldown":14,"name":"Nebula Chain"},{"min_cooldown":8,"effect":"Counter 5x damage taken with Dark for 4 turns. Change Wood, Jammer, Poison & Mortal Poison orbs to Dark orbs.","max_cooldown":12,"name":"Necro Bite"},{"min_cooldown":8,"effect":"Change Light & Heart orbs to Dark orbs. Increase skyfall chance of Dark orbs by 15% for 2 turns.","max_cooldown":12,"name":"Netherworld Star"},{"min_cooldown":15,"effect":"Inflict damage equal to ATK x20 to 1 enemy, and drain 10% of the damage you dealt. Affected by enemy element and defense.","max_cooldown":20,"name":"Nightmare Sword"},{"min_cooldown":10,"effect":"Inflict Fire damage equal to ATK x20-100 to all enemies. Affected by enemy element and defense. Randomly spawn 8 Fire orbs from non Fire orbs.","max_cooldown":15,"name":"Nine Lives"},{"min_cooldown":5,"effect":"Change Dark orbs to Water orbs.","max_cooldown":9,"name":"Ninja Art Dk to Wt"},{"min_cooldown":16,"effect":"Change all orbs to Fire orbs.","max_cooldown":30,"name":"Ninja Art Fireworks"},{"min_cooldown":5,"effect":"Change Fire orbs to Dark orbs.","max_cooldown":9,"name":"Ninja Art Fr to Dk"},{"min_cooldown":5,"effect":"Change Light orbs to Fire orbs.","max_cooldown":9,"name":"Ninja Art Lt to Fr"},{"min_cooldown":5,"effect":"Change Wood orbs to Fire orbs.","max_cooldown":10,"name":"Ninja Art - Presents on Fire"},{"min_cooldown":15,"effect":"Inflict damage equal to ATK x20 to 1 enemy, and drain 5% of the damage you dealt. Affected by enemy element and defense.","max_cooldown":25,"name":"Ninja Art Shadow Tag"},{"min_cooldown":5,"effect":"Change Fire orbs to Light orbs.","max_cooldown":10,"name":"Ninja Art Thousand Lanterns"},{"min_cooldown":5,"effect":"Change Wood orbs to Light orbs.","max_cooldown":9,"name":"Ninja Art Wd to Lt"},{"min_cooldown":5,"effect":"Change Water orbs to Wood orbs.","max_cooldown":9,"name":"Ninja Art Wt to Wd"},{"min_cooldown":9,"effect":"Change all orbs to Water, Wood & Light orbs.","max_cooldown":14,"name":"Ninpo - Dead Leaf Blizzard"},{"min_cooldown":6,"effect":"Devil type cards ATK x1.5 for 1 turn. Change Jammer, Poison & Mortal Poison orbs to Water orbs.","max_cooldown":11,"name":"No escape!"},{"min_cooldown":9,"effect":"Removes lock status on orbs. Change left-most column into Fire orbs and the right-most column into Heart orbs.","max_cooldown":14,"name":"No hard feelings, asshole!"},{"min_cooldown":11,"effect":"Deal 10000 damage to all enemies. Ignore enemy element and defense. Change all orbs to Fire, Water & Wood & Light & Dark & Heart orbs.","max_cooldown":16,"name":"No room for doubt."},{"min_cooldown":8,"effect":"Change all orbs to Wood, Light & Dark orbs.","max_cooldown":14,"name":"Northern Seven-Star Formation"},{"min_cooldown":6,"effect":"Reduce enemies' defense by 75% for 1 turn. Effects carry forward on sweep. Randomly spawn 3 Fire & Dark orbs from non Fire & Dark orbs.","max_cooldown":11,"name":"Now is the time to choose!"},{"min_cooldown":11,"effect":"Avoid all Water  damage for 3 turns. All attacks become multi-target for 3 turns.","max_cooldown":16,"name":"Now...what are we supposed to do?"},{"min_cooldown":7,"effect":"Balanced type cards ATK x1.3 for 5 turns. Inflict Poison damage equal to ATK x1 to all enemies every turn. Ignore enemy element and defense.","max_cooldown":12,"name":"nya!"},{"min_cooldown":8,"effect":"Deal 150000 damage to 1 enemy. Ignore enemy element and defense. Randomly spawn 3 Dark orbs from non Dark orbs.","max_cooldown":12,"name":"Oblivion Nova"},{"min_cooldown":12,"effect":"Reduces cooldown of other skills by 1 turn. Change top-most row into Dark orbs and bottom-most row into Wood orbs.","max_cooldown":17,"name":"O-hohohohoho!"},{"min_cooldown":5,"effect":"Deal 100 damage to all enemies. Ignore enemy element and defense.","max_cooldown":11,"name":"Oink Oink!"},{"min_cooldown":9,"effect":"Deal 8000 damage to all enemies. Ignore enemy element and defense.","max_cooldown":19,"name":"Omega Sanction"},{"min_cooldown":8,"effect":"Attacker type cards ATK x2.5 for 1 turn. Reduces time limit of orb movement to 25% for 1 turn.","max_cooldown":18,"name":"Oraa! Come and fight!"},{"min_cooldown":6,"effect":"Reshuffle all orbs.","max_cooldown":12,"name":"Orb Refresh"},{"min_cooldown":7,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark & Heart orbs.","max_cooldown":12,"name":"Orb Transformation"},{"min_cooldown":3,"effect":"Change Poison & Mortal Poison orbs to Jammer orbs.","max_cooldown":18,"name":"Oriental Stomp"},{"min_cooldown":2,"effect":"Randomly spawn 2 Wood & Jammer orbs from non Wood & Jammer orbs.","max_cooldown":22,"name":"Oriental Wind"},{"min_cooldown":10,"effect":"Inflict Wood damage equal to ATK x10 to all enemies in exchange for reducing HP to 1. Affected by enemy element and defense. God type cards ATK x1.5 for 4 turns.","max_cooldown":25,"name":"Overcoming Hardship"},{"min_cooldown":15,"effect":"Inflict Fire damage equal to ATK x100 to all enemies. Affected by enemy element and defense. Delay 1 turn to all enemies.","max_cooldown":25,"name":"Overwhelming Fear"},{"min_cooldown":5,"effect":"Activate a random skill. This includes: Guard Stance - Water, Guard Stance - Light, Guard Stance - Fire, Guard Stance - Wood, Guard Stance - Dark","max_cooldown":5,"name":"Pal Power"},{"min_cooldown":8,"effect":"Fire & Dark attribute cards ATK x2 for 1 turn. Randomly spawn 3 Jammer orbs from non Fire & Jammer orbs.","max_cooldown":18,"name":"Pandemonium's Best Sake"},{"min_cooldown":14,"effect":"Change all orbs to Fire & Water orbs. Reduces cooldown of other skills by 2 turns.","max_cooldown":19,"name":"Parable of the Three Arrows"},{"min_cooldown":15,"effect":"Inflict Wood damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Reduces cooldown of other skills by 1 turn.","max_cooldown":25,"name":"Particle Beam"},{"min_cooldown":7,"effect":"Removes lock status on orbs. Randomly spawn 3 Fire & Dark orbs from non Fire & Dark orbs.","max_cooldown":12,"name":"Pathetic, aren't you!"},{"min_cooldown":5,"effect":"Inflict Light damage equal to ATK x30 to all enemies. Affected by enemy element and defense. All attacks become multi-target for 5 turns.","max_cooldown":9,"name":"Pegasus Ryuuseiken"},{"min_cooldown":7,"effect":"Deal 100000 damage to 1 enemy. Ignore enemy element and defense. Change Heart & Jammer orbs to Light orbs.","max_cooldown":12,"name":"Pegasus Suiseiken"},{"min_cooldown":8,"effect":"Randomly spawn 6 Wood orbs from non Wood orbs. Wood attribute ATK x1.5 for 3 turns.","max_cooldown":14,"name":"Penetrating Arrow"},{"min_cooldown":4,"effect":"35% damage reduction for 1 turn.","max_cooldown":4,"name":"Pe, pe, pe, pper!"},{"min_cooldown":14,"effect":"35% damage reduction for 2 turns. Healer type cards ATK x2 for 2 turns.","max_cooldown":25,"name":"Performance of Judgement"},{"min_cooldown":1,"effect":"Inflict Water damage equal to ATK x2 to all enemies. Affected by enemy element and defense.","max_cooldown":2,"name":"Petit Cold Breath"},{"min_cooldown":1,"effect":"Inflict Fire damage equal to ATK x2 to all enemies. Affected by enemy element and defense.","max_cooldown":2,"name":"Petit Heat Breath"},{"min_cooldown":1,"effect":"Inflict Wood damage equal to ATK x2 to all enemies. Affected by enemy element and defense.","max_cooldown":2,"name":"Petit Wind Breath"},{"min_cooldown":8,"effect":"Change top-most row into Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Phantom Charge"},{"min_cooldown":13,"effect":"Dragon type cards ATK x2 for 1 turn. Reduce 15% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":22,"name":"Pirate Dragon's Might"},{"min_cooldown":3,"effect":"Deal 25000 Wood damage to all enemies. Affected by enemy element and defense.","max_cooldown":9,"name":"Plant Ball"},{"min_cooldown":13,"effect":"Inflict Wood damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense.","max_cooldown":13,"name":"Plant Gift"},{"min_cooldown":4,"effect":"Deal 25000 Light damage to all enemies. Affected by enemy element and defense.","max_cooldown":9,"name":"Plasma Ball"},{"min_cooldown":3,"effect":"Inflict Light damage equal to ATK x5 to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Plasma Breath"},{"min_cooldown":5,"effect":"Deal 30000 Light damage to all enemies. Affected by enemy element and defense. Enhance Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":20,"name":"Plasma Cannon"},{"min_cooldown":7,"effect":"Change right-most column into Light orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Plasma Signal"},{"min_cooldown":13,"effect":"Change top-most row & bottom-most row into Fire orbs.","max_cooldown":18,"name":"Please. Give me the power."},{"min_cooldown":15,"effect":"Inflict Poison damage equal to ATK x2 to all enemies every turn. Ignore enemy element and defense.","max_cooldown":20,"name":"Poison Death Mist"},{"min_cooldown":15,"effect":"Inflict Poison damage equal to ATK x8 to all enemies every turn. Ignore enemy element and defense. Inflict Water damage equal to ATK x10 to all enemies. Affected by enemy element and defense.","max_cooldown":25,"name":"Poison Fang of Temptation"},{"min_cooldown":10,"effect":"Devil type cards ATK x1.5 for 1 turn. Inflict Poison damage equal to ATK x1 to all enemies every turn. Ignore enemy element and defense.","max_cooldown":15,"name":"Poison Mist"},{"min_cooldown":11,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark & Jammer orbs. Inflict Poison damage equal to ATK x1 to all enemies every turn. Ignore enemy element and defense.","max_cooldown":21,"name":"Poisonous Fang of Transformation"},{"min_cooldown":5,"effect":"Change top-most row into Poison orbs. 50% damage reduction for 1 turn.","max_cooldown":10,"name":"Poison Shout"},{"min_cooldown":11,"effect":"Inflict Light damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense. Light attribute ATK x3 for 1 turn.","max_cooldown":15,"name":"Pompurin Dance"},{"min_cooldown":10,"effect":"Inflict Light damage equal to ATK x50 to 1 enemy in exchange for reducing HP to 1. Affected by enemy element and defense. Attacker type cards ATK x1.5 for 1 turn.","max_cooldown":20,"name":"Powerful High Kick"},{"min_cooldown":3,"effect":"Switch places with leader card. Use again to switch back.","max_cooldown":6,"name":"Prehistoric Wisdom"},{"min_cooldown":8,"effect":"Balanced type cards ATK x2 for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":11,"name":"Preparation Rush nya!"},{"min_cooldown":7,"effect":"Removes lock status on orbs. Change Dark orbs to Water orbs, Wood orbs to Light orbs.","max_cooldown":12,"name":"Princess' Loyal Attendant"},{"min_cooldown":8,"effect":"Delay 1 turn to all enemies. Removes lock status on orbs.","max_cooldown":11,"name":"Princess Smile"},{"min_cooldown":8,"effect":"Change Heart, Jammer, Poison & Mortal Poison orbs to Light orbs. Increase skyfall chance of Light orbs by 15% for 3 turns.","max_cooldown":13,"name":"Princess who guides the Paladins"},{"min_cooldown":8,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark & Heart & Jammer orbs. Enhance Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":18,"name":"Prism Fire"},{"min_cooldown":10,"effect":"Change Wood, Heart, Jammer, Poison & Mortal Poison orbs to Light orbs. Increase skyfall chance of Light orbs by 15% for 4 turns.","max_cooldown":15,"name":"Promise Bouquet - Light"},{"min_cooldown":6,"effect":"Change Wood orbs to Heart orbs. Bind recovery for 3 turns.","max_cooldown":11,"name":"Protection Magic - Dark"},{"min_cooldown":6,"effect":"Change Water orbs to Heart orbs. Bind recovery for 3 turns.","max_cooldown":11,"name":"Protection Magic - Fire"},{"min_cooldown":6,"effect":"Change Water orbs to Heart orbs. Bind recovery for 3 turns.","max_cooldown":11,"name":"Protection Magic - Light"},{"min_cooldown":6,"effect":"Change Wood orbs to Heart orbs. Bind recovery for 3 turns.","max_cooldown":11,"name":"Protection Magic - Water"},{"min_cooldown":6,"effect":"Change Fire orbs to Heart orbs. Bind recovery for 3 turns.","max_cooldown":11,"name":"Protection Magic - Wood"},{"min_cooldown":8,"effect":"75% damage reduction for 1 turn.","max_cooldown":11,"name":"Protection of Divine Wisdom"},{"min_cooldown":9,"effect":"50% damage reduction for 1 turn. Change Heart & Dark orbs to Water orbs.","max_cooldown":15,"name":"Protection of the Blue Monarch"},{"min_cooldown":7,"effect":"Counter 5x damage taken with Light for 4 turns. Change Water, Jammer, Poison & Mortal Poison orbs to Light orbs.","max_cooldown":11,"name":"Proud Impulse"},{"min_cooldown":7,"effect":"Randomly spawn 6 Heart orbs from non Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Pumpkin Season"},{"min_cooldown":9,"effect":"Change all orbs to Fire, Water & Wood & Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"Pureblood Pillar"},{"min_cooldown":8,"effect":"Removes lock status on orbs. Change all orbs to Fire, Water & Wood & Light & Dark & Heart orbs.","max_cooldown":13,"name":"Purging Thunderdrums"},{"min_cooldown":6,"effect":"All attribute cards RCV x1.5 for 4 turns. Change Jammer, Poison & Mortal Poison orbs to Heart orbs.","max_cooldown":21,"name":"Purify Mode"},{"min_cooldown":7,"effect":"Randomly spawn 3 Dark & Heart orbs from non Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Purple Season"},{"min_cooldown":11,"effect":"Increases time limit of orb movement by 5 seconds for 3 turns. Dragon type cards ATK x1.5 for 1 turn.","max_cooldown":21,"name":"Puzzle & Dragons"},{"min_cooldown":15,"effect":"Increases time limit of orb movement by 200% for 2 turns. Dragon type cards ATK x2 for 2 turns.","max_cooldown":25,"name":"Puzzle & Dragons W"},{"min_cooldown":3,"effect":"Deal 99 damage to 1 enemy. Ignore enemy element and defense. Reduce enemies' defense by 50% for 1 turn. Effects carry forward on sweep.","max_cooldown":10,"name":"Quick Bomb"},{"min_cooldown":4,"effect":"Recover RCV x8 HP. Bind recovery for 3 turns.","max_cooldown":11,"name":"Quick Cure"},{"min_cooldown":3,"effect":"15% damage reduction for 1 turn. Bind recovery for 2 turns.","max_cooldown":7,"name":"Quick Guard"},{"min_cooldown":3,"effect":"Recover RCV x5 HP. Bind recovery for 2 turns.","max_cooldown":8,"name":"Quick Heal"},{"min_cooldown":8,"effect":"Change Water & Heart orbs to Fire orbs. Increase skyfall chance of Fire orbs by 15% for 2 turn.","max_cooldown":12,"name":"Raging Blaze"},{"min_cooldown":7,"effect":"Deal 440 damage to 1 enemy. Ignore enemy element and defense.","max_cooldown":8,"name":"Raging Fireball"},{"min_cooldown":7,"effect":"Bind recovery for 4 turns. Give 7 seconds to move orbs without triggering matches.","max_cooldown":12,"name":"Rainbow Magnet"},{"min_cooldown":6,"effect":"Removes lock status on orbs. Change Heart orbs to Light orbs.","max_cooldown":11,"name":"Ranma, you jerk!"},{"min_cooldown":15,"effect":"Activate a random skill. This includes: Ultra Gravity, Shower of Healing, Force, Heroic Dragon Guard, Five Colored Alchemy, Orb Transformation","max_cooldown":15,"name":"Rare Power"},{"min_cooldown":5,"effect":"Recover 300 HP.","max_cooldown":10,"name":"Ray of Healing"},{"min_cooldown":10,"effect":"Change Dark & Heart orbs to Wood orbs. Recover 20% of max HP. Bind recovery for 2 turns.","max_cooldown":14,"name":"Recovering Chance"},{"min_cooldown":8,"effect":"All attribute cards RCV x2 for 4 turns. Bind recovery for 4 turns.","max_cooldown":12,"name":"Recovery Encouragement"},{"min_cooldown":12,"effect":"Inflict damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. Healer type cards ATK x3 for 1 turn.","max_cooldown":17,"name":"Recovery Enhancement"},{"min_cooldown":10,"effect":"Attacker type cards ATK x2.5 for 2 turns. Deal 100000 damage to 1 enemy. Ignore enemy element and defense.","max_cooldown":15,"name":"Red Crest"},{"min_cooldown":4,"effect":"Enhance Fire orbs. +6% per orb, up to +180% for full board. Increases time limit of orb movement by 2 seconds for 1 turn.","max_cooldown":8,"name":"Reversal Flame"},{"min_cooldown":10,"effect":"Change all orbs to Fire, Wood & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":15,"name":"Revolution Change"},{"min_cooldown":4,"effect":"Activate a random skill. This includes: Blessed Night Rain, Gentle Morning Rain","max_cooldown":19,"name":"Rhythm of the Falling Rain"},{"min_cooldown":4,"effect":"Randomly spawn 3 Light orbs from non Light orbs.","max_cooldown":9,"name":"Rice Cake Warding Prayer"},{"min_cooldown":7,"effect":"Increase skyfall chance of Dark orbs by 15% for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":17,"name":"Rising Dark"},{"min_cooldown":7,"effect":"Enhance Fire, Wood, Light, Dark & Heart orbs. +6% per orb. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Rising Sun Sparkle"},{"min_cooldown":3,"effect":"Change Fire & Heart orbs to Jammer orbs.","max_cooldown":8,"name":"Rising Sun's Roar"},{"min_cooldown":7,"effect":"Change Fire orbs to Water orbs, Heart orbs to Wood orbs.","max_cooldown":11,"name":"Ritual of the Mountain and Sea"},{"min_cooldown":14,"effect":"Delay 1 turn to all enemies. Enhance Water orbs. +6% per orb, up to +180% for full board.","max_cooldown":23,"name":"Roar of the Time-Sea"},{"min_cooldown":8,"effect":"Physical type cards ATK x2.5 for 1 turn. Reduces time limit of orb movement to 25% for 1 turn.","max_cooldown":18,"name":"Robotic Weapon"},{"min_cooldown":2,"effect":"Inflict Wood damage equal to ATK x5 to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Rock Breath"},{"min_cooldown":7,"effect":"50% damage reduction for 1 turn.","max_cooldown":12,"name":"Rock Shield"},{"min_cooldown":10,"effect":"Deal 35000 Wood damage to all Water enemies. Affected by enemy element and defense.","max_cooldown":15,"name":"Rock Strike"},{"min_cooldown":7,"effect":"Randomly spawn 4 Fire orbs from non Fire orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":17,"name":"Rose Flare"},{"min_cooldown":8,"effect":"Dragon type cards ATK x2.5 for 2 turns. Inflict Wood damage equal to ATK x30 to 1 enemy in exchange for reducing HP to 1. Affected by enemy element and defense.","max_cooldown":12,"name":"Rouzan Shoryuha"},{"min_cooldown":5,"effect":"Randomly spawn 5 Wood orbs from non Wood orbs.","max_cooldown":10,"name":"Royal Gale"},{"min_cooldown":15,"effect":"Reduce 30% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":25,"name":"Royal Gravity"},{"min_cooldown":14,"effect":"ATK x1 + ( 0.15x for every Enhanced Fire Orbs, Enhanced Light Orbs, Enhanced Heart Orbs on the team ) for 2 turns.","max_cooldown":19,"name":"Ruby of Charity"},{"min_cooldown":12,"effect":"Reduces cooldown of other skills by 2 turns.","max_cooldown":17,"name":"Rudraksha"},{"min_cooldown":12,"effect":"Dark & Light attribute cards ATK x2 for 2 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"Rune Enhance, Dark & Light"},{"min_cooldown":12,"effect":"Fire & Water attribute cards ATK x2 for 2 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"Rune Enhance, Fire & Water"},{"min_cooldown":12,"effect":"Light & Water attribute cards ATK x2 for 2 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"Rune Enhance, Light & Water"},{"min_cooldown":12,"effect":"Water & Dark attribute cards ATK x2 for 2 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"Rune Enhance, Water & Dark"},{"min_cooldown":12,"effect":"Wood & Dark attribute cards ATK x2 for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"Rune Enhance, Wood & Dark"},{"min_cooldown":6,"effect":"Enhance Dark orbs. +6% per orb. 35% damage reduction for 1 turn.","max_cooldown":16,"name":"Ruthless Commander"},{"min_cooldown":15,"effect":"Inflict Wood damage equal to ATK x150 to 1 enemy. Affected by enemy element and defense. Reduce enemies' defense by 50% for 3 turns. Effects carry forward on sweep.","max_cooldown":25,"name":"Ruthless Tackle"},{"min_cooldown":6,"effect":"Increase skyfall chance of Light orbs by 15% for 3 turns. Randomly spawn 2 Light orbs from non Light orbs.","max_cooldown":10,"name":"S\u30ec\u30dc\u30ea\u30e5\u30fc\u30b7\u30e7\u30f3"},{"min_cooldown":6,"effect":"Change Dark & Jammer orbs to Light orbs. Light attribute ATK x1.3 for 1 turn.","max_cooldown":11,"name":"S\u30a8\u30af\u30b9\u30c6\u30a3\u30f3\u30af\u30b7\u30e7\u30f3"},{"min_cooldown":10,"effect":"Change Dark & Heart orbs to Fire orbs. Recover 30% of max HP.","max_cooldown":15,"name":"Sacred Fire Oath"},{"min_cooldown":6,"effect":"Randomly spawn 5 Heart orbs from non Light & Heart orbs.","max_cooldown":11,"name":"Sacred Horn"},{"min_cooldown":7,"effect":"Change all orbs to Fire, Wood & Dark & Poison orbs.","max_cooldown":13,"name":"Saimyosho Summoning"},{"min_cooldown":10,"effect":"Inflict Light damage equal to ATK x10 to all enemies. Affected by enemy element and defense. All attribute cards RCV x2 for 2 turns.","max_cooldown":20,"name":"Saintly Maiden's Command"},{"min_cooldown":10,"effect":"Reduce 15% of all enemies' HP. Ignore enemy element and defense. Enhance Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":18,"name":"Samurai Dragon's Bravery"},{"min_cooldown":14,"effect":"ATK x1 + ( 0.3x for every Skill Boost on the team ) for 2 turns.","max_cooldown":19,"name":"Sapphire of Nobility"},{"min_cooldown":6,"effect":"5% damage reduction for 1 turn for every Resistance-Skill Bind on the team ) for 1 turn.","max_cooldown":21,"name":"Scorpion Resistance"},{"min_cooldown":14,"effect":"Change all orbs to Water & Wood orbs. Reduces cooldown of other skills by 2 turns.","max_cooldown":19,"name":"Sea Draco Summoning Circle-Wt & Wd"},{"min_cooldown":22,"effect":"Reduce enemies' defense to 0 for 1 turn. Effects carry forward on sweep.","max_cooldown":22,"name":"Search"},{"min_cooldown":8,"effect":"Deal 100000 Fire damage to 1 enemy in exchange for reducing HP by 50%. Affected by enemy element and defense. Delay 1 turn to all enemies.","max_cooldown":18,"name":"Secret Blow"},{"min_cooldown":8,"effect":"Deal 300 damage to 1 enemy. Ignore enemy element and defense.","max_cooldown":15,"name":"Secret Bonus"},{"min_cooldown":8,"effect":"Change Wood orbs to Dark orbs, Light orbs to Heart orbs. Enhance Heart orbs. +6% per orb.","max_cooldown":13,"name":"Secret Box"},{"min_cooldown":11,"effect":"Change top-most row into Fire orbs and bottom-most row into Wood orbs.","max_cooldown":26,"name":"Secret Heaven - Meteor Blade"},{"min_cooldown":7,"effect":"8% damage reduction for 1 turn for every Resistance-Skill Bind on the team ) for 1 turn.","max_cooldown":17,"name":"Secret Special Training!"},{"min_cooldown":5,"effect":"Deal 49 damage to 1 enemy. Ignore enemy element and defense. Randomly spawn 2 Wood & Dark orbs from non Wood & Dark orbs.","max_cooldown":10,"name":"Secret Technique Kessho Shi"},{"min_cooldown":11,"effect":"Change 3rd column from the right into Light orbs. Change middle row into Light orbs.","max_cooldown":16,"name":"Secret Technique Tensho Juji Ho"},{"min_cooldown":14,"effect":"ATK x1 + ( 0.2x for every Enhanced Dark Orbs on the team ) for 2 turns.","max_cooldown":19,"name":"See the difference in our strengths."},{"min_cooldown":7,"effect":"+1 combo count for 1 turn. Enhance Dark orbs. +6% per orb.","max_cooldown":12,"name":"See you in hell"},{"min_cooldown":9,"effect":"Change all orbs to Water, Wood & Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Seiryuu Seven-Star Formation"},{"min_cooldown":8,"effect":"Change Dark orbs to Light orbs, Fire orbs to Heart orbs.","max_cooldown":13,"name":"Selfless Devotion"},{"min_cooldown":9,"effect":"Randomly spawn 2 Fire & Water orbs from non Fire & Water orbs. Enhance Fire & Water orbs. +6% per orb, up to +180% for full board.","max_cooldown":14,"name":"SG\u30ab\u30df\u30ab\u30bc\u30a2\u30bf\u30c3\u30af"},{"min_cooldown":10,"effect":"Avoid all Light  damage for 3 turns. Enhance Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":20,"name":"Shadow Field"},{"min_cooldown":7,"effect":"Removes lock status on orbs. Change Fire orbs to Dark orbs, Light orbs to Water orbs.","max_cooldown":12,"name":"Shadow Tactics"},{"min_cooldown":8,"effect":"Reduce enemies' defense by 50% for 5 turns. Effects carry forward on sweep.","max_cooldown":15,"name":"Shield Break"},{"min_cooldown":10,"effect":"Change all orbs to Fire, Light & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":15,"name":"Shine Flare Ring"},{"min_cooldown":10,"effect":"Inflict Light damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Recover 1000 HP.","max_cooldown":20,"name":"Shine Seed Breath"},{"min_cooldown":8,"effect":"Randomly spawn 3 Water & Light orbs from non Water & Light orbs. 35% damage reduction for 1 turn.","max_cooldown":12,"name":"Shining Abyssal Gate"},{"min_cooldown":7,"effect":"35% damage reduction for 1 turn. Enhance Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":20,"name":"Shining Death Queen's Whisper"},{"min_cooldown":8,"effect":"Increase skyfall chance of Water & Light orbs by 10% for 1 turn. Randomly spawn 3 Water & Light orbs from non Water & Light orbs.","max_cooldown":16,"name":"Shining Stroke"},{"min_cooldown":7,"effect":"Change Light orbs to Wood orbs, Heart orbs to Light orbs.","max_cooldown":12,"name":"Shinrabansho"},{"min_cooldown":10,"effect":"Full HP recovery. Full bind recovery.","max_cooldown":20,"name":"Shower of Healing"},{"min_cooldown":12,"effect":"Full HP recovery. Full bind recovery. Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"Shower of Healing X"},{"min_cooldown":3,"effect":"Randomly spawn 3 Light orbs from non Light orbs.","max_cooldown":18,"name":"Show me your burning soul!!"},{"min_cooldown":3,"effect":"Randomly spawn 3 Fire orbs from non Fire orbs.","max_cooldown":18,"name":"Show them your burning soul!!"},{"min_cooldown":4,"effect":"Inflict Dark damage equal to ATK x1-50 to 1 enemy. Affected by enemy element and defense. Randomly spawn 3 Dark orbs from non Dark orbs.","max_cooldown":10,"name":"Shuffle Shot"},{"min_cooldown":3,"effect":"Deal 99 damage to 1 enemy. Ignore enemy element and defense. Randomly spawn 2 Light orbs from non Light orbs.","max_cooldown":8,"name":"Shukuchi"},{"min_cooldown":7,"effect":"Inflict Fire damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense. Randomly spawn 4 Fire orbs from non Fire orbs.","max_cooldown":12,"name":"Sidewinder"},{"min_cooldown":7,"effect":"Reduce enemies' defense by 75% for 2 turns. Effects carry forward on sweep. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Sit boy!"},{"min_cooldown":9,"effect":"Delay 2 turns to all enemies.","max_cooldown":14,"name":"Slow"},{"min_cooldown":10,"effect":"Change all orbs to Wood, Light & Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"Smile"},{"min_cooldown":24,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark & Heart orbs. Ignores enemy damage absorb effects for 1 turn ( does not include combo shield, attribute absorb, and damage void ).","max_cooldown":29,"name":"Smiles All Around"},{"min_cooldown":8,"effect":"Change Fire orbs to Wood orbs, Dark orbs to Heart orbs.","max_cooldown":13,"name":"Smiling Palm"},{"min_cooldown":7,"effect":"Deal Fire damage to all enemies based on player's HP %. ATK x10 at 100% HP up to ATK x150 at 1 HP. Affected by enemy element and defense. Randomly spawn 3 Fire orbs from non Fire orbs.","max_cooldown":15,"name":"Smite of Rage"},{"min_cooldown":7,"effect":"Change Fire & Water orbs to Heart orbs.","max_cooldown":11,"name":"Snack Time!"},{"min_cooldown":7,"effect":"Deal 7777 damage to all enemies. Ignore enemy element and defense.","max_cooldown":14,"name":"Solar Lazer"},{"min_cooldown":6,"effect":"Change Heart & Poison orbs to Fire orbs. Recover 3000 HP. Bind recovery for 3 turns.","max_cooldown":12,"name":"Solid Fortitude"},{"min_cooldown":6,"effect":"Recover 30% of max HP. Bind recovery for 3 turns.","max_cooldown":9,"name":"Soul Cure"},{"min_cooldown":8,"effect":"Inflict Light damage equal to ATK x8 to 1 enemy, and drain 50% of the damage you dealt. Affected by enemy element and defense.","max_cooldown":18,"name":"Soul Drain"},{"min_cooldown":15,"effect":"Inflict Dark damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Reduces cooldown of other skills by 1 turn.","max_cooldown":25,"name":"Soul of Oblivion"},{"min_cooldown":8,"effect":"Change Fire orbs to Water orbs, Heart orbs to Dark orbs. Change Jammer, Poison & Mortal Poison orbs to Wood orbs.","max_cooldown":12,"name":"Soul of the Sea God"},{"min_cooldown":7,"effect":"Give 6 seconds to move orbs without triggering matches. Enhance Dark & Heart orbs. +6% per orb.","max_cooldown":17,"name":"Soul's Oracle"},{"min_cooldown":8,"effect":"Change all orbs to Fire, Wood & Light orbs.","max_cooldown":14,"name":"Southern Seven-Star Formation"},{"min_cooldown":9,"effect":"Change all orbs to Fire, Water & Heart orbs.","max_cooldown":14,"name":"Space-Time Tuning Circle - Fr / Wt"},{"min_cooldown":9,"effect":"Change all orbs to Fire, Wood & Heart orbs.","max_cooldown":14,"name":"Space-Time Tuning Circle - Wd / Fr"},{"min_cooldown":9,"effect":"Change all orbs to Water, Wood & Heart orbs.","max_cooldown":14,"name":"Space-Time Tuning Circle - Wt / Wd"},{"min_cooldown":6,"effect":"Reshuffle all orbs.","max_cooldown":10,"name":"Spanking!"},{"min_cooldown":7,"effect":"Randomly spawn 3 Light & Heart orbs from non Light & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Sparkling Lips"},{"min_cooldown":3,"effect":"Deal 25000 Water damage to all enemies. Affected by enemy element and defense.","max_cooldown":9,"name":"Splash Ball"},{"min_cooldown":2,"effect":"Inflict Water damage equal to ATK x5 to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Splash Breath"},{"min_cooldown":6,"effect":"All attacks become multi-target for 3 turns. Wood attribute ATK x1.15 for 3 turns.","max_cooldown":13,"name":"Spread Cats"},{"min_cooldown":13,"effect":"ATK x1 + ( 0.15x for every Enhanced Wood Orbs, Enhanced Light Orbs on the team ) for 1 turn.","max_cooldown":28,"name":"Sprite Circle"},{"min_cooldown":12,"effect":"Inflict Water damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense. Change all orbs to Fire, Water & Light & Dark orbs.","max_cooldown":27,"name":"Staff of the Four Waters"},{"min_cooldown":17,"effect":"Change all orbs to Water orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":22,"name":"Stand back. I'll handle this!"},{"min_cooldown":3,"effect":"Randomly spawn 3 Water & Jammer orbs from non Water & Jammer orbs.","max_cooldown":8,"name":"Star Dust - Aqua"},{"min_cooldown":3,"effect":"Randomly spawn 3 Fire & Jammer orbs from non Fire & Jammer orbs.","max_cooldown":8,"name":"Star Dust - Flare"},{"min_cooldown":3,"effect":"Randomly spawn 3 Wood & Jammer orbs from non Wood & Jammer orbs. Increases time limit of orb movement by 1 second for 1 turn.","max_cooldown":8,"name":"Star Dust - Land"},{"min_cooldown":15,"effect":"Inflict Water damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Reduces cooldown of other skills by 1 turn.","max_cooldown":25,"name":"Starfall"},{"min_cooldown":6,"effect":"Inflict Light damage equal to ATK x40 to all enemies. Affected by enemy element and defense. Change Heart & Jammer orbs to Light orbs.","max_cooldown":17,"name":"Starlight Breath"},{"min_cooldown":9,"effect":"Change Wood & Light orbs to Fire orbs. Increase skyfall chance of Heart orbs by 15% for 2 turns.","max_cooldown":14,"name":"Starry Road - Flare"},{"min_cooldown":6,"effect":"Change Light orbs to Wood orbs. Bind recovery for 3 turns.","max_cooldown":21,"name":"Startreat Land"},{"min_cooldown":10,"effect":"Change Light, Heart, Jammer, Poison & Mortal Poison orbs to Water orbs. Increase skyfall chance of Water orbs by 15% for 4 turns.","max_cooldown":15,"name":"Star Wake - Aqua"},{"min_cooldown":10,"effect":"Change Light, Heart, Jammer, Poison & Mortal Poison orbs to Wood orbs. Increase skyfall chance of Wood orbs by 15% for 4 turns.","max_cooldown":15,"name":"Star Wake - Land"},{"min_cooldown":6,"effect":"Change Jammer & Water orbs to Fire orbs. Recover 30% of max HP.","max_cooldown":11,"name":"Steel Spikes"},{"min_cooldown":6,"effect":"Reshuffle all orbs.","max_cooldown":21,"name":"Stir-Fry Rake"},{"min_cooldown":8,"effect":"Physical type cards ATK x2 for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":11,"name":"Storing Power nya!"},{"min_cooldown":10,"effect":"Change all orbs to Wood, Light & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":15,"name":"Storm Light Ring"},{"min_cooldown":6,"effect":"Recover 30% of max HP. Change Wood orbs to Heart orbs.","max_cooldown":13,"name":"Strawberry Shower"},{"min_cooldown":9,"effect":"Change Wood orbs to Fire orbs, Dark orbs to Heart orbs. Increases time limit of orb movement by 5 seconds for 1 turn.","max_cooldown":14,"name":"Stupidity of epic proportions!"},{"min_cooldown":3,"effect":"Change own attribute to Fire for 1 turn. Attacker type cards ATK x1.5 for 1 turn.","max_cooldown":10,"name":"Style Change - Fire"},{"min_cooldown":3,"effect":"Change own attribute to Water for 1 turn. Attacker type cards ATK x1.5 for 1 turn.","max_cooldown":10,"name":"Style Change - Water"},{"min_cooldown":3,"effect":"Change own attribute to Wood for 1 turn. Attacker type cards ATK x1.5 for 1 turn.","max_cooldown":10,"name":"Style Change - Wood"},{"min_cooldown":10,"effect":"Change Wood, Heart, Jammer, Poison & Mortal Poison orbs to Water orbs. Increase skyfall chance of Water orbs by 15% for 4 turns.","max_cooldown":15,"name":"Summer Paradise - Aqua"},{"min_cooldown":8,"effect":"Change all orbs to Water, Wood & Light orbs.","max_cooldown":13,"name":"Summer Sea Seven-Star Formation"},{"min_cooldown":6,"effect":"Randomly spawn 5 Dark orbs from non Dark orbs. Enhance Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":11,"name":"Summon Darkness"},{"min_cooldown":4,"effect":"Randomly spawn 2 Fire orbs from non Fire orbs. Enhance Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":10,"name":"Summon Fire"},{"min_cooldown":6,"effect":"Randomly spawn 5 Light orbs from non Light orbs. Enhance Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":11,"name":"Summon Light"},{"min_cooldown":4,"effect":"Randomly spawn 2 Water orbs from non Water orbs. Enhance Water orbs. +6% per orb, up to +180% for full board.","max_cooldown":10,"name":"Summon Water"},{"min_cooldown":4,"effect":"Randomly spawn 2 Wood orbs from non Wood orbs. Enhance Wood orbs. +6% per orb, up to +180% for full board.","max_cooldown":10,"name":"Summon Wood"},{"min_cooldown":7,"effect":"Deal 77777 damage to all enemies. Ignore enemy element and defense. Increases time limit of orb movement by 3 seconds for 1 turn.","max_cooldown":11,"name":"Sunburst Knuckle"},{"min_cooldown":7,"effect":"Randomly spawn 7 Heart orbs from non Water & Heart orbs. Give 7 seconds to move orbs without triggering matches.","max_cooldown":12,"name":"Sundial"},{"min_cooldown":13,"effect":"Increases time limit of orb movement by 5 seconds for 1 turn. Reduces cooldown of other skills by 2 turns.","max_cooldown":18,"name":"Sunlight Crown"},{"min_cooldown":8,"effect":"Change Dark & Heart orbs to Light orbs. Increase skyfall chance of Light orbs by 15% for 2 turns.","max_cooldown":12,"name":"Sunlight Harmony"},{"min_cooldown":10,"effect":"Change all orbs to Fire, Light & Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"Sunrise Zone"},{"min_cooldown":5,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark & Heart & Jammer orbs.","max_cooldown":10,"name":"Sunset Mystery"},{"min_cooldown":10,"effect":"Change all orbs to Fire, Water & Dark & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":16,"name":"Sunset Zone"},{"min_cooldown":13,"effect":"Change all orbs to Fire, Water & Dark & Heart orbs. Reduces cooldown of other skills by 2 turns.","max_cooldown":17,"name":"Sunset Zone X"},{"min_cooldown":5,"effect":"Randomly spawn 3 Wood & Dark orbs from non Wood & Dark orbs.","max_cooldown":10,"name":"Super Power Hymn"},{"min_cooldown":10,"effect":"Enhance Light & Dark orbs. +6% per orb. Give 10 seconds to move orbs without triggering matches.","max_cooldown":20,"name":"Super Shinra - A. Lord Shin"},{"min_cooldown":12,"effect":"Inflict Fire damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Fire & Water attribute cards ATK x2 for 2 turns.","max_cooldown":20,"name":"Super Shinra - Blazing God Devastation"},{"min_cooldown":12,"effect":"Inflict Fire damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Fire & Dark attribute cards ATK x2 for 2 turns.","max_cooldown":20,"name":"Super Shinra - Gathering Cloud Devastation"},{"min_cooldown":8,"effect":"Inflict Light damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Dragon type cards ATK x2 for 1 turn.","max_cooldown":14,"name":"Super Shinra - Light Dragon God Devastation"},{"min_cooldown":12,"effect":"Inflict Light damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Light & Water attribute cards ATK x2 for 2 turns.","max_cooldown":20,"name":"Super Shinra - Oni Howl Devastation"},{"min_cooldown":12,"effect":"Inflict Dark damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Dark & Wood attribute cards ATK x2 for 2 turns.","max_cooldown":20,"name":"Super Shinra - Sacred Dragon Devastation"},{"min_cooldown":12,"effect":"Inflict Wood damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Wood & Light attribute cards ATK x2 for 2 turns.","max_cooldown":20,"name":"Super Shinra - Sacred Dragon God Devastation"},{"min_cooldown":12,"effect":"Inflict Dark damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Dark & Light attribute cards ATK x2 for 2 turns.","max_cooldown":20,"name":"Super Shinra - Ultimate God Devastation"},{"min_cooldown":9,"effect":"Change all orbs to Fire, Wood & Light orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Suzaku Seven-Star Formation"},{"min_cooldown":6,"effect":"Fire attribute ATK x1.2 for 5 turns. Increases time limit of orb movement by 1 second for 5 turns.","max_cooldown":11,"name":"Suzuran Harumichi's Gang is here"},{"min_cooldown":8,"effect":"Recover 4000 HP. Bind recovery for 4 turns.","max_cooldown":18,"name":"Sweet Perfume"},{"min_cooldown":15,"effect":"Inflict Light damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense.","max_cooldown":20,"name":"Sweet Shoot"},{"min_cooldown":6,"effect":"Randomly spawn 3 Fire & Heart orbs from non Fire & Heart orbs. Bind recovery for 2 turns.","max_cooldown":11,"name":"Sweet Words"},{"min_cooldown":12,"effect":"Change top-most row into Water orbs and bottom-most row into Light orbs. Recover 50% of max HP.","max_cooldown":17,"name":"Swords that give life"},{"min_cooldown":7,"effect":"Randomly spawn 5 Fire orbs from non Fire orbs. 35% damage reduction for 3 turns.","max_cooldown":12,"name":"Tactical Flame"},{"min_cooldown":7,"effect":"Randomly spawn 5 Light orbs from non Light orbs.","max_cooldown":15,"name":"Tail Lightning"},{"min_cooldown":13,"effect":"Reduce 10% of all enemies' HP. Ignore enemy element and defense. Attacker & Dragon type cards ATK x2 for 2 turns.","max_cooldown":18,"name":"Tail Strike Meow!"},{"min_cooldown":7,"effect":"Change Dark orbs to Fire orbs, Light orbs to Water orbs.","max_cooldown":12,"name":"Tears of a Clown"},{"min_cooldown":7,"effect":"Removes lock status on orbs. Change Dark orbs to Wood orbs, Fire orbs to Light orbs.","max_cooldown":12,"name":"Tempest Flash"},{"min_cooldown":8,"effect":"Randomly spawn 6 Water orbs from non Water orbs. Delay 1 turn to all enemies.","max_cooldown":13,"name":"Terror Wave"},{"min_cooldown":8,"effect":"Change own attribute to Fire for 2 turns. Devil type cards ATK x1.5 for 2 turns.","max_cooldown":18,"name":"That's what you get!"},{"min_cooldown":7,"effect":"Randomly spawn 4 Heart orbs from non Heart orbs. All attribute cards RCV x2 for 1 turn.","max_cooldown":17,"name":"The 6 Wings Legend"},{"min_cooldown":8,"effect":"Change Water orbs to Light orbs, Dark orbs to Heart orbs. Enhance Heart orbs. +6% per orb.","max_cooldown":13,"name":"The Compliant Rod"},{"min_cooldown":6,"effect":"35% damage reduction for 3 turns.","max_cooldown":13,"name":"The Feathered Garment of Yomi"},{"min_cooldown":7,"effect":"Inflict Dark damage equal to ATK x200 to 1 enemy in exchange for reducing HP to 1. Affected by enemy element and defense. Randomly spawn 6 Heart orbs from non Dark & Heart orbs.","max_cooldown":22,"name":"The Morning Star"},{"min_cooldown":7,"effect":"Change left-most column into Water orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Then get stronger."},{"min_cooldown":12,"effect":"Inflict damage equal to ATK x10 to 1 enemy, and drain 100% of the damage you dealt. Affected by enemy element and defense. Attacker & Machine type cards ATK x1.5 for 4 turns.","max_cooldown":17,"name":"The promised time has come"},{"min_cooldown":8,"effect":"Change Fire orbs to Water orbs, Light orbs to Heart orbs. Enhance Heart orbs. +6% per orb.","max_cooldown":13,"name":"The Sacred Blue Chains"},{"min_cooldown":6,"effect":"Switch places with leader card. Use again to switch back.","max_cooldown":16,"name":"The Switch"},{"min_cooldown":8,"effect":"Change Wood orbs to Fire orbs, Dark orbs to Heart orbs. Enhance Heart orbs. +6% per orb.","max_cooldown":13,"name":"The Sword Kusanagi"},{"min_cooldown":11,"effect":"Reduce enemies' defense to 0 for 1 turn. Effects carry forward on sweep. Enhance Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":22,"name":"The Third Eye"},{"min_cooldown":10,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark & Heart orbs. God & Attacker type cards ATK x1.5 for 1 turn.","max_cooldown":15,"name":"The ties that bind you will show you the way."},{"min_cooldown":5,"effect":"Change right-most column into Wood orbs. Enhance Wood orbs. +6% per orb.","max_cooldown":10,"name":"The time to annihilate you has come"},{"min_cooldown":8,"effect":"Recover 25% of max HP. Enhance Wood & Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":18,"name":"The Way of Yielding Firmness"},{"min_cooldown":10,"effect":"Randomly spawn 3 Heart orbs from non Water & Heart orbs. 75% damage reduction for 1 turn.","max_cooldown":15,"name":"This ain't a gamble, it's strategy!"},{"min_cooldown":12,"effect":"Physical type cards ATK x1.5 for 3 turns. 35% damage reduction for 3 turns.","max_cooldown":17,"name":"This ain't no fun and games"},{"min_cooldown":8,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark & Heart orbs. Increases time limit of orb movement by 150% for 1 turn.","max_cooldown":13,"name":"This fight... is all mine!"},{"min_cooldown":9,"effect":"Change all orbs to Heart, Light & Dark orbs.","max_cooldown":14,"name":"This is a fight for me and me alone"},{"min_cooldown":10,"effect":"Reduces cooldown of other skills by 1 turn. 75% damage reduction for 1 turn.","max_cooldown":15,"name":"This is my duty as a knight!"},{"min_cooldown":7,"effect":"Water attribute ATK x1.5 for 2 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"This is my story!"},{"min_cooldown":14,"effect":"ATK x1 + ( 0.3x for every Enhanced Light Attribute on the team ) for 2 turns.","max_cooldown":19,"name":"This match is mine, Kudo!"},{"min_cooldown":15,"effect":"Inflict Light damage equal to ATK x100 to 1 enemy. Affected by enemy element and defense. Physical & Attacker type cards ATK x2 for 2 turns.","max_cooldown":20,"name":"This will end it"},{"min_cooldown":10,"effect":"Deal 3000 Light damage to all enemies. Affected by enemy element and defense.","max_cooldown":25,"name":"Thunder Ball"},{"min_cooldown":10,"effect":"Inflict Light damage equal to ATK x5 to all enemies. Affected by enemy element and defense.","max_cooldown":20,"name":"Thunder Breath"},{"min_cooldown":10,"effect":"Deal 35000 Light damage to all Dark enemies. Affected by enemy element and defense.","max_cooldown":15,"name":"Thunder Strike"},{"min_cooldown":10,"effect":"+1 combo count for 1 turn. Change Dark orbs to Fire orbs, Heart orbs to Wood orbs.","max_cooldown":15,"name":"Time for my trump card!"},{"min_cooldown":3,"effect":"Randomly spawn 3 Heart orbs from non Light & Heart orbs.","max_cooldown":4,"name":"Time for some moogle magic. Kupo!"},{"min_cooldown":10,"effect":"Deal 300000 Water damage to 1 enemy in exchange for reducing HP to 1. Affected by enemy element and defense. Attacker & Machine type cards ATK x3 for 2 turns.","max_cooldown":20,"name":"Time has come..."},{"min_cooldown":10,"effect":"Give 6 seconds to move orbs without triggering matches.","max_cooldown":15,"name":"Time's Coiled Spring"},{"min_cooldown":9,"effect":"Change 2nd row from the bottom into Wood orbs. +1 combo count for 1 turn.","max_cooldown":14,"name":"Time to meet your maker!"},{"min_cooldown":13,"effect":"100% damage reduction for 1 turn. Full bind recovery.","max_cooldown":20,"name":"Tokei Koho"},{"min_cooldown":5,"effect":"Deal 30000 Wood damage to all enemies. Affected by enemy element and defense. Enhance Wood orbs. +6% per orb, up to +180% for full board.","max_cooldown":20,"name":"Tornado Cannon"},{"min_cooldown":7,"effect":"Change left-most column into Wood orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"Tornado Signal"},{"min_cooldown":5,"effect":"Change bottom-most row into Wood orbs.","max_cooldown":9,"name":"Tree Spell"},{"min_cooldown":5,"effect":"Randomly spawn 3 Dark & Jammer orbs from non Dark & Jammer orbs. Increase skyfall chance of Jammer orbs by 20% for 1 turns.","max_cooldown":10,"name":"Trembling Sky Roar"},{"min_cooldown":15,"effect":"50% damage reduction for 2 turns. Dragon & Machine type cards ATK x2 for 2 turns.","max_cooldown":20,"name":"Triface"},{"min_cooldown":3,"effect":"Switch places with leader card. Use again to switch back.","max_cooldown":13,"name":"Truce Negotiations"},{"min_cooldown":15,"effect":"Change all orbs to Fire orbs. Deal 200000 Fire damage to all enemies in exchange for reducing HP to 1. Affected by enemy element and defense.","max_cooldown":20,"name":"True Ninja Art Fireworks"},{"min_cooldown":7,"effect":"Randomly spawn 4 Dark orbs from non Dark orbs. +1 combo count for 1 turn.","max_cooldown":12,"name":"Trust in me..."},{"min_cooldown":18,"effect":"Inflict damage equal to ATK x200 to 1 enemy. Affected by enemy element and defense.","max_cooldown":28,"name":"Twin Pole Oni Flame Slash"},{"min_cooldown":15,"effect":"Reduces cooldown of other skills by 1 turn. Inflict Dark nuke damage equal to team Water ATK x10 to all enemies.","max_cooldown":25,"name":"Ultimate Jecht Shot"},{"min_cooldown":15,"effect":"Reduce 30% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":30,"name":"Ultra Gravity"},{"min_cooldown":9,"effect":"Change Heart & Wood orbs to Fire orbs.","max_cooldown":16,"name":"Ultra Heat Up"},{"min_cooldown":7,"effect":"Randomly spawn 6 Dark orbs from non Dark orbs. Bind recovery for 3 turns.","max_cooldown":12,"name":"Unifying Magic Bullets"},{"min_cooldown":11,"effect":"Devil type cards ATK x3 for 1 turn. Inflict Dark damage equal to ATK x10 to all enemies in exchange for reducing HP to 1. Affected by enemy element and defense.","max_cooldown":16,"name":"Unparalleled Destructive Strike"},{"min_cooldown":6,"effect":"Change Heart & Poison orbs to Wood orbs. Recover 3000 HP. Bind recovery for 3 turns.","max_cooldown":12,"name":"Unwavering Faith"},{"min_cooldown":7,"effect":"Removes lock status on orbs. Change Dark orbs to Water orbs, Wood orbs to Fire orbs.","max_cooldown":12,"name":"Unyielding Arrows"},{"min_cooldown":8,"effect":"Reduce 10% of all enemies' HP. Ignore enemy element and defense. Enhance Fire orbs. +6% per orb, up to +180% for full board.","max_cooldown":14,"name":"Ur Fever!!"},{"min_cooldown":6,"effect":"All attribute cards RCV x2 for 2 turns. Bind recovery for 2 turns.","max_cooldown":6,"name":"Vamos, Amigo!"},{"min_cooldown":15,"effect":"Inflict Water damage equal to ATK x200 to 1 enemy in exchange for reducing HP to 1. Affected by enemy element and defense. Change all orbs to Water orbs.","max_cooldown":30,"name":"Vast Dawn"},{"min_cooldown":5,"effect":"Inflict Wood damage equal to ATK x20 to 1 enemy. Affected by enemy element and defense. 30% damage reduction for 1 turn.","max_cooldown":18,"name":"Verdant Sea Dragon Broadside"},{"min_cooldown":6,"effect":"Inflict Water damage equal to ATK x50 to all enemies. Affected by enemy element and defense. Physical type cards ATK x1.2 for 6 turns.","max_cooldown":16,"name":"Vik Enhance"},{"min_cooldown":8,"effect":"Delay 1 turn to all enemies. Dark attribute ATK x1.5 for 1 turn.","max_cooldown":11,"name":"Virtuous Foundation"},{"min_cooldown":7,"effect":"Counter 5x damage taken with Water for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":11,"name":"Vortex Counter"},{"min_cooldown":8,"effect":"Reduces cooldown of other skills by 1 turn. Reshuffle all orbs.","max_cooldown":13,"name":"\u30dc\u30eb\u30e1\u30c6\u30a6\u30b9\u30fbW\u30fb\u30d5\u30ec\u30a2"},{"min_cooldown":10,"effect":"Inflict Fire nuke damage equal to team Water ATK x10 to all enemies. Increases time limit of orb movement by 2 seconds for 1 turn.","max_cooldown":20,"name":"Waaaaaaaah!"},{"min_cooldown":8,"effect":"Change Fire orbs to Light orbs, Water orbs to Heart orbs. Enhance Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":13,"name":"Wakizashi's Vow"},{"min_cooldown":6,"effect":"Increase skyfall chance of Water orbs by 15% for 3 turns. Randomly spawn 2 Water orbs from non Water orbs.","max_cooldown":15,"name":"Water Awakening"},{"min_cooldown":9,"effect":"Reduces cooldown of other skills by 1 turn. Water attribute ATK x1.5 for 3 turns.","max_cooldown":17,"name":"Water Enhancement"},{"min_cooldown":5,"effect":"Change Wood orbs to Water orbs.","max_cooldown":9,"name":"Water Orb Change"},{"min_cooldown":10,"effect":"Avoid all Fire  damage for 3 turns. Enhance Water orbs. +6% per orb, up to +180% for full board.","max_cooldown":20,"name":"Water Rapids Field"},{"min_cooldown":8,"effect":"Change Fire & Wood orbs to Water orbs.","max_cooldown":13,"name":"Water Ring Jail"},{"min_cooldown":6,"effect":"Change Water & Jammer orbs to Wood orbs. Change Heart, Poison & Mortal Poison orbs to Water orbs.","max_cooldown":13,"name":"Water&Wood Orbs Change"},{"min_cooldown":15,"effect":"Fire & Dark attribute cards ATK x2 for 1 turn. Reduces cooldown of other skills by 2 turns.","max_cooldown":20,"name":"We have arrived!"},{"min_cooldown":7,"effect":"Increase skyfall chance of Wood & Light orbs by 10% for 5 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"We'll destroy you and prove you wrong!"},{"min_cooldown":9,"effect":"Balanced type cards ATK x1.5 for 3 turns. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"Well, let's start"},{"min_cooldown":6,"effect":"30% damage reduction for 4 turns.","max_cooldown":11,"name":"We must take measures now."},{"min_cooldown":10,"effect":"Change all orbs to Fire, Light & Heart orbs. Increases time limit of orb movement by 150% for 2 turns.","max_cooldown":14,"name":"We're friends, aren't we?"},{"min_cooldown":5,"effect":"Increase skyfall chance of Dark orbs by 15% for 2 turns. Randomly spawn 2 Dark orbs from non Dark orbs.","max_cooldown":10,"name":"We're gonna settle this!"},{"min_cooldown":8,"effect":"Change all orbs to Fire, Water & Dark orbs.","max_cooldown":14,"name":"Western Seven-Star Formation"},{"min_cooldown":8,"effect":"Change Wood orbs to Water orbs, Heart orbs to Dark orbs. Increase skyfall chance of Water orbs by 15% for 4 turns.","max_cooldown":13,"name":"What am I supposed to do now?"},{"min_cooldown":5,"effect":"Give 7 seconds to move orbs without triggering matches.","max_cooldown":15,"name":"What are you, stupid?"},{"min_cooldown":6,"effect":"Change Heart, Jammer, Poison & Mortal Poison orbs to Water orbs. Attacker type cards ATK x1.25 for 1 turn.","max_cooldown":11,"name":"What Color is Your Blood?!"},{"min_cooldown":4,"effect":"Randomly spawn 2 Wood & Heart orbs from non Wood & Heart orbs.","max_cooldown":14,"name":"What say we be friends!"},{"min_cooldown":11,"effect":"Change top-most row into Dark orbs. 50% damage reduction for 1 turn.","max_cooldown":16,"name":"What would Rei Ayanami do?"},{"min_cooldown":5,"effect":"Change Light orbs to Water orbs.","max_cooldown":10,"name":"Whirlwind Scoop's Technique"},{"min_cooldown":12,"effect":"Randomly spawn 4 Dark orbs from non Dark orbs. Physical type cards ATK x2 for 1 turn.","max_cooldown":17,"name":"Who wanna die come here!!"},{"min_cooldown":5,"effect":"All attacks become multi-target for 3 turns. Increases time limit of orb movement by 2 seconds for 1 turn.","max_cooldown":9,"name":"Wild Cats"},{"min_cooldown":6,"effect":"All attacks become multi-target for 3 turns. Reduce enemies' defense by 50% for 3 turns. Effects carry forward on sweep.","max_cooldown":10,"name":"Wild Cats X"},{"min_cooldown":19,"effect":"Ignores enemy damage absorb effects for 1 turn ( does not include combo shield, attribute absorb, and damage void ). Reduces cooldown of other skills by 1 turn.","max_cooldown":24,"name":"Wild Wind"},{"min_cooldown":5,"effect":"Deal 1000 Wood damage to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Wind Ball"},{"min_cooldown":5,"effect":"Inflict Wood damage equal to ATK x3 to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Wind Breath"},{"min_cooldown":5,"effect":"Inflict Wood damage equal to ATK x3 to all enemies. Affected by enemy element and defense.","max_cooldown":10,"name":"Wind Breath"},{"min_cooldown":8,"effect":"Change top-most row into Wood orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"Wind Charge"},{"min_cooldown":10,"effect":"Inflict Wood damage equal to ATK x20 to all enemies. Affected by enemy element and defense. Recover 1000 HP.","max_cooldown":20,"name":"Wind Seed Breath"},{"min_cooldown":11,"effect":"Change top-most row into Wood orbs. Deal 1000 damage to all enemies. Ignore enemy element and defense.","max_cooldown":31,"name":"Wind Spiral"},{"min_cooldown":6,"effect":"Switch places with leader card. Use again to switch back.","max_cooldown":23,"name":"Wisdom of the Ancients"},{"min_cooldown":8,"effect":"Randomly spawn 3 Fire & Heart orbs from non Fire & Heart orbs. +1 combo count for 1 turn.","max_cooldown":13,"name":"Wisdom of the Flames"},{"min_cooldown":5,"effect":"Randomly spawn 3 Dark orbs from non Dark orbs. Bind recovery for 2 turns.","max_cooldown":10,"name":"With the Yang & Ying of Heaven and Earth I command you!"},{"min_cooldown":10,"effect":"Change Light orbs to Jammer orbs. Delay 1 turn to all enemies.","max_cooldown":20,"name":"Won't you accept defeat!?"},{"min_cooldown":6,"effect":"Increase skyfall chance of Wood orbs by 15% for 3 turns. Randomly spawn 2 Wood orbs from non Wood orbs.","max_cooldown":15,"name":"Wood Awakening"},{"min_cooldown":5,"effect":"Change Fire orbs to Wood orbs.","max_cooldown":9,"name":"Wood Orb Change"},{"min_cooldown":5,"effect":"Give 5 seconds to move orbs without triggering matches.","max_cooldown":15,"name":"World"},{"min_cooldown":8,"effect":"Enhance Fire, Water, Wood, Light, Dark & Heart orbs. +6% per orb. Increases time limit of orb movement by 5 seconds for 3 turns.","max_cooldown":12,"name":"World of the Gleaming Moon"},{"min_cooldown":15,"effect":"Inflict Dark damage equal to ATK x300 to 1 enemy in exchange for reducing HP to 1. Affected by enemy element and defense. Randomly spawn 6 Dark orbs from non Dark orbs.","max_cooldown":35,"name":"World's End"},{"min_cooldown":20,"effect":"Reduce 35% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":35,"name":"Wrath of God"},{"min_cooldown":27,"effect":"Reduce 35% of all enemies' HP. Ignore enemy element and defense. God type cards ATK x1.5 for 1 turn.","max_cooldown":31,"name":"Wrath of God X"},{"min_cooldown":22,"effect":"Reduce 35% of all enemies' HP. Ignore enemy element and defense. Increases time limit of orb movement by 200% for 1 turn.","max_cooldown":37,"name":"Wrath of Zeus"},{"min_cooldown":10,"effect":"Physical type cards ATK x1.5 for 1 turn. Randomly spawn 6 Light orbs from non Light orbs.","max_cooldown":15,"name":"Yellow Season"},{"min_cooldown":7,"effect":"Reduce enemies' defense by 75% for 2 turns. Effects carry forward on sweep. Change Water orbs to Fire orbs, Heart orbs to Dark orbs.","max_cooldown":12,"name":"Yomi Wave"},{"min_cooldown":5,"effect":"Change right-most column into Fire orbs. Enhance Fire orbs. +6% per orb.","max_cooldown":10,"name":"You and your ambition burn to ashes!"},{"min_cooldown":8,"effect":"Wood attribute ATK x2.5 for 2 turns. Inflict Wood damage equal to ATK x10 to all enemies in exchange for reducing HP to 1. Affected by enemy element and defense.","max_cooldown":13,"name":"...You are a fool."},{"min_cooldown":12,"effect":"Reduce enemies' defense to 0 for 1 turn. Effects carry forward on sweep. Increases time limit of orb movement by 7 seconds for 1 turn.","max_cooldown":20,"name":"You Are Already Dead"},{"min_cooldown":12,"effect":"Change Fire, Wood, Jammer, Poison & Mortal Poison orbs to Dark orbs. +1 combo count for 1 turn.","max_cooldown":17,"name":"You either live or you die!"},{"min_cooldown":10,"effect":"Deal 99 damage to all enemies. Ignore enemy element and defense. Change Dark & Jammer orbs to Fire orbs.","max_cooldown":15,"name":"You filthy punks!"},{"min_cooldown":12,"effect":"Change Water & Heart orbs to Fire orbs. +1 combo count for 2 turns.","max_cooldown":17,"name":"You have not learned your lesson."},{"min_cooldown":6,"effect":"Change Heart, Poison & Mortal Poison orbs to Light orbs. Increases time limit of orb movement by 150% for 2 turns.","max_cooldown":10,"name":"You're a brave one"},{"min_cooldown":7,"effect":"Inflict Poison damage equal to ATK x1 to all enemies every turn. Ignore enemy element and defense. Reduces time limit of orb movement to 50% for 1 turn.","max_cooldown":17,"name":"You're out of moves..."},{"min_cooldown":10,"effect":"Randomly spawn 5 Fire orbs from non Fire orbs. All attacks become multi-target for 1 turn.","max_cooldown":20,"name":"You stubborn fool..."},{"min_cooldown":4,"effect":"Bind recovery for 2 turns. Deal 99 damage to 1 enemy. Ignore enemy element and defense.","max_cooldown":9,"name":"Youth Light"},{"min_cooldown":6,"effect":"Change Heart orbs to Dark orbs. Bind recovery for 1 turn.","max_cooldown":11,"name":"Zone of Darkness"},{"min_cooldown":4,"effect":"Reduce enemies' defense by 25% for 1 turn. Effects carry forward on sweep. Inflict Fire damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense.","max_cooldown":8,"name":"\u4e00\u63e1\u308a\u306e\u706b\u85ac"},{"min_cooldown":10,"effect":"Reduce enemies' defense by 75% for 1 turn. Effects carry forward on sweep. Attacker type cards ATK x1.3 for 3 turns.","max_cooldown":20,"name":"\u4eba\u306f\u4e0d\u6b7b\u8eab\u3067\u306f\u3042\u308a\u3048\u306a\u3044\u2025\u2025"},{"min_cooldown":7,"effect":"Increase skyfall chance of Light & Heart orbs by 10% for 5 turn. Bind recovery for 3 turns.","max_cooldown":12,"name":"\u3053\u306e\u4eba\u3092\u4fe1\u3058\u307e\u3059"},{"min_cooldown":20,"effect":"Full HP recovery.","max_cooldown":20,"name":"\u4ed9\u8c46"},{"min_cooldown":11,"effect":"Inflict Light damage equal to ATK x100 to 1 enemy. Affected by enemy element and defense. Change all orbs to Fire, Wood & Light & Heart orbs.","max_cooldown":12,"name":"\u30aa\u30ec\u304c\u4f1a\u9577\u306e\u907a\u5fd7\u3092\u7d99\u3050"},{"min_cooldown":9,"effect":"Attacker type cards ATK x2.5 for 1 turn.","max_cooldown":19,"name":"\u5080\u5121\u306e\u5206\u969b\u3067\uff01"},{"min_cooldown":13,"effect":"Inflict damage equal to ATK x10 to 1 enemy. Affected by enemy element and defense. Healer type cards ATK x1.5 for 2 turns.","max_cooldown":18,"name":"\u50d5\u3001\u3061\u3087\u3063\u3068\u5f37\u3044\u304b\u3082"},{"min_cooldown":8,"effect":"Change Fire orbs to Wood orbs, Dark orbs to Heart orbs. Bind recovery for 3 turns.","max_cooldown":13,"name":"\u5102\u3068\u5171\u306b\u751f\u304d\u3088!!"},{"min_cooldown":7,"effect":"Change Fire orbs to Light orbs, Dark orbs to Heart orbs. Change own attribute to Light for 2 turns.","max_cooldown":12,"name":"\u30a2\u30ed\u30f3\u30c0\u30a4\u30c8\u306e\u5149"},{"min_cooldown":7,"effect":"Change Water orbs to Light orbs, Fire orbs to Heart orbs. Change own attribute to Light for 2 turns.","max_cooldown":12,"name":"\u30ab\u30e9\u30c9\u30dc\u30eb\u30b0\u306e\u5149"},{"min_cooldown":7,"effect":"Change Water orbs to Light orbs, Dark orbs to Heart orbs. Change own attribute to Light for 2 turns.","max_cooldown":12,"name":"\u30af\u30e9\u30a6\u30bd\u30e9\u30b9\u306e\u5149"},{"min_cooldown":12,"effect":"Avoid all Light  damage for 1 turn.","max_cooldown":22,"name":"\u5149\u5438\u53ce"},{"min_cooldown":9,"effect":"Change all orbs to Water, Light & Heart orbs. Change own attribute to Light for 3 turns.","max_cooldown":14,"name":"\u3042\u307e\u306d\u304f\u5149\u308b\u904a\u661f"},{"min_cooldown":8,"effect":"Change left-most column into Water orbs and the right-most column into Wood orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"\u516b\u96f2\u306e\u540d\u306b\u304a\u3044\u3066\u547d\u305a\u308b!!"},{"min_cooldown":7,"effect":"Bind recovery for 3 turns. Change Fire, Jammer, Poison & Mortal Poison orbs to Dark orbs.","max_cooldown":12,"name":"\u5186\u6bba\u8f5f\u9264\u68cd"},{"min_cooldown":6,"effect":"Deal 99 damage to 1 enemy. Ignore enemy element and defense. Change Light orbs to Dark orbs.","max_cooldown":16,"name":"\u51fa\u76f4\u3057\u3066\u304f\u308b\u304c\u3088\u3044!!"},{"min_cooldown":13,"effect":"Delay 2 turns to all enemies. Change all orbs to Fire, Water & Dark & Heart orbs.","max_cooldown":18,"name":"\u305d\u308c\u304c\u304a\u524d\u306e\u7f6a\u3060\u305c"},{"min_cooldown":13,"effect":"Recover 30% of max HP. Bind recovery for 3 turns. Increases time limit of orb movement by 300% for 1 turn.","max_cooldown":18,"name":"\u30de\u30ac\u30b8\u30f3\u30aa\u30fc\u30eb\u30b9\u30bf\u30fc\u30ba\u306e\u5275\u520a"},{"min_cooldown":7,"effect":"Wood attribute ATK x1.5 for 1 turn. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"\u30bf\u30aa\u30d1\u30d6\u306e\u529b"},{"min_cooldown":11,"effect":"Bind recovery for 3 turns.Awoken Bind recovery for 3 turns. Change all orbs to Fire, Wood & Heart orbs.","max_cooldown":15,"name":"\u52c7\u6b66\u59eb\u306e\u5a01\u70c8"},{"min_cooldown":13,"effect":"+2 combo count for 1 turn. Change all orbs to Fire, Wood & Heart orbs.","max_cooldown":18,"name":"\u52c7\u6b66\u59eb\u306e\u7948\u5ff5"},{"min_cooldown":15,"effect":"Reduce 25% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":15,"name":"\u5317\u6597\u525b\u638c\u6ce2\u30c7\u30d3\uff5e\uff01"},{"min_cooldown":5,"effect":"Recover 3000 HP. Bind recovery for 3 turns.","max_cooldown":9,"name":"\u53cb\u3068\u306e\u7d04\u675f"},{"min_cooldown":10,"effect":"Change all orbs to Light, Heart & Jammer orbs. Inflict Poison damage equal to ATK x1 to all enemies every turn. Ignore enemy element and defense.","max_cooldown":15,"name":"\u546a\u708e\u306e\u6bd2\u7259"},{"min_cooldown":5,"effect":"Recover 20% of max HP.","max_cooldown":5,"name":"\u56de\u5fa9\u85ac"},{"min_cooldown":8,"effect":"35% damage reduction for 1 turn. Change 2nd row from the bottom into Fire orbs.","max_cooldown":16,"name":"\u56de\u8ee2\u65ac\u308a"},{"min_cooldown":7,"effect":"Reduce enemies' defense by 75% for 2 turns. Effects carry forward on sweep. Reduces cooldown of other skills by 1 turn.","max_cooldown":11,"name":"\u58f1\u4e43\u638c"},{"min_cooldown":13,"effect":"35% damage reduction for 1 turn. Dragon type cards ATK x1.5 for 1 turn.","max_cooldown":18,"name":"\u5909\u8eab"},{"min_cooldown":8,"effect":"Removes lock status on orbs. Change Dark orbs to Water orbs, Wood orbs to Heart orbs.","max_cooldown":13,"name":"\u5927\u7adc\u5dfb"},{"min_cooldown":12,"effect":"+2 combo count for 1 turn. Change all orbs to Fire, Water & Wood & Dark & Heart orbs.","max_cooldown":17,"name":"\u5996\u7f8e\u59eb\u306e\u7948\u5ff5"},{"min_cooldown":10,"effect":"75% damage reduction for 1 turn. Change all orbs to Fire, Water & Wood & Dark & Heart orbs.","max_cooldown":14,"name":"\u5996\u7f8e\u59eb\u306e\u8276\u7b11"},{"min_cooldown":11,"effect":"Bind recovery for 3 turns.Awoken Bind recovery for 3 turns. Change all orbs to Water, Light & Heart orbs.","max_cooldown":15,"name":"\u5bdb\u4ec1\u59eb\u306e\u52a9\u52e2"},{"min_cooldown":13,"effect":"+2 combo count for 1 turn. Change all orbs to Water, Light & Heart orbs.","max_cooldown":18,"name":"\u5bdb\u4ec1\u59eb\u306e\u7948\u5ff5"},{"min_cooldown":12,"effect":"Delay 3 turns to all enemies. Recover 4000 HP. Bind recovery for 3 turns.","max_cooldown":16,"name":"\u5c16\u8056\u5263"},{"min_cooldown":7,"effect":"Reduces cooldown of other skills by 1 turn. Change 2nd column from the left into Dark orbs.","max_cooldown":12,"name":"\u5c3b\u5c3e\u305f\u305f\u304d\u4ed8\u3051"},{"min_cooldown":12,"effect":"Inflict Poison damage equal to ATK x50 to all enemies every turn. Ignore enemy element and defense. Delay 2 turns to all enemies.","max_cooldown":17,"name":"\u30b5\u30de\u30fc\u30bd\u30eb\u30c8\u5c3b\u5c3e\u653b\u6483"},{"min_cooldown":9,"effect":"Dragon & Attacker type cards ATK x2 for 1 turn. Change 2nd column from the right into Fire orbs.","max_cooldown":14,"name":"\u5c3b\u5c3e\u7825\u304e"},{"min_cooldown":7,"effect":"Change Water orbs to Dark orbs, Wood orbs to Heart orbs. Change own attribute to Dark for 2 turns.","max_cooldown":12,"name":"\u5e72\u5c06\u83ab\u8036\u306e\u9670"},{"min_cooldown":8,"effect":"Change left-most column into Wood orbs and the right-most column into Light orbs. +1 combo count for 1 turn.","max_cooldown":12,"name":"\u5eec\u5c71\u767e\u9f8d\u8987"},{"min_cooldown":10,"effect":"Deal 1000 damage to all enemies. Ignore enemy element and defense. Change all orbs to Fire, Water & Wood & Light & Dark orbs.","max_cooldown":15,"name":"\u5f57\u661f"},{"min_cooldown":19,"effect":"Delay 4 turns to all enemies. Reduce 10% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":23,"name":"\u5f8b\u3059\u308b\u5c0f\u6307\u306e\u9396"},{"min_cooldown":12,"effect":"Delay 2 turns to all enemies. Randomly spawn 3 Dark orbs from non Dark orbs.","max_cooldown":17,"name":"\u5fc3\u306e\u4e00\u65b9"},{"min_cooldown":7,"effect":"Inflict damage equal to ATK x80 to 1 enemy. Affected by enemy element and defense. Change Wood, Poison & Mortal Poison orbs to Water orbs.","max_cooldown":13,"name":"\u5fc5\u6bba\u5263"},{"min_cooldown":12,"effect":"Change all orbs to Fire & Wood orbs.","max_cooldown":16,"name":"\u304a\u6012\u308a\u30cb\u30e3\uff01"},{"min_cooldown":7,"effect":"Deal Dark damage to all enemies based on player's HP %. ATK x10 at 100% HP up to ATK x150 at 1 HP. Affected by enemy element and defense.","max_cooldown":11,"name":"\u201c\u6028\u201d"},{"min_cooldown":4,"effect":"Randomly spawn 2 Dark orbs from non Dark orbs. Enhance Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":13,"name":"\u60aa\u9b54\u9f8d\u306e\u6ec5\u89d2"},{"min_cooldown":999,"effect":"Unknown - needs data update","max_cooldown":999,"name":"\u6211\u2025\u661f\u970a\u754c\u3068\u306e\u9053\u3092\u3064\u306a\u3050\u8005"},{"min_cooldown":6,"effect":"Change Jammer orbs to Dark orbs.","max_cooldown":16,"name":"\u30d6\u30e9\u30c3\u30af\u6212\u5f8b\u767a\u52d5"},{"min_cooldown":9,"effect":"Deal 100000 damage to 1 enemy. Ignore enemy element and defense. Delay 1 turn to all enemies.","max_cooldown":13,"name":"\u30b8\u30e3\u30b8\u30e3\u30f3\u62f3\u30fb\u30b0\u30fc"},{"min_cooldown":10,"effect":"Dragon & Devil type cards ATK x2.5 for 1 turn. Enhance Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":16,"name":"\u30b8\u30ef\u30b8\u30ef\u653b\u3081\u308b\u30cb\u30e3\uff01"},{"min_cooldown":7,"effect":"35% damage reduction for 3 turns. Increases time limit of orb movement by 150% for 3 turns.","max_cooldown":22,"name":"\u656c\u8654\u306a\u7948\u308a"},{"min_cooldown":10,"effect":"Deal 10000 damage to 1 enemy. Ignore enemy element and defense.","max_cooldown":20,"name":"\u6697\u9ed2\u9b54\u754c\u306e\u708e"},{"min_cooldown":8,"effect":"Deal 99 damage to all enemies. Ignore enemy element and defense. Randomly spawn 5 Dark orbs from non Dark orbs.","max_cooldown":16,"name":"\u66f2\u5c04"},{"min_cooldown":18,"effect":"Inflict Light damage equal to ATK x200 to 1 enemy. Affected by enemy element and defense.","max_cooldown":23,"name":"\u6700\u9ad8\u306e\u6280"},{"min_cooldown":6,"effect":"Change Heart & Jammer orbs to Wood orbs. Bind recovery for 2 turns.","max_cooldown":10,"name":"\u6728\u661f\u5275\u4e16"},{"min_cooldown":10,"effect":"Change all orbs to Fire, Wood & Light orbs. +1 combo count for 1 turn.","max_cooldown":15,"name":"\u6728\u306e\u82f1\u77e5"},{"min_cooldown":12,"effect":"Full HP recovery. Full bind recovery. Awoken Bind recovery for 9999 turns. 75% damage reduction for 1 turn.","max_cooldown":17,"name":"\u304d\u3063\u3068\u672a\u6765\u306b\u7e4b\u304c\u308b\u304b\u3089"},{"min_cooldown":8,"effect":"Inflict damage equal to ATK x30 to 1 enemy. Affected by enemy element and defense. Physical type cards ATK x2 for 1 turn.","max_cooldown":11,"name":"\u6843\u8272\u5410\u606f"},{"min_cooldown":11,"effect":"Reduces cooldown of other skills by 1 turn. Change all orbs to Fire, Wood & Light & Dark & Heart orbs.","max_cooldown":15,"name":"\u6b7b\u795e\u306e\u5186\u821e\u66f2"},{"min_cooldown":9,"effect":"Delay 1 turn to all enemies. Deal 100000 damage to 1 enemy. Ignore enemy element and defense.","max_cooldown":13,"name":"\u6c17\u5186\u65ac"},{"min_cooldown":5,"effect":"+1 combo count for 1 turn.","max_cooldown":13,"name":"\u6c17\u5203\u65ac\u308a"},{"min_cooldown":11,"effect":"Deal 10000 damage to all enemies. Ignore enemy element and defense. Change all orbs to Fire, Wood & Dark orbs.","max_cooldown":16,"name":"\u30c0\u30d6\u30eb\u6c17\u529f\u6ce2"},{"min_cooldown":9,"effect":"Delay 2 turns to all enemies. Inflict Wood damage equal to ATK x80 to 1 enemy in exchange for reducing HP to 1. Affected by enemy element and defense.","max_cooldown":13,"name":"\u6c17\u529f\u7832"},{"min_cooldown":7,"effect":"Change all orbs to Fire, Water & Wood & Light & Dark & Heart orbs. Bind recovery for 3 turns.","max_cooldown":37,"name":"\u6cb8\u304d\u7acb\u3064\u6df7\u6c8c"},{"min_cooldown":10,"effect":"Recover 50% of max HP. Bind recovery for 2 turns.","max_cooldown":16,"name":"\u6cbb\u7652\u80fd\u529b"},{"min_cooldown":10,"effect":"All attribute cards RCV x3 for 6 turns. Increase skyfall chance of Heart orbs by 15% for 6 turns.","max_cooldown":15,"name":"\u6ce1\u30d6\u30ec\u30b9"},{"min_cooldown":9,"effect":"Physical & Dragon type cards ATK x2.5 for 1 turn. Inflict damage equal to ATK x100 to 1 enemy. Affected by enemy element and defense.","max_cooldown":15,"name":"\u304b\u3081\u306f\u3081\u6ce2"},{"min_cooldown":9,"effect":"Avoid all Light  damage for 2 turns. Inflict damage equal to ATK x50 to 1 enemy. Affected by enemy element and defense.","max_cooldown":13,"name":"\u3069\u3069\u3093\u6ce2"},{"min_cooldown":8,"effect":"Randomly spawn 4 Wood & Light orbs from non Wood & Light orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"\u6d41\u661f\u306e\u7687\u5b50"},{"min_cooldown":11,"effect":"Delay 2 turns to all enemies. Reduce 10% of all enemies' HP. Ignore enemy element and defense.","max_cooldown":19,"name":"\u6e9c\u3081\u653b\u6483"},{"min_cooldown":14,"effect":"ATK x1 + ( 0.5x for every Dragon Killer on the team ) for 2 turns.","max_cooldown":22,"name":"\u6e9c\u3081\u65ac\u308a"},{"min_cooldown":13,"effect":"Change all orbs to Light & Heart orbs. Recover 40% of max HP. Bind recovery for 4 turns.","max_cooldown":18,"name":"\u6ea2\u308c\u51fa\u3059\u77e5\u8b58"},{"min_cooldown":9,"effect":"Delay 2 turns to all enemies.","max_cooldown":13,"name":"\u727d\u5236\u3059\u308b\u30cb\u30e3\uff01"},{"min_cooldown":5,"effect":"Change Heart, Jammer, Poison & Mortal Poison orbs to Water orbs. Bind recovery for 3 turns.","max_cooldown":35,"name":"\u72c2\u304a\u3057\u304d\u5922\u898b"},{"min_cooldown":24,"effect":"Enhance Fire, Water, Wood, Light, Dark & Heart orbs. +6% per orb. Deals damage equal to 25% of enemies' max HP.","max_cooldown":29,"name":"\u72c2\u66b4\u8d70\u6c34\u84b8\u6c17\u7206\u767a"},{"min_cooldown":13,"effect":"God type cards ATK x1.3 for 1 turn. Inflict Light damage equal to ATK x30 to all enemies. Affected by enemy element and defense.","max_cooldown":22,"name":"\u738b\u306e\u4e00\u624b"},{"min_cooldown":4,"effect":"All attacks become multi-target for 2 turns. Increases time limit of orb movement by 1 second for 2 turns.","max_cooldown":8,"name":"\u7406\u529b\u30d1\u30ef\u30fc\u5897\u5927"},{"min_cooldown":9,"effect":"Randomly spawn 3 Heart orbs from non Fire & Heart orbs. 75% damage reduction for 1 turn.","max_cooldown":14,"name":"\u7531\u7f8e\u30fb\u611b\u306e\u5f62"},{"min_cooldown":4,"effect":"Activate a random skill. This includes: \u5bc6\u5ba4\u904a\u9b5a, \u86c7\u54ac\u306e\u821e, \u5ff5\u7cf8\u7e2b\u5408, \u643a\u5e2f\u3059\u308b\u4ed6\u4eba\u306e\u904b\u547d, \u5efb\u5929, \u795e\u306e\u5de6\u624b\u60aa\u9b54\u306e\u53f3\u624b, \u8a18\u61b6\u3092\u8aad\u307f\u53d6\u308b\u80fd\u529b","max_cooldown":8,"name":"\u76d7\u8cca\u306e\u6975\u610f"},{"min_cooldown":8,"effect":"Change Water orbs to Wood orbs, Fire orbs to Heart orbs. Change Jammer, Poison & Mortal Poison orbs to Dark orbs.","max_cooldown":12,"name":"\u78a7\u661f\u306e\u6a5f\u92fc\u5263"},{"min_cooldown":10,"effect":"Dark attribute ATK x2.5 for 3 turns. Inflict Dark damage equal to ATK x100 to 1 enemy in exchange for reducing HP by 50%. Affected by enemy element and defense.","max_cooldown":14,"name":"\u795e\u5668\u306e\u72c2\u4e71\u821e"},{"min_cooldown":9,"effect":"All attribute cards RCV x0.5 for 3 turns. Change all orbs to Fire & Dark orbs.","max_cooldown":14,"name":"\u79c1\u306e\u5168\u3066\u3092\u5f37\u3055\u306b\u304b\u3048\u3066\u8a0e\u3064!!!!"},{"min_cooldown":7,"effect":"Change all orbs to Fire, Wood & Jammer orbs.","max_cooldown":12,"name":"\u7a81\u9032"},{"min_cooldown":4,"effect":"Randomly spawn 2 Light orbs from non Light orbs. Enhance Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":13,"name":"\u7cbe\u970a\u9f8d\u306e\u714c\u7259"},{"min_cooldown":5,"effect":"Inflict Light damage equal to ATK x40 to 1 enemy. Affected by enemy element and defense. Enhance Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"\u7d20\u65e9\u3044\u653b\u6483\u30cb\u30e3\uff01"},{"min_cooldown":12,"effect":"ATK x1 + ( 0.3x for every Enhanced Fire Attribute, Enhanced Wood Attribute on the team ) for 1 turn.","max_cooldown":17,"name":"\u7d76\u5bfe \u6b7b\u306a\u305b\u306a\u3044\uff01"},{"min_cooldown":10,"effect":"Recover 25% of max HP. Change all orbs to Light, Dark & Heart orbs.","max_cooldown":15,"name":"\u7d99\u754c\u5bbf\u9f8d\u9663\u30fb\u95c7\u5149\u547d"},{"min_cooldown":10,"effect":"Recover 25% of max HP. Change all orbs to Wood, Dark & Heart orbs.","max_cooldown":15,"name":"\u7d99\u754c\u5bbf\u9f8d\u9663\u30fb\u95c7\u6728\u547d"},{"min_cooldown":10,"effect":"Recover 25% of max HP. Change all orbs to Water, Dark & Heart orbs.","max_cooldown":15,"name":"\u7d99\u754c\u5bbf\u9f8d\u9663\u30fb\u95c7\u6c34\u547d"},{"min_cooldown":10,"effect":"Recover 25% of max HP. Change all orbs to Fire, Dark & Heart orbs.","max_cooldown":15,"name":"\u7d99\u754c\u5bbf\u9f8d\u9663\u30fb\u95c7\u706b\u547d"},{"min_cooldown":10,"effect":"Recover 25% of max HP. Change all orbs to Dark, Heart & Jammer orbs.","max_cooldown":15,"name":"\u7d99\u754c\u5bbf\u9f8d\u9663\u30fb\u95c7\u9b54\u547d"},{"min_cooldown":11,"effect":"Change top-most row into Water orbs. Dragon type cards ATK x2 for 1 turn.","max_cooldown":21,"name":"\u7dd1\u306e\u30c9\u30e9\u30b4\u30f3\u30ea\u30ad\u30c3\u30c9"},{"min_cooldown":5,"effect":"Inflict Fire damage equal to ATK x50 to all enemies. Affected by enemy element and defense. All attacks become multi-target for 5 turns.","max_cooldown":9,"name":"\u7e70\u6c17\u5f3e"},{"min_cooldown":8,"effect":"Change Light orbs to Water orbs, Dark orbs to Heart orbs. Recover 30% of max HP.","max_cooldown":12,"name":"\u8056\u6c37\u306e\u5be9\u5224"},{"min_cooldown":8,"effect":"Change Light orbs to Fire orbs, Dark orbs to Heart orbs. Recover 30% of max HP.","max_cooldown":12,"name":"\u8056\u708e\u306e\u5be9\u5224"},{"min_cooldown":7,"effect":"Change Poison & Water orbs to Light orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":12,"name":"\u8056\u970a\u5149"},{"min_cooldown":20,"effect":"Inflict Wood damage equal to ATK x80 to 1 enemy in exchange for reducing HP to 1. Affected by enemy element and defense.","max_cooldown":35,"name":"\u81ea\u7206"},{"min_cooldown":6,"effect":"Increase skyfall chance of Fire & Wood orbs by 10% for 3 turn. Randomly spawn 2 Fire & Wood orbs from non Fire & Wood orbs.","max_cooldown":11,"name":"\u821e\u7a7a\u8853"},{"min_cooldown":8,"effect":"Change Wood orbs to Fire orbs, Dark orbs to Heart orbs. Change Jammer, Poison & Mortal Poison orbs to Water orbs.","max_cooldown":12,"name":"\u8349\u8599\u306e\u53cc\u795e\u5263"},{"min_cooldown":3,"effect":"Change Wood orbs to Poison orbs. Reduce enemies' defense by 50% for 1 turn. Effects carry forward on sweep.","max_cooldown":11,"name":"\u30e2\u30eb\u30dc\u30eb\u83cc"},{"min_cooldown":7,"effect":"Change left-most column into Heart orbs.","max_cooldown":15,"name":"\u304a\u83d3\u5b50\u5149\u7dda"},{"min_cooldown":9,"effect":"Deal 10000 damage to all enemies. Ignore enemy element and defense. Delay 1 turn to all enemies.","max_cooldown":13,"name":"\u843d\u96f7"},{"min_cooldown":9,"effect":"+1 combo count for 1 turn. Change top-most row into Light orbs.","max_cooldown":14,"name":"\u843d\u96f7\u7a81\u9032"},{"min_cooldown":8,"effect":"Change Fire orbs to Water orbs, Light orbs to Heart orbs. Change Jammer, Poison & Mortal Poison orbs to Wood orbs.","max_cooldown":12,"name":"\u84bc\u7fe0\u306e\u661f\u9396"},{"min_cooldown":4,"effect":"30% damage reduction for 2 turns.","max_cooldown":8,"name":"\u8584\u3063\u307a\u3089\u306a\u5618"},{"min_cooldown":12,"effect":"+2 combo count for 1 turn. Change all orbs to Fire, Water & Wood & Light & Heart orbs.","max_cooldown":17,"name":"\u8c6a\u5091\u59eb\u306e\u7948\u5ff5"},{"min_cooldown":10,"effect":"75% damage reduction for 1 turn. Change all orbs to Fire, Water & Wood & Light & Heart orbs.","max_cooldown":14,"name":"\u8c6a\u5091\u59eb\u306e\u96f7\u5207"},{"min_cooldown":8,"effect":"Change all orbs to Water, Dark & Jammer orbs.","max_cooldown":23,"name":"\u8cb4\u69d8\u3092\u6211\u304c\u6575\u3068\u8a8d\u8b58"},{"min_cooldown":11,"effect":"Bind recovery for 3 turns.Awoken Bind recovery for 3 turns. Change all orbs to Wood, Dark & Heart orbs.","max_cooldown":15,"name":"\u8ce2\u5fb3\u59eb\u306e\u4ec1\u6148"},{"min_cooldown":13,"effect":"+2 combo count for 1 turn. Change all orbs to Wood, Dark & Heart orbs.","max_cooldown":18,"name":"\u8ce2\u5fb3\u59eb\u306e\u7948\u5ff5"},{"min_cooldown":10,"effect":"Randomly spawn 5 Water orbs from non Water orbs. Dragon type cards ATK x2 for 1 turn.","max_cooldown":25,"name":"\u8d64\u306e\u30c9\u30e9\u30b4\u30f3\u30ea\u30ad\u30c3\u30c9"},{"min_cooldown":9,"effect":"Deal 150000 damage to 1 enemy. Ignore enemy element and defense. Delay 1 turn to all enemies.","max_cooldown":14,"name":"\u8d85\u30d9\u30b8\u30c3\u30c8\u30bd\u30fc\u30c9"},{"min_cooldown":18,"effect":"Inflict Fire damage equal to ATK x200 to 1 enemy. Affected by enemy element and defense. Devil type cards ATK x3 for 2 turns.","max_cooldown":22,"name":"\u8d85\u60aa\u9b54\u306e\u9b54\u708e"},{"min_cooldown":6,"effect":"Inflict damage equal to ATK x100 to 1 enemy. Affected by enemy element and defense. Enhance Water & Light orbs. +6% per orb, up to +180% for full board.","max_cooldown":13,"name":"\u8d85\u304b\u3081\u306f\u3081\u6ce2"},{"min_cooldown":7,"effect":"Inflict damage equal to ATK x80 to 1 enemy. Affected by enemy element and defense. Change Heart & Jammer orbs to Wood orbs.","max_cooldown":13,"name":"\u8d85\u7206\u88c2\u9b54\u7834"},{"min_cooldown":9,"effect":"Inflict damage equal to ATK x100 to 1 enemy. Affected by enemy element and defense. Enhance Wood & Dark orbs. +6% per orb, up to +180% for full board.","max_cooldown":15,"name":"\u8d85\u7d1a\u304b\u3081\u306f\u3081\u6ce2"},{"min_cooldown":12,"effect":"Inflict Wood damage equal to ATK x50 to 1 enemy, and drain 50% of the damage you dealt. Affected by enemy element and defense. Change all orbs to Water, Wood & Heart orbs.","max_cooldown":16,"name":"\u8d85\u9060\u8ddd\u96e2\u6483\u7834\u30d1\u30ef\u30fc\u7832"},{"min_cooldown":9,"effect":"Randomly spawn 3 Water, Wood & Dark orbs from non Water, Wood & Dark orbs. Delay 1 turn to all enemies.","max_cooldown":14,"name":"\u8e0f\u307f\u306a\u3089\u3057"},{"min_cooldown":9,"effect":"Randomly spawn 4 Wood & Heart orbs from non Wood & Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":14,"name":"\u8ee2\u5316\u30fb\u8ee2\u754c\u9022\u9f8d\u9663\u30fb\u7fe0\u547d"},{"min_cooldown":7,"effect":"Delay 1 turn to all enemies. Change Heart, Jammer, Poison & Mortal Poison orbs to Wood orbs.","max_cooldown":37,"name":"\u9019\u3044\u5bc4\u308b\u6df7\u6c8c"},{"min_cooldown":10,"effect":"Recover 832 HP.","max_cooldown":10,"name":"\u30d5\u30a1\u30df\u901aApp\u306e\u58f0\u63f4"},{"min_cooldown":12,"effect":"Deal 832 damage to all enemies. Ignore enemy element and defense.","max_cooldown":12,"name":"\u30d5\u30a1\u30df\u901a App \u306e\u5927\u6fc0\u6012"},{"min_cooldown":3,"effect":"Deal 832 Light damage to all enemies. Affected by enemy element and defense.","max_cooldown":3,"name":"\u30d5\u30a1\u30df\u901a App \u306e\u6012\u308a"},{"min_cooldown":10,"effect":"Recover 3000 HP. Bind recovery for 3 turns.","max_cooldown":10,"name":"\u30d5\u30a1\u30df\u901aApp\u306e\u795d\u798f"},{"min_cooldown":16,"effect":"Ignores enemy attribute damage absorb effects for 1 turn ( does not include combo shield, damage absorb shield, and damage void ). Randomly spawn 5 Fire orbs from non Fire orbs.","max_cooldown":21,"name":"\u904b\u547d\u306a\u3093\u304b\u713c\u304d\u6d88\u3057\u3066\u3084\u308b!!!!"},{"min_cooldown":12,"effect":"Light attribute ATK x2 for 1 turn. Change all orbs to Fire, Water & Wood & Light & Dark & Heart orbs.","max_cooldown":17,"name":"\u9580\u304c\u3042\u3044\u3061\u307e\u3063\u305f\u306a"},{"min_cooldown":13,"effect":"+2 combo count for 1 turn. Reduces cooldown of other skills by 2 turns.","max_cooldown":18,"name":"\u964d\u308a\u7acb\u3064\u72c2\u6c17"},{"min_cooldown":10,"effect":"Delay 2 turns to all enemies. Increase skyfall chance of Light orbs by 15% for 2 turns.","max_cooldown":15,"name":"\u96fb\u6c17\u30d6\u30ec\u30b9"},{"min_cooldown":10,"effect":"Change left-most column into Water orbs. Dragon type cards ATK x2 for 1 turn.","max_cooldown":20,"name":"\u9752\u306e\u30c9\u30e9\u30b4\u30f3\u30ea\u30ad\u30c3\u30c9"},{"min_cooldown":11,"effect":"Change all orbs to Fire, Water & Light & Heart orbs. +1 combo count for 1 turn.","max_cooldown":15,"name":"\u97f3\u306a\u304d\u4e0d\u610f\u6253\u3061\u30cb\u30e3\uff01"},{"min_cooldown":7,"effect":"Change Fire orbs to Wood orbs, Light orbs to Heart orbs. Change own attribute to Wood for 2 turns.","max_cooldown":12,"name":"\u30df\u30b9\u30c8\u30eb\u30c6\u30a4\u30f3\u306e\u98a8"},{"min_cooldown":20,"effect":"Ignores enemy damage absorb effects for 1 turn ( does not include combo shield, attribute absorb, and damage void ). +1 combo count for 1 turn.","max_cooldown":25,"name":"\u98db\u5929\u5fa1\u5263\u6d41 \u4e5d\u982d\u9f8d\u9583"},{"min_cooldown":14,"effect":"Fire attribute ATK x3 for 1 turn. Increase skyfall chance of Fire orbs by 25% for 1 turn.","max_cooldown":18,"name":"\u98db\u5929\u5fa1\u5263\u6d41\u5965\u7fa9 \u5929\u7fd4\u9f8d\u9583"},{"min_cooldown":11,"effect":"+1 combo count for 3 turns.","max_cooldown":19,"name":"\u9b3c\u4eba\u5316"},{"min_cooldown":8,"effect":"Change bottom-most row into Dark orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"\u9b54\u5f3e\u30ed\u30de\u30ce\u30d5\u30fb\u30b9\u30c8\u30e9\u30a4\u30af"},{"min_cooldown":18,"effect":"Inflict Dark damage equal to ATK x200 to 1 enemy. Affected by enemy element and defense.","max_cooldown":22,"name":"\u9b54\u8cab\u5149\u6bba\u7832"},{"min_cooldown":5,"effect":"Increase skyfall chance of Dark & Poison orbs by 10% for 5 turn.","max_cooldown":15,"name":"\u9ed2\u96ea"},{"min_cooldown":9,"effect":"Change Water orbs to Light orbs, Dark orbs to Heart orbs. Reduces cooldown of other skills by 1 turn.","max_cooldown":13,"name":"\u9f8d\u8f2a\u5982\u610f\u68d2"}]